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2D Archery Game In Unity 3D

  • Development
  • Dec 13, 2024
Synopsis2D Archery Game In Unity 3D, available at $39.99, has an aver...
2D Archery Game In Unity 3D  No.1

2D Archery Game In Unity 3D, available at $39.99, has an average rating of 4.3, with 15 lectures, based on 23 reviews, and has 331 subscribers.

You will learn about Basic work with Illustrator and Photoshop and Setting bow and arrow in Illustrator and Photoshop Setting sprites (slice and rename) in Unity 3D Working with LineRenderer component and set its parameters Creating a bowstring and change it with arrow position Creating an arrow and set it for Move and Fire Release the arrow Rotate the bow Set the sounds (Drawing, High Fire, Low Fire, and Fizzle) This course is ideal for individuals who are A beginner to intermediate Unity user or A unity user who would like to gain a better understanding of Unitys Sprite, LineRenderer, physics, and etc. or Anyone who is interested in wanting to build a 2D archery game in Unity or A beginning Unity user who wants to know more about editor scripting It is particularly useful for A beginner to intermediate Unity user or A unity user who would like to gain a better understanding of Unitys Sprite, LineRenderer, physics, and etc. or Anyone who is interested in wanting to build a 2D archery game in Unity or A beginning Unity user who wants to know more about editor scripting.

Enroll now: 2D Archery Game In Unity 3D

Summary

Title: 2D Archery Game In Unity 3D

Price: $39.99

Average Rating: 4.3

Number of Lectures: 15

Number of Published Lectures: 15

Number of Curriculum Items: 15

Number of Published Curriculum Objects: 15

Original Price: $89.99

Quality Status: approved

Status: Live

What You Will Learn

  • Basic work with Illustrator and Photoshop and Setting bow and arrow in Illustrator and Photoshop
  • Setting sprites (slice and rename) in Unity 3D
  • Working with LineRenderer component and set its parameters
  • Creating a bowstring and change it with arrow position
  • Creating an arrow and set it for Move and Fire
  • Release the arrow
  • Rotate the bow
  • Set the sounds (Drawing, High Fire, Low Fire, and Fizzle)
  • Who Should Attend

  • A beginner to intermediate Unity user
  • A unity user who would like to gain a better understanding of Unitys Sprite, LineRenderer, physics, and etc.
  • Anyone who is interested in wanting to build a 2D archery game in Unity
  • A beginning Unity user who wants to know more about editor scripting
  • Target Audiences

  • A beginner to intermediate Unity user
  • A unity user who would like to gain a better understanding of Unitys Sprite, LineRenderer, physics, and etc.
  • Anyone who is interested in wanting to build a 2D archery game in Unity
  • A beginning Unity user who wants to know more about editor scripting
  • One of the most popular game styles, especially among mobile games are archery games. Using Unity game engine’s features, you can easily design and simulate such games.

    In this course, you will learn how to use Unity game engine to design 2D Archery games.

    This chapter (Chapter 01) includes topics like preparation of bow and arrow in some software like Illustrator, Photoshop, and Unity3d; defining zones, regions, and auxiliary points; simulating bowstring movement; creating arrows; calculating arrow position; shooting a bow; and arrow drop in the game environment.

    Course Curriculum

    Chapter 1: CH01 – SE01 – Setting bow and arrow in Illustrator, Photoshop and Unity3d

    Lecture 1: Quick Preview

    Lecture 2: LE01 – Preparation of sprites in Illustrator and Photoshop

    Lecture 3: LE02 – Preparation of sprites in Unity3d

    Lecture 4: LE03 – Defining zones, regions and required points

    Chapter 2: CH01 – SE02 – Creating and scripting bowstring

    Lecture 1: LE04 – Creating a Bowstring

    Chapter 3: CH01 – SE03 – Calculating arrow position and creating arrow from a prefab

    Lecture 1: LE05 – Calculating arrow position – part 01

    Lecture 2: LE06 – Calculating arrow position – part 02

    Lecture 3: LE07 – Creating an arrow

    Lecture 4: LE08 – Arrow movement

    Chapter 4: CH01 – SE04 – Shooting the bow and releasing the arrow

    Lecture 1: LE09 – Shooting the bow – part 01

    Lecture 2: LE10 – Shooting the bow – part 02

    Lecture 3: LE11 – Releasing the arrow

    Chapter 5: CH02 – SE01 – Rotate The Bow

    Lecture 1: LE01 – Rotate the bow

    Chapter 6: CH02 – SE02 – Set the Sounds

    Lecture 1: LE02 – Set the sounds – part 01

    Lecture 2: LE03 – Set the sounds – part 02

    Instructors

  • 2D Archery Game In Unity 3D  No.2
    Seyyed Hamed Mahmoudzadeh
    I love teaching
  • Rating Distribution

  • 1 stars: 1 votes
  • 2 stars: 1 votes
  • 3 stars: 1 votes
  • 4 stars: 3 votes
  • 5 stars: 17 votes
  • Frequently Asked Questions

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