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Unity Game Course- Brick Breaker 3D

  • Development
  • Dec 08, 2024
SynopsisUnity Game Course: Brick Breaker 3D, available at $49.99, has...
Unity Game Course- Brick Breaker 3D  No.1

Unity Game Course: Brick Breaker 3D, available at $49.99, has an average rating of 3.75, with 72 lectures, based on 16 reviews, and has 145 subscribers.

You will learn about Create a Brick Breaker / Break Out / Arkanoid 3D in Unity Beginner and Intermediate C# Programming Physics Rigidbodys and Collisions Editor Scripting (Advance Topic) This course is ideal for individuals who are You ever wanted to complete your own game. or You want to learn how to create Brick Breaker / Arcanoid / Break Out 3D or You want to become an Indie Game Developer. or You love to make Games. It is particularly useful for You ever wanted to complete your own game. or You want to learn how to create Brick Breaker / Arcanoid / Break Out 3D or You want to become an Indie Game Developer. or You love to make Games.

Enroll now: Unity Game Course: Brick Breaker 3D

Summary

Title: Unity Game Course: Brick Breaker 3D

Price: $49.99

Average Rating: 3.75

Number of Lectures: 72

Number of Published Lectures: 72

Number of Curriculum Items: 72

Number of Published Curriculum Objects: 72

Original Price: $89.99

Quality Status: approved

Status: Live

What You Will Learn

  • Create a Brick Breaker / Break Out / Arkanoid 3D in Unity
  • Beginner and Intermediate C# Programming
  • Physics Rigidbodys and Collisions
  • Editor Scripting (Advance Topic)
  • Who Should Attend

  • You ever wanted to complete your own game.
  • You want to learn how to create Brick Breaker / Arcanoid / Break Out 3D
  • You want to become an Indie Game Developer.
  • You love to make Games.
  • Target Audiences

  • You ever wanted to complete your own game.
  • You want to learn how to create Brick Breaker / Arcanoid / Break Out 3D
  • You want to become an Indie Game Developer.
  • You love to make Games.
  • In this Course you’ll learn how to create a Break Out / Arcanoid / Brick Breaker 3D with Unity Engine. Those type of games are quite popular since the 1980s. I will show you step by step how you can create Brick Breaker 3D.

    This course is a Beginner/Intermediate course, so if you have trouble in any case, write me a message or Q&A, and i’ll help as best as i can.

    If you are beginner, you might have some trouble to follow, but the videos will guide you through the complete course. Don’t forget: You only become better if you repeat things and keep on learning!

    So we create Systems which will give us the freedom to:

    C# (Monodevelop)

  • A level create system to create our own playfield by simple settings

  • Editor Scripting (Intermediate Topic)

  • Automatic Borders which holds the balls and paddle in any screen resolution

  • Physics which handle all ball movement

  • Unity (2019.3)

  • we create a playfield

  • we create a GameManager

  • we create a Level Loader

  • we create objects to create quick and fast levels (Intermediate Topic)

  • Course Material

    I provide the following Material with the Course:

    1. 1x Brick 3D Model

    2. 1x Background 3D Model

    3. several 2D Graphics and Masks

    4. You have to write the code on your own, i do not provide the final scripts!

    All other graphics for Menu’s, Icons, Images or Buttons need to be created on your own.
    All Materials i provide are for education only and should not be in your final release!

    Conclusion

    In the end of this course you will have a fully functional Break Out / Arcanoid / Brick Breaker 3D Game.

    Challenge

    After you have created nice Menus, Buttons, and maybe additional content, upload the Game to any Gaming Website, Google Playstore, Apple Store or even Windows Store or Steam.

    So what are you waiting for?

    Let’s make your dream game a reality!!

