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Unreal Engine 5 Blueprints- First Person Shooter (FPS)

  • Development
  • Mar 15, 2025
SynopsisUnreal Engine 5 Blueprints: First Person Shooter (FPS , avail...
Unreal Engine 5 Blueprints- First Person Shooter (FPS)  No.1

Unreal Engine 5 Blueprints: First Person Shooter (FPS), available at $94.99, has an average rating of 4.71, with 63 lectures, based on 991 reviews, and has 8746 subscribers.

You will learn about Create a first person character with movement mechanics and animation Weapons and combat with effects including sounds and particle systems Create hostile enemy drones, with AI that pursues and attacks the player Make a challenging timed game with a goal to clear the area of dangerous drones Game Mode and HUD with countdown timers, health bars, announcements, game states and score Implement Health, ammo pickups and more This course is ideal for individuals who are This course is ideal if you want to make your own video games in UE5. or Its perfect if youre a beginner with no game development experience or Or if you have experience in other engines such as Unity. It is particularly useful for This course is ideal if you want to make your own video games in UE5. or Its perfect if youre a beginner with no game development experience or Or if you have experience in other engines such as Unity.

Enroll now: Unreal Engine 5 Blueprints: First Person Shooter (FPS)

Summary

Title: Unreal Engine 5 Blueprints: First Person Shooter (FPS)

Price: $94.99

Average Rating: 4.71

Number of Lectures: 63

Number of Published Lectures: 63

Number of Curriculum Items: 63

Number of Published Curriculum Objects: 63

Original Price: $189.99

Quality Status: approved

Status: Live

What You Will Learn

  • Create a first person character with movement mechanics and animation
  • Weapons and combat with effects including sounds and particle systems
  • Create hostile enemy drones, with AI that pursues and attacks the player
  • Make a challenging timed game with a goal to clear the area of dangerous drones
  • Game Mode and HUD with countdown timers, health bars, announcements, game states and score
  • Implement Health, ammo pickups and more
  • Who Should Attend

  • This course is ideal if you want to make your own video games in UE5.
  • Its perfect if youre a beginner with no game development experience
  • Or if you have experience in other engines such as Unity.
  • Target Audiences

  • This course is ideal if you want to make your own video games in UE5.
  • Its perfect if youre a beginner with no game development experience
  • Or if you have experience in other engines such as Unity.
  • Ready to create a game in the amazing world of Unreal Engine 5?

    Make an awesome first person shooter game, where players will be spawned into a level with a handful of dangerous drones and tasked with destroying them to clear the zone!

    Your game will have it all! You’ll create a first person shooter character, with movement mechanics and animation. Attach weapons and combat with effects including sounds and particle systems.

    Then you get to create hostile enemy drones with pathfinding. Finally adding Game Mode and HUD with countdown timers, health bars, announcements, game states and score. Oh and it wouldn’t be a FPS game without health and ammo pickups, so you’ll learn that too!

    You’ll be doing all of this in Blueprints, so you won’t need experience in programming or C++. We’ll walk you through the new Unreal Engine 5 (UE5) interface. And you’ll learn best practises for setting up Blueprints and creating game logic.

    All of the assets are provided, but you’ll make the actual game yourself from scratch!

    You’ll get full lifetime access for a single one-off fee. The creators are qualified and experienced with modelling and coding, so are able to explain complex concepts clearly, as well as entertain along the way.

    All students have access to the Q&A forums where our Instructors, Teaching Assistants and Community are ready to help answer your questions and cheer on your success.

    This course is ideal if you want to make your own video games in UE5, are a beginner with no game development experience or if you have experience in other engines such as Unity.

    So dive into the amazing world of UE5 now!

    Course Curriculum

    Chapter 1: Introduction & Setup

    Lecture 1: Welcome To The Course

    Lecture 2: Getting Started

    Lecture 3: Downloading Assets

    Lecture 4: Shooter Level

    Lecture 5: Night Sky

    Lecture 6: Duplicate Objects

    Lecture 7: Organizing Assets

    Lecture 8: Community & Support

    Lecture 9: Editor Overview

    Lecture 10: Placing Actors

    Lecture 11: Object Hierarchy

    Chapter 2: Character Movement

    Lecture 1: Section Intro – Character Movement

    Lecture 2: Creating The Character

    Lecture 3: Adding A Camera

    Lecture 4: Character Movement

    Lecture 5: Controller Input

    Lecture 6: Jumping

    Lecture 7: Animation Blueprint

    Lecture 8: Animation State Machines

    Chapter 3: The Weapon

    Lecture 1: Section Intro – The Weapon

    Lecture 2: Attaching The Weapon

    Lecture 3: Aiming

    Lecture 4: Aim Animations

    Lecture 5: Muzzle Flash

    Lecture 6: Single Shot Burst

    Lecture 7: Firing Sound

    Lecture 8: Fire Animation

    Lecture 9: Aim Fire Animation

    Lecture 10: Blueprint Functions

    Lecture 11: Weapon Line Trace

    Chapter 4: The Drone

    Lecture 1: Section Intro – The Drone

    Lecture 2: The Drone Pawn

    Lecture 3: Exploding the Drone

    Lecture 4: Overlap Events

    Lecture 5: Chasing The Player

    Lecture 6: Explode On Contact

    Lecture 7: Orient To Movement

    Lecture 8: Patrol Points

    Lecture 9: Patrolling

    Lecture 10: Controlling Overlaps

    Chapter 5: Combat

    Lecture 1: Section Intro – Combat

    Lecture 2: Crosshairs

    Lecture 3: Damage

    Lecture 4: Macros

    Lecture 5: Character Health Bar

    Lecture 6: Getting Hurt

    Lecture 7: Automatic Fire

    Lecture 8: Ammo

    Lecture 9: Ammo Pickups

    Lecture 10: Aggro When Shot

    Lecture 11: Health Pickups

    Lecture 12: Change Drone Lights

    Chapter 6: The Game Mode

    Lecture 1: Section Intro – The Game Mode

    Lecture 2: The Game Mode

    Lecture 3: Drones Remaining

    Lecture 4: Session States

    Lecture 5: Warmup State

    Lecture 6: In Progress State

    Lecture 7: Time Format

    Lecture 8: Player Won

    Lecture 9: Player Died

    Lecture 10: Finishing The Game

    Chapter 7: Continuing Your Game Dev Journey

    Lecture 1: Bonus Lecture

    Instructors

  • Unreal Engine 5 Blueprints- First Person Shooter (FPS)  No.2
    GameDev.tv Team
    Learn to Make and Sell Games
  • Unreal Engine 5 Blueprints- First Person Shooter (FPS)  No.3
    Stephen Ulibarri
    Engineer, Programmer, Game Developer, Author
  • Rating Distribution

  • 1 stars: 5 votes
  • 2 stars: 10 votes
  • 3 stars: 44 votes
  • 4 stars: 208 votes
  • 5 stars: 724 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!