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How to Make a 2D Clicker Game Unreal Engine 5 (2024)

  • Development
  • Dec 18, 2024
SynopsisHow to Make a 2D Clicker Game – Unreal Engine 5 (2024 ,...
How to Make a 2D Clicker Game Unreal Engine 5 (2024)  No.1

How to Make a 2D Clicker Game – Unreal Engine 5 (2024), available at $19.99, has an average rating of 4.74, with 120 lectures, based on 53 reviews, and has 526 subscribers.

You will learn about Youll learn how to make a 2D game from scratch in Unreal Engine 5. Learn how to create tile sets, tile maps, sprites and animated flipbooks. Learn how to spawn, damage, and kill enemies using the Mouse Cursor Youll create an auto-click mechanic to automatically deal damage Youll learn how to create floating combat text when doing damage Learn how to create an item shop with spawnable items. Learn how to add replayability (ascension) to the game Youll learn how to add multiple levels to the game which you can switch between. This course is ideal for individuals who are Anyone (beginner or intermediate) who wants to make an Unreal Engine 5 2D Idle Clicker Game or Anyone who want to learn how to make 2D games in Unreal Engine 5. or Experienced game developers who want to brush up their skills or Game designers and artists who want to get into game programming. It is particularly useful for Anyone (beginner or intermediate) who wants to make an Unreal Engine 5 2D Idle Clicker Game or Anyone who want to learn how to make 2D games in Unreal Engine 5. or Experienced game developers who want to brush up their skills or Game designers and artists who want to get into game programming.

Enroll now: How to Make a 2D Clicker Game – Unreal Engine 5 (2024)

Summary

Title: How to Make a 2D Clicker Game – Unreal Engine 5 (2024)

Price: $19.99

Average Rating: 4.74

Number of Lectures: 120

Number of Published Lectures: 120

Number of Curriculum Items: 120

Number of Published Curriculum Objects: 120

Original Price: $109.99

Quality Status: approved

Status: Live

What You Will Learn

  • Youll learn how to make a 2D game from scratch in Unreal Engine 5.
  • Learn how to create tile sets, tile maps, sprites and animated flipbooks.
  • Learn how to spawn, damage, and kill enemies using the Mouse Cursor
  • Youll create an auto-click mechanic to automatically deal damage
  • Youll learn how to create floating combat text when doing damage
  • Learn how to create an item shop with spawnable items.
  • Learn how to add replayability (ascension) to the game
  • Youll learn how to add multiple levels to the game which you can switch between.
  • Who Should Attend

  • Anyone (beginner or intermediate) who wants to make an Unreal Engine 5 2D Idle Clicker Game
  • Anyone who want to learn how to make 2D games in Unreal Engine 5.
  • Experienced game developers who want to brush up their skills
  • Game designers and artists who want to get into game programming.
  • Target Audiences

  • Anyone (beginner or intermediate) who wants to make an Unreal Engine 5 2D Idle Clicker Game
  • Anyone who want to learn how to make 2D games in Unreal Engine 5.
  • Experienced game developers who want to brush up their skills
  • Game designers and artists who want to get into game programming.
  • How to make a clicker game – Start your 2D journey.

    This Unreal Engine course will teach you how to make a Clicker Game in Unreal Engine 5 (UE5) from scratch, similar to the iconic games Clicker Heroes and Cookie Clicker. You will learn the basics of 2D game development in UE5 as well as more advanced topics like game mechanics and UI design.

    You don’t need any prior game development experience to take this course; we will go through it step-by-step. Whether you’re a beginner or an experienced Unreal Engine developer, this course has something for everyone who wants to learn how to make a clicker game in UE5.

    The main objective of this course is to make you confident in making Unreal 2D games. It will allow you to earn money and work as an independent game developer from home. In fact, I have been a full-time UE5 game developer for a couple of years, creating games, designing courses, and selling game assets through the Unreal Engine marketplace.

    Start your 2D game development journey today by learning how to make a Clicker Game!

    Make games without coding.

    Unreal Engine blueprint is the powerful Unreal Engine scripting language used in UE5. It allows you to create your game from start to finish without writing a single line of code. That means you can easily create your game even if you are a beginner, artist, or designer without programming experience.

    This course doesn’t require any programming or Unreal Engine experience. We will go through the Unreal Engine blueprint basics and slowly advance to developing more complex game mechanics. You will learn how to develop games from start to finish.

    You can jump into this course as a beginner as you will learn step-by-step how to make a clicker game from scratch.

    Can Unreal Engine make 2D games?

