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3D Programming with JavaScript and the Three.js 3D Library_1

  • Development
  • Dec 17, 2024
Synopsis3D Programming with JavaScript and the Three.js 3D Library, a...
3D Programming with JavaScript and the Three.js Library_1  No.1

3D Programming with JavaScript and the Three.js 3D Library, available at $54.99, has an average rating of 4.5, with 56 lectures, based on 968 reviews, and has 6479 subscribers.

You will learn about Design 3-dimensional logos, texts and animations, and incorporate them in your own page, application or game Write simple to complex 3D applications using 3js in Javascript and master their theories and practices Create and add 3-dimensional depth to any video html based game Apply geometry skills while writing large, complex and structured programs Be competent in one of the most sought after fields of expertise that clients and organizations are looking for This course is ideal for individuals who are This is course is suitable for those with basic skills, who wish to become an expert in 3D programming or Students who are comfortable with simple calculations in geometry or Students who have knowledge in JS6 features, functions, variables and class definitions to expand their learning It is particularly useful for This is course is suitable for those with basic skills, who wish to become an expert in 3D programming or Students who are comfortable with simple calculations in geometry or Students who have knowledge in JS6 features, functions, variables and class definitions to expand their learning.

Enroll now: 3D Programming with JavaScript and the Three.js 3D Library

Summary

Title: 3D Programming with JavaScript and the Three.js 3D Library

Price: $54.99

Average Rating: 4.5

Number of Lectures: 56

Number of Published Lectures: 56

Number of Curriculum Items: 56

Number of Published Curriculum Objects: 56

Original Price: $39.99

Quality Status: approved

Status: Live

What You Will Learn

  • Design 3-dimensional logos, texts and animations, and incorporate them in your own page, application or game
  • Write simple to complex 3D applications using 3js in Javascript and master their theories and practices
  • Create and add 3-dimensional depth to any video html based game
  • Apply geometry skills while writing large, complex and structured programs
  • Be competent in one of the most sought after fields of expertise that clients and organizations are looking for
  • Who Should Attend

  • This is course is suitable for those with basic skills, who wish to become an expert in 3D programming
  • Students who are comfortable with simple calculations in geometry
  • Students who have knowledge in JS6 features, functions, variables and class definitions to expand their learning
  • Target Audiences

  • This is course is suitable for those with basic skills, who wish to become an expert in 3D programming
  • Students who are comfortable with simple calculations in geometry
  • Students who have knowledge in JS6 features, functions, variables and class definitions to expand their learning
  • Do you want to get into 3D programming with Javascript but don’t know where to start?

    Maybe you have tried out the Three.js 3D Library but found it too difficult to figure out.

    Or maybe you’ve just decided you want to create 3D games using Javascript but don’t know where to begin.

    Whatever the reason, if you want to get up to speed with 3D programming in Javascript, you are at the right place.

    Become competent in one of the most sought after fields of expertise that clients and organizations are looking for!?

    Your course instructor is Shay Tavor who has over 15 years of Javascript programming experience and has made a name for himself as an expert 3D programmer and teacher.

    If you have any experience in 3D programming, you probably found it quite difficult.

    Shay has unique skills in making the complex easy to understand, and he will explain the important concepts and topics in 3D programming using Javascript the Three.js 3D Library.

    This course contains the most comprehensive and detailed tutorials that cover everything you need to know about Javascript 3D programming.

    By the end of this course you will have a deeper understanding of the concepts relating to 3D graphical space, be able to add 3 dimensional depth to any html game, and will be able to create 3-dimensional logo’s, texts and animations, and incorporate them in a standard static html page. And that’s just the beginning.?

    What will you learn in this course?

    You will learn how to develop and make your own 3 dimensional logos, texts and animations, and be able to incorporate them in a standard static html page or html game. ?This forms one of the most essential components of web applications.

    The 3D Programming course uses?Javascript and Three.js (a 3D Javascript library) and provides the?most comprehensive and detailed course on this popular Javascript 3D?library.

