HOME > Development > Making an Action-Adventure Game Using GameMaker

Making an Action-Adventure Game Using GameMaker

  • Development
  • Dec 09, 2024
SynopsisMaking an Action-Adventure Game Using GameMaker, available at...
Making an Action-Adventure Game Using GameMaker  No.1

Making an Action-Adventure Game Using GameMaker, available at $54.99, has an average rating of 4.75, with 56 lectures, based on 286 reviews, and has 1701 subscribers.

You will learn about Build and code your games all by yourself Data structures and inventory Day-night cycle and lighting Dynamic textboxes Much more! This course is ideal for individuals who are Anyone who wants to learn how to build feature-rich games using GameMaker Studio 2 or Anyone who wants to improve their GameMaker Language skills by learning advanced concepts It is particularly useful for Anyone who wants to learn how to build feature-rich games using GameMaker Studio 2 or Anyone who wants to improve their GameMaker Language skills by learning advanced concepts.

Enroll now: Making an Action-Adventure Game Using GameMaker

Summary

Title: Making an Action-Adventure Game Using GameMaker

Price: $54.99

Average Rating: 4.75

Number of Lectures: 56

Number of Published Lectures: 56

Number of Curriculum Items: 56

Number of Published Curriculum Objects: 56

Original Price: $89.99

Quality Status: approved

Status: Live

What You Will Learn

  • Build and code your games all by yourself
  • Data structures and inventory
  • Day-night cycle and lighting
  • Dynamic textboxes
  • Much more!
  • Who Should Attend

  • Anyone who wants to learn how to build feature-rich games using GameMaker Studio 2
  • Anyone who wants to improve their GameMaker Language skills by learning advanced concepts
  • Target Audiences

  • Anyone who wants to learn how to build feature-rich games using GameMaker Studio 2
  • Anyone who wants to improve their GameMaker Language skills by learning advanced concepts
  • Hello there! Welcome to my course.

    & About me &

    I’m Gurpreet Singh, a 2D indie game developer and instructor. I have years of experience in making games in GameMaker and I want to teach you all of that through this course.

    & About the course &

    This course is all about creating a 2D action-adventure game with GameMaker, from the ground up.

    You’ll learn a lot of advanced coding using GameMaker Language. Here are a few examples of what we’ll go through:

    ? Data structures
    ? Auto-tiling and tile collisions
    ? Finite state machines
    ? NPC movement and textboxes
    ? Making houses and going inside them
    ? Saving your game and loading it
    ? A day-night cycle using blend modes
    ? And much more!

    To check out what the game is like, make sure to watch the video above.

    & More about the course &

    This course is beginner-friendly, however it also contains advanced concepts. It is beginner-friendly in the sense that I explain everything I do so that no one feels lost. The advanced concepts allow you to do more in GameMaker. So, you can take this course regardless of your skill level!

    The style by which I teach is to-the-point without any filler or unnecessary talking. I get things done quickly while explaining stuff comprehensively.

    & Support &

    Once you’re in the course, you can download the project so that you can import it into GameMaker Studio 2 and have a look at all the code.
    You can also download all the sprites, scripts and sounds used in the game.

    So join in, and I’ll meet you in the course!

    Course Curriculum

    Chapter 1: Introduction

    Lecture 1: Course Preview

    Lecture 2: Quick Introduction to GameMaker Studio 2

    Lecture 3: Important Notice About Reviews

    Chapter 2: Player

    Lecture 1: Introduction (Resources)

    Lecture 2: Player Movement

    Lecture 3: Animation & States

    Lecture 4: Running & WASD Input

    Lecture 5: What are scripts?

    Lecture 6: Update: Script Changes in GMS 2.3+

    Lecture 7: Attack State

    Chapter 3: World

    Lecture 1: Camera

    Lecture 2: Object Collisions

    Lecture 3: Tiles & Autotiling

    Lecture 4: Tile Collisions

    Chapter 4: Enemies

    Lecture 1: Code: NPC Template

    Lecture 2: NPC Management

    Lecture 3: Skeleton Movement

    Lecture 4: Skeleton Attack

    Lecture 5: Skeleton Knockback

    Lecture 6: Skeleton Death

    Chapter 5: Player Properties

    Lecture 1: Player Health

    Lecture 2: Important: Hit Cooldown

    Lecture 3: Stamina

    Chapter 6: Items & Inventory

    Lecture 1: Introduction to Data Structures (Lists)

    Lecture 2: Inventory – Concept

    Lecture 3: Making the Inventory

    Lecture 4: Drawing the Inventory Interface

    Lecture 5: Item Usage

    Lecture 6: Item Effects

    Chapter 7: NPCs

    Lecture 1: NPC Movement (Rob)

    Lecture 2: Code: 9-Slice Script

    Lecture 3: 9-Slice

    Lecture 4: Textbox Script

    Lecture 5: NPC Dialogue

    Lecture 6: Textbox on GUI

    Chapter 8: Houses

    Lecture 1: House Objects

    Lecture 2: Doors

    Lecture 3: Camera & Tiles

    Lecture 4: Temporary Saving

    Chapter 9: Graphics

    Lecture 1: Explaining Blend Modes

    Lecture 2: Day-Night Cycle (Concept)

    Lecture 3: Difference() Script

    Lecture 4: Implementing the Day-Night Cycle

    Lecture 5: Lights

    Lecture 6: Bugfix: Item Menu

    Lecture 7: Circular Shadows

    Chapter 10: Game Essentials

    Lecture 1: Pause Menu

    Lecture 2: Saving Your Progress

    Lecture 3: Main Menu

    Lecture 4: Loading

    Lecture 5: Bugfix: House Exit

    Lecture 6: Menus: Mouse Input

    Lecture 7: Music & Sound Effects

    Chapter 11: Updates

    Lecture 1: Hit Cooldown

    Lecture 2: Gamepad Input

    Chapter 12: Conclusion

    Lecture 1: Conclusion

    Instructors

  • Making an Action-Adventure Game Using GameMaker  No.2
    Gurpreet Singh Matharoo
    GameMaker Mentor
  • Rating Distribution

  • 1 stars: 3 votes
  • 2 stars: 6 votes
  • 3 stars: 27 votes
  • 4 stars: 82 votes
  • 5 stars: 168 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!