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TDD in C# From A to Z

  • Development
  • May 14, 2025
SynopsisTDD in C# From A to Z, available at $74.99, has an average ra...
TDD in C# From A to Z  No.1

TDD in C# From A to Z, available at $74.99, has an average rating of 4, with 83 lectures, based on 1179 reviews, and has 6024 subscribers.

You will learn about Practice TDD in your daily job Practice katas to improve TDD and understanding of the programming fundamentals Write acceptance tests with SpecFlow in Gherkin Develop software in a true agile, iterative process Apply best practices of unit testing and TDD This course is ideal for individuals who are Any developer who wants to improve professional programming skills It is particularly useful for Any developer who wants to improve professional programming skills.

Enroll now: TDD in C# From A to Z

Summary

Title: TDD in C# From A to Z

Price: $74.99

Average Rating: 4

Number of Lectures: 83

Number of Published Lectures: 83

Number of Curriculum Items: 83

Number of Published Curriculum Objects: 83

Original Price: $89.99

Quality Status: approved

Status: Live

What You Will Learn

  • Practice TDD in your daily job
  • Practice katas to improve TDD and understanding of the programming fundamentals
  • Write acceptance tests with SpecFlow in Gherkin
  • Develop software in a true agile, iterative process
  • Apply best practices of unit testing and TDD
  • Who Should Attend

  • Any developer who wants to improve professional programming skills
  • Target Audiences

  • Any developer who wants to improve professional programming skills
  • Today unit testing is the absolutely required skill which is required from any professional developer. Companies expect from developers to know how to write unit tests including all the most important topics such as mocking and test driven development (TDD in short).

    This course is all about practicing TDD using C# programming language and NUnit as a unit testing framework. Along the way, we will learn the concepts related to unit testing. This course does not cover all the features of NUnit. This course is way more interesting.

    Learning unit testingand TDD puts a powerful and very useful tool at your fingertips. Being familiar with unit testing and TDD you can write reliable and maintainable applications. It is very hard to lead a project which is not covered by unit tests.

    Content and Overview   

    This course is primarily aimed at developers who’re already familiar with the basics of unit testing and dependency injection. Some experience in C# programming is required. The course provides solid theoretical base reinforced by tons of practical material.

    We start with basics of test-driven development. Why we need TDD? What is TDD? When TDD fails, three laws of TDD, different types of tests, tooling and other fundamental topics. This section is mostly theoretical.   

    Theory is dead without practice, so starting from the second section, you’ll see tons of programming sessions where I’ll demonstrate how to implement generating of Fibonacci numbers, FizzBuzz, parsing of roman numerals, updateable spin synchronization primitives, tic-tac-toe or crosses and noughts game and game in sticks. You’ll also learn:   

  • How a regular agile development process looks like   

  • That you need to learn shortcuts to practice TDD more smoothly   

  • Three Main TDD techniques: faking, triangulation and obvious implementation   

  • Which tests to write first   

  • How to start writing a test in a TDD manner   

  • Stack kata   

  • Immutable stack kata   

  • And list kata   

  • What is acceptance testing   

  • About the SpecFlow acceptance testing framework   

  • How to write acceptance tests with SpecFlow in Gherkin language   

  • What are UI tests   

  • What tools for writing UI Tests exist   

  • How to access UI through the TestStack.White framework   

  • Have you heard about katas? No, I’m talking about programming. In the third section, you’ll learn what is a code kata and I’ll demonstrate three code katas:   

    Growing an application by writing tests first, we’re not only writing unit tests first. So, in the next section, you’ll learn what is acceptance testing and integration testing. You’ll learn:   

    You’ll need to see how to apply all the material learned by this moment. Practice helps very much with understanding especially when we uncover highly practical topics such as TDD. That’s why I decided to show you how all the things work in practice altogether. So, in the next section, you’ll see a real enterprise approach for working on a software project in action.   

  • I’ll build a bridge to UI through TestStack.White applying the Page Object design pattern   

  • I’ll write acceptance tests using the bridge built for accessing UI   

  • I’ll implement ViewModels and all the corresponding business-logic   

  • What is TDD in the end? Is it possible to live without it?   

  • The relationships between TDD and Agile development process   

  • Should we design architecture upfront or not?   

  • Do unit tests guarantee the success?   

  • Quality of tests, some criterions   

  • How to express data for writing unit tests   

  • Shouldly for writing more readable assertions   

  • Singletons, Static classes and testability, Builder design pattern   

  • And some other important topics

  • The last two sections are rather philosophical. We will discuss:   

  • What is TDD in the end? Is it possible to live without it?   