    What are the main topics covered in this course?

    The Javascript: Three.js application

    Geometric objects

    Sophisticated material on geometry

    Lights

    Cameras

    User interaction

    Adding realism

    In addition, this course includes?10 coding challenges?that will help you sharpen your newly acquired skills and understanding of the entire process and how it works.

    Why enrolling in this course is the best decision you can make.?

    The ideal student would be someone with a basic knowledge of Javascript who is eager to improve their skills and master 3D programming to take their understanding to new levels.

    Many examples are included to make it even easier to learn and understand.?

    Completing the 3D Programming with Javascript: Three.js course will provide you with the tools and skill required to take your programming to the next level.

    Ready to bring your ideas to life??Why not get started today?

    Click the Signup button to sign up for the course!

    Course Curriculum

    Chapter 1: Prelimineries

    Lecture 1: Course Introduction

    Lecture 2: Math Preliminaries

    Lecture 3: Javascript Preliminaries

    Chapter 2: Setting up the Environment

    Lecture 1: Download and Use the Library

    Lecture 2: The Applications Blueprints

    Lecture 3: Basic Elements of a 3D Application

    Lecture 4: Showing a First Scene

    Chapter 3: Working With Geometry

    Lecture 1: Working With Geometry

    Lecture 2: Locating the Cube

    Lecture 3: Exercise 1 solution

    Lecture 4: Exercise 1 Solution Unit System

    Lecture 5: The Sphere

    Lecture 6: Torus

    Lecture 7: Exercise 2 Solution

    Lecture 8: Custom Geometry

    Lecture 9: Exercise 3 Solution

    Lecture 10: Section Wrap Up

    Lecture 11: Text Geometry

    Chapter 4: Working With Materials

    Lecture 1: Section Overview

    Lecture 2: Normal Materials

    Lecture 3: Depth Material

    Lecture 4: Line and Points Material

    Lecture 5: Light Sensitive Materials

    Lecture 6: Section Wrap Up

    Lecture 7: Ex4 Solution

    Chapter 5: Lights

    Lecture 1: Section Overview

    Lecture 2: Ambient Light

    Lecture 3: Hemisphere Light

    Lecture 4: Directional Light

    Lecture 5: Point Light

    Lecture 6: Spot Light

    Lecture 7: Section Wrap Up

    Lecture 8: Challenge Solution

    Chapter 6: Cameras

    Lecture 1: Sections Overview

    Lecture 2: Perspective Camera

    Lecture 3: Orthographic Camera

    Lecture 4: Sections Wrap Up

    Lecture 5: Challenge Solution

    Chapter 7: User Interaction

    Lecture 1: Sections Overview

    Lecture 2: Keyboard Events

    Lecture 3: Mouse Events

    Lecture 4: Mouse Picking

    Lecture 5: Ray Object

    Lecture 6: Section Wrap Up

    Lecture 7: Challenge Solution

    Chapter 8: Adding Realism

    Lecture 1: Section Overview

    Lecture 2: Textures

    Lecture 3: Panorama

    Lecture 4: Cast Shadow

    Lecture 5: Section Wrapup

    Lecture 6: Challenge Solution

    Chapter 9: Final Challenge

    Lecture 1: Challenge Overview

    Lecture 2: Challenge Solution

    Lecture 3: Course Wrap Up

    Chapter 10: Extra Information – Source code, and other stuff

    Lecture 1: Source Codes

    Lecture 2: Bonus Lecture and Information

    Instructors

  • 3D Programming with JavaScript and the Three.js Library_1  No.2
    Tim Buchalkas Learn Programming Academy
    Professional Programmers and Teachers – 2M students
  • 3D Programming with JavaScript and the Three.js Library_1  No.3
    Shay Tavor
    Software Engineer
  • Rating Distribution

  • 1 stars: 22 votes
  • 2 stars: 37 votes
  • 3 stars: 143 votes
  • 4 stars: 337 votes
  • 5 stars: 429 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!