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Learn to code with C++ UE5 Game Development

  • Development
  • Dec 16, 2024
SynopsisLearn to code with C++ UE5 Game Development, available at $59...
Learn to code with C++ UE5 Game Development  No.1

Learn to code with C++ UE5 Game Development, available at $59.99, has an average rating of 4.8, with 33 lectures, based on 5 reviews, and has 75 subscribers.

You will learn about Code in C++ Build a game Run C++ applications Design a game level This course is ideal for individuals who are Anyone interested in coding C++ for game development It is particularly useful for Anyone interested in coding C++ for game development.

Enroll now: Learn to code with C++ UE5 Game Development

Summary

Title: Learn to code with C++ UE5 Game Development

Price: $59.99

Average Rating: 4.8

Number of Lectures: 33

Number of Published Lectures: 33

Number of Curriculum Items: 33

Number of Published Curriculum Objects: 33

Original Price: $199.99

Quality Status: approved

Status: Live

What You Will Learn

  • Code in C++
  • Build a game
  • Run C++ applications
  • Design a game level
  • Who Should Attend

  • Anyone interested in coding C++ for game development
  • Target Audiences

  • Anyone interested in coding C++ for game development
  • Learn to code with C++ UE5 Game Development

    Alexandra Kropova is a software developer with extensive experience in full-stack web development, app development and game development. She has helped produce courses for Mammoth Interactive since 2016, including the Coding Interview series in Java, JavaScript, C++, C#, Python and Swift.

    When does the course start and finish?

    The course starts now and never ends! It is a completely self-paced online course – you decide when you start and when you finish.

    How long do I have access to the course?

    How does lifetime access sound? After enrolling, you have unlimited access to this course for as long as you like – across any and all devices you own.

    Mammoth Interactive is an online course provider in everything from learning to code to becoming a YouTube star. Mammoth Interactive courses have been featured on Harvard’s edX, Business Insider and more.

    Over 11 years, Mammoth Interactive has built a global student community with 1.1 million courses sold. Mammoth Interactive has released over 250 courses and 2,500 hours of video content.

    Founder and CEO John Bura has been programming since 1997 and teaching since 2002. John has created top-selling applications for iOS, Xbox and more. John also runs SaaS company Devonian Apps, building efficiency-minded software for technology workers like you.

    Course Curriculum

    Chapter 1: 00a Course Overview

    Lecture 1: 01 Course Overview – Build Your First C++ game In Unreal Engine 5

    Chapter 2: 00b Code Editor Introduction

    Lecture 1: 01 Install Visual Studio With C++

    Chapter 3: 00c Learn to Code from Scratch in C++

    Lecture 1: 00 Build A New Console Application

    Lecture 2: 01 Build Variables To Store Data

    Lecture 3: 02 Build Functions To Perform Tasks

    Lecture 4: 03 Build Functions With Parameters

    Lecture 5: 04 Build Functions That Return Values

    Lecture 6: 05 Build Conditionals To Separate Code Flow

    Chapter 4: 00d Build Pointers and References in C++

    Lecture 1: 01 Build Pointers To Store Memory Addresses

    Lecture 2: 02 Build References To Access Variables-2

    Chapter 5: 00e Build Classes and Objects in C++

    Lecture 1: 01 Build Classes To Represent Objects

    Lecture 2: 02 Get And Set Private Variables

    Lecture 3: 03 Set Object Properties With Parameterized Constructors

    Lecture 4: 04 Point To And Reference Object Properties And Functions

    Chapter 6: 00f Unreal Introduction

    Lecture 1: 00 What Is Unreal Engine 5

    Lecture 2: 01 How To Install UE5

    Lecture 3: 02 How To Debug Unreal And Visual Studio

    Chapter 7: 01 Set Up a First Person Shooter CPP Project

    Lecture 1: 01 Build A New Unreal Project

    Lecture 2: 01B Run Visual Studio As Administrator

    Lecture 3: 02 Quick Win – Shrink A Cube Upon Hit

    Chapter 8: 02 Build an Enemy with CPP

    Lecture 1: 01 Build An Enemy Controller C++ File

    Lecture 2: 02 Build A Visual Enemy Component In Unreal

    Chapter 9: 03 Dynamically Spawn Enemies with CPP

    Lecture 1: 01 Spawn Enemies With A Game Mode

    Lecture 2: 02 Build Enemy And Game Mode Blueprints

    Chapter 10: 04 Build Enemy Movement and Lifespan

    Lecture 1: 01 Make Enemy Chase Player

    Lecture 2: 02 Set Enemy Lifespan

    Chapter 11: 05 Process Collisions to Kill Enemy

    Lecture 1: 01 Process Collisions To Kill Enemy

    Chapter 12: 06 Build Score System

    Lecture 1: 01 Increase Player Score With C++

    Lecture 2: 02 Build Score User Interface

    Lecture 3: 03 Show Score With Game Mode

    Chapter 13: 07 Build Game Over and Restart

    Lecture 1: 01 Build Game Over Functionality In C++

    Lecture 2: 02 Build Restart Functionality

    Lecture 3: Source Code

    Instructors

  • Learn to code with C++ UE5 Game Development  No.2
    Mammoth Interactive
    Top-Rated Instructor, 3.3 Million+ Students
  • Learn to code with C++ UE5 Game Development  No.3
    John Bura
    Best Selling Instructor Web/App/Game Developer 1Mil Students
  • Rating Distribution

  • 1 stars: 0 votes
  • 2 stars: 0 votes
  • 3 stars: 0 votes
  • 4 stars: 2 votes
  • 5 stars: 3 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!