    UE5 is highly known for its impressive 3D graphics. However, it may surprise some that creating 2D games in Unreal Engine is also possible. As an individual who has made numerous 2D games using Unreal Engine, I thoroughly enjoy it and highly recommend it.

    Here are the benefits of making 2D games in Unreal Engine 5:

    1. You can use Unreal Engine blueprint to code 2D games, which you also use for 3D games. That means you won’t need to learn a new language if switching from 3D to 2D game development.

    2. You can give your 2D game a unique 3D look by integrating 3D lighting and god rays.

    3. You can make a 2D game in a 3D environment.

    4. Making a 2D level and adding assets and characters is simple and can be done in minutes.

    5. You don’t have to learn anything new when switching between 2D and 3D games because you use the same engine tools.

    While learning how to make a clicker game, you will see how fun and easy it is to make Unreal 2D games. Suppose you’re more interested in Unreal Engine 5 multiplayer. In that case, you can look at my multiplayer course on how to make a platformer game.

    Learn all aspects of 2D in UE5, not just clicker games.

    This course teaches you how to use Unreal Engine for 2D games in general, although the main focus is creating a clicking game. Throughout the course, you will learn how to work with various 2D assets such as sprites, flipbooks (animated 2D assets), characters, and 2D environments, among other things.

    When working with UE5, it is more crucial to focus on the tools used during game development than to specifically focus on how to make a clicker game. By mastering the tools taught in this course, you can create any 2D game using UE5.

    Learn everything you need to know about 2D and clicker games.

    While learning how to make a clicker game, the course comprehensively covers various aspects of making 2D games in Unreal Engine 5. In this course, you will learn:

  • How to make a video game from scratch using the Unreal 2D features.

  • How to create tile sets and tile maps to design your 2D level.

  • How to create sprites and flipbooks for static and animated 2D assets.

  • Learn how to spawn, damage, and kill enemies using the Mouse Cursor

  • You’ll create an auto-click mechanic to automatically deal damage

  • You’ll learn how to create floating combat text when doing damage

  • Learn how to create an item shop with spawnable items.

  • Learn how to add replayability (ascension) to the game

  • You’ll learn how to add multiple levels to the game which you can switch between.

  • You will also learn other aspects of 2D game development, such as adding 2D user interfaces, visual effects, and sound effects. When completing this course, you can confidently design your own video game.

    Take this course and get certified.

    Completing the course on how to make a clicker game earns you an Unreal Engine certification. You can use it to strengthen your portfolio as an independent game developer or use it when applying for game development jobs. The Unreal Engine certification can be downloaded and saved locally and is valid indefinitely.

    What makes me qualified to teach you?

    I am an experienced game developer with nine years of experience. To summarize my work without boring you:

  • I have released a Steam game I directed from start to finish with a team of 8.

  • I have created 11 game development courses with 40,000+ students and an average rating of 4.8+ out of 5 stars.

  • I am currently solo-developing Farmtale 2 from start to finish.

  • I also work as a freelancer on various game projects, specializing in programming, lighting, game optimization, and more.

  • I am deeply passionate about game development and have made it my full-time job. I would love to teach you everything about Unreal Engine 5 with good game development practices and keep you updated with the latest information.

    If you want to learn how to publish a game on Steam, check out the course I have released on the topic.

    Join our supportive community.

    Unreal Engine game development can be a frustrating experience at times. For example, you might need to look for an unchecked box somewhere, leaving you feeling lost for hours. Alternatively, you might require moral support and ideas from fellow game developers like yourself. That’s why we offer live support 24/7 in the Q/A section or in our community Discord server. You can also join us to chat casually about game development in general or share your work with others. We are always here to help you whenever you need it.

    Let’s begin with “How to Make a Clicker Game” without any delay. I am eager to see you in the first lesson. So, let’s start, and cheers to an exciting learning journey!