    Level: Beginner / Intermediate
    Video Course Length: ~10 hours 
    Unity Version required: 5.3+

    Course Curriculum

    Chapter 1: Introduction

    Lecture 1: Introduction

    Chapter 2: Brick Breaker Concept

    Lecture 1: The Concept of Brick Breaker

    Lecture 2: Unity Setup

    Chapter 3: The Paddle Part 1

    Lecture 1: Import 3D Models & Paddle Setup

    Lecture 2: Paddle Movement

    Chapter 4: The Playfield

    Lecture 1: Playfield Setup

    Lecture 2: Automatic Border Setup #1

    Lecture 3: Automatic Border Setup #2

    Lecture 4: Automatic Border Setup #3

    Chapter 5: The Ball Setup

    Lecture 1: Ball Setup

    Lecture 2: Ball on Paddle Reaction

    Chapter 6: The Paddle Part 2

    Lecture 1: Resizing the Paddle

    Lecture 2: Exposing Resize Parameter

    Chapter 7: Bricks

    Lecture 1: Brick Setup

    Lecture 2: Brick Script

    Lecture 3: Destroying Bricks

    Chapter 8: Game Flow

    Lecture 1: Creating New Balls

    Lecture 2: Releasing New Ball

    Lecture 3: Tracking Bricks

    Lecture 4: Lifes

    Lecture 5: Reducing Lifes

    Lecture 6: Reset Paddle Position

    Lecture 7: Quick Recap

    Chapter 9: Score & Lifes

    Lecture 1: Score Manager

    Lecture 2: UI & Show Score

    Lecture 3: Show Lifes

    Chapter 10: Level Designer (Advance Level)

    Lecture 1: Intro Level Designer

    Lecture 2: Scriptable Object Level

    Lecture 3: Connection to Level

    Lecture 4: Grid Size Check

    Lecture 5: Input and Error Handling

    Lecture 6: Creating the Grid

    Lecture 7: Display The Grid

    Lecture 8: Display Grid In Scene

    Lecture 9: Headers

    Lecture 10: Brick Sets

    Lecture 11: Level Designer Final

    Lecture 12: Ball Start Direction

    Chapter 11: Power Ups

    Lecture 1: Power Up Prefabs

    Lecture 2: Power Up Manager

    Lecture 3: Spawning Power Ups

    Lecture 4: Power Up Rotation Fix

    Lecture 5: Catching Power Ups

    Lecture 6: Multiball #1

    Lecture 7: Multiball #2

    Lecture 8: Multiball #3

    Lecture 9: Paddle Extent #1

    Lecture 10: Paddle Extent #2

    Lecture 11: Prevent Paddle Push

    Lecture 12: Laser Shot #1

    Lecture 13: Laser Shot #2

    Lecture 14: Laser Shot #3

    Chapter 12: Important

    Lecture 1: Prevent Ball Leaving Screen

    Chapter 13: Visual Effects

    Lecture 1: User Interface

    Lecture 2: Lifes User Interface

    Lecture 3: Environment Particles

    Lecture 4: Environment Background

    Lecture 5: Animate Background UV

    Lecture 6: Explosion Effect

    Lecture 7: Create Explosions

    Lecture 8: More Environment Particles

    Lecture 9: Ball Trail

    Lecture 10: EXTRA: Assertation Unity Bug

    Chapter 14: Level Loader

    Lecture 1: Level Loader UI Layout

    Lecture 2: Level Loader Script

    Lecture 3: Level Button Script

    Lecture 4: Level Loader Script Final

    Lecture 5: Setup More Levels

    Chapter 15: Win Panel & Lose Panel

    Lecture 1: Win and Lose Panel

    Lecture 2: Win and Lose Panel Setup

    Lecture 3: Using the Panels

    Chapter 16: Final Steps and Conclusion

    Lecture 1: #72 Final Steps and Conclusion

    Instructors

  • Unity Game Course- Brick Breaker 3D  No.2
    Octo Man
    Lets make your dream game a reality.
  • Rating Distribution

  • 1 stars: 2 votes
  • 2 stars: 0 votes
  • 3 stars: 3 votes
  • 4 stars: 1 votes
  • 5 stars: 10 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!