    Course Curriculum

    Chapter 1: Introduction

    Lecture 1: PROJECT FILES

    Lecture 2: Introduction

    Lecture 3: Downloading Unreal Engine 5

    Lecture 4: Creating a New Project

    Lecture 5: Unreal Engine 5 Overview

    Chapter 2: Environment Creation

    Lecture 1: Game Introduction

    Lecture 2: Creating a New Level

    Lecture 3: Importing the Environment Assets

    Lecture 4: Creating a Tile Set

    Lecture 5: Creating a Tile Map

    Lecture 6: Designing a Temporary Tile Map

    Lecture 7: Placing the Tile Map in the Level

    Lecture 8: Post Process Volume

    Lecture 9: Adjust the Project Settings

    Chapter 3: Player & Enemy Setup

    Lecture 1: Game Mode & Player Controller

    Lecture 2: Adding the Player Camera

    Lecture 3: Extracting the Enemy Sprites

    Lecture 4: Creating Flipbooks

    Lecture 5: Parent vs Child Blueprint Class

    Lecture 6: Finalizing the Enemy Class Setup

    Lecture 7: Applying the Player Camera as Default

    Chapter 4: Spawning Enemy

    Lecture 1: Creating the Enemy Spawn Point

    Lecture 2: Spawn Actor of Class

    Lecture 3: Blueprint Communication – Casting

    Lecture 4: Blueprint Communication – Interfaces

    Lecture 5: Getting the Spawn Point Values

    Lecture 6: Introduction to Structures

    Lecture 7: Level Info & Enemy Info Structures

    Lecture 8: Creating the Enemy Type Enum

    Lecture 9: Introduction to Data Tables

    Lecture 10: Level Info & Enemy Info Data Tables

    Lecture 11: Introduction to Libraries

    Lecture 12: Creating the Library Functions

    Lecture 13: Adding the Enemy Names

    Lecture 14: Spawning the Enemy

    Chapter 5: Damage & Death

    Lecture 1: Designing the Enemy Name UI

    Lecture 2: Adding a Custom Font

    Lecture 3: Adding the Enemy Name UI

    Lecture 4: Programming the Enemy Info UI

    Lecture 5: Applying Damage to Enemy

    Lecture 6: Calculating the Health

    Lecture 7: Designing the Health Bar

    Lecture 8: Adding the Health Bar

    Lecture 9: Updating the Health Bar

    Lecture 10: Enemy Hit Flipbook

    Lecture 11: Enemy Death

    Lecture 12: Incrementing the Level

    Lecture 13: Fixing the Enemy Death Animations

    Lecture 14: Clicking Hit VFX

    Lecture 15: Designing the Floating Text UI

    Lecture 16: Floating Text Animation

    Lecture 17: Spawning the Floating Text

    Lecture 18: Updating the Floating Text Display

    Lecture 19: Playing the Floating Text Animation

    Chapter 6: Round Timer

    Lecture 1: Designing the Timer UI

    Lecture 2: Displaying the Main UI

    Lecture 3: Setting the Round Timer

    Lecture 4: Updating the Main UI Timer

    Lecture 5: Restore Health on Timer End

    Lecture 6: Reset Timer on Enemy Death

    Chapter 7: Currency

    Lecture 1: Designing the Currency UI

    Lecture 2: Currency UI Animation

    Lecture 3: Amount Of Coins Variable

    Lecture 4: Add Coins Drop To Enemies

    Lecture 5: Update the Coins Display

    Chapter 8: Item Shop

    Lecture 1: Adding the Shop Scroll Box

    Lecture 2: Designing the Shop Item Card

    Lecture 3: Item Info Structure & Data Table

    Lecture 4: Creating the Shop Item Cards

    Lecture 5: Displaying the Shop Item Cards

    Lecture 6: Giving Each Item Card the Correct Info

    Lecture 7: Displaying the Correct Item Card Info

    Lecture 8: Changing the Buy Text Color

    Lecture 9: Checking If Player Has Enough Coins

    Lecture 10: Purchasing the Item

    Lecture 11: Updating the Amount Of Items Bought

    Lecture 12: Creating Item Spawn Points

    Lecture 13: Spawning the Bought Item

    Lecture 14: Spawning Logic

    Lecture 15: Spawning Logic – Intermediate

    Lecture 16: Spawning Logic – Advanced

    Lecture 17: Item Cost Structure & Data Table

    Lecture 18: Get Item Cost Function

    Lecture 19: Increasing Item Cost

    Lecture 20: Designing the Item Tooltip Widget

    Lecture 21: Updating the Tooltip Information

    Lecture 22: Displaying the Tooltip Widget

    Chapter 9: Auto Clicking

    Lecture 1: Automatically Applying Damage

    Lecture 2: Calculating the Total DPS

    Lecture 3: Applying Correct Amount of Damage

    Lecture 4: Fixing the Hit Effect

    Instructors

  • How to Make a 2D Clicker Game Unreal Engine 5 (2024)  No.2
    Pixel Helmet
    Game Developer & Publisher
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  • 3 stars: 3 votes
  • 4 stars: 9 votes
  • 5 stars: 40 votes
  • Frequently Asked Questions

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    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!