  • The relationships between TDD and Agile development process   

  • Should we design architecture upfront or not?   

  • Do unit tests guarantee the success?   

  • Quality of tests, some criterions   

  • How to express data for writing unit tests   

  • Shouldly for writing more readable assertions   

  • Singletons, Static classes and testability, Builder design pattern   

  • and some other important topics

  • Here is my Teaching Approach –

    No fluff, no ranting, no beating the air. I respect your time. The course material is succinct, yet comprehensive. All important concepts are covered. Particularly important topics are covered in-depth.

    Take this course, and you will be satisfied.

    Course Curriculum

    Chapter 1: Introduction to Test-Driven Development (TDD)

    Lecture 1: Download Source Code

    Lecture 2: Join .NET Community of Students

    Lecture 3: Outline

    Lecture 4: Why we Need TDD?

    Lecture 5: What is TDD?

    Lecture 6: Red / Green / Refactor

    Lecture 7: Three Laws of TDD

    Lecture 8: Changing Requirements and the Safety Net

    Lecture 9: F.I.R.S.T.

    Lecture 10: Code Coverage

    Lecture 11: Different Types of Tests and TDD

    Lecture 12: Testing Frameworks and Tools

    Lecture 13: When TDD Fails?

    Lecture 14: Conclusion

    Chapter 2: TDD in Action

    Lecture 1: Outline

    Lecture 2: Regular Agile Process in 200 Words

    Lecture 3: VS and R# Shortcuts

    Lecture 4: Refactoring Commands Built-In VS 2017

    Lecture 5: Fibonacci Numbers

    Lecture 6: Three Main TDD Techniques

    Lecture 7: Grabbing the Gold

    Lecture 8: FizzBuzz

    Lecture 9: Reading Roman Numerals

    Lecture 10: Updateable Spin

    Lecture 11: Continuous Testing

    Lecture 12: Tic-Tac-Toe (Crosses and Noughts)

    Lecture 13: Assert First

    Lecture 14: Demo – Sticks

    Lecture 15: Conclusion

    Chapter 3: Katas and TDD

    Lecture 1: Outline

    Lecture 2: Stack Kata

    Lecture 3: Immutable Stack Kata

    Lecture 4: LinkedList Kata

    Lecture 5: Conclusion

    Chapter 4: Writing Test Doubles (Mocks)

    Lecture 1: Outline

    Lecture 2: Problem Demo

    Lecture 3: Refactoring to Make Code Testable

    Lecture 4: Test Doubles

    Lecture 5: Writing Tests with Hand-Rolled Mocks

    Lecture 6: Problems with Hand-Rolled Mocks

    Lecture 7: Mocking Frameworks

    Lecture 8: Writing Tests with a Mocking Framework

    Lecture 9: NSubstitute. Key Features

    Lecture 10: Classic School vs London School

    Lecture 11: Conclusion

    Chapter 5: Acceptance and Integration Tests (UI-Tests)

    Lecture 1: Outline

    Lecture 2: What is an Acceptance Test?

    Lecture 3: Overview of SpecFlow

    Lecture 4: Gherkin. Features and Scenarios

    Lecture 5: Basics of SpecFlow

    Lecture 6: Integration and UI-Testing

    Lecture 7: UI-Automation Testing Framework

    Lecture 8: TestStack.White Overview

    Lecture 9: Conclusion

    Chapter 6: Implementing a WPF App by TDD

    Lecture 1: Outline

    Lecture 2: Application Overview

    Lecture 3: Writing Acceptance Tests

    Lecture 4: Building a Bridge to User Interface Applying the Page Object Design Pattern

    Lecture 5: Implementing Acceptance Tests

    Lecture 6: Implementing ViewModels using TDD. Part 1.

    Lecture 7: Implementing ViewModels using TDD. Part 2.

    Lecture 8: Conclusion

    Chapter 7: Thoughts on TDD

    Lecture 1: Outline

    Lecture 2: What is TDD in the End? Life without TDD

    Lecture 3: Agile and TDD

    Lecture 4: TDD and Design Upfront

    Lecture 5: Do Unit Tests Guarantee the Success?

    Lecture 6: Having no Tests is Better than Having Bad Tests

    Lecture 7: Architecture and Design

    Lecture 8: Conclusion

    Chapter 8: Best Practices

    Lecture 1: Outline

    Lecture 2: Ending the TDD Day

    Lecture 3: Pair Programming and Ping-Pong Programming

    Lecture 4: Quality of Tests

    Lecture 5: Test Data

    Lecture 6: Shouldly

    Lecture 7: Prefer Positive if-Statements

    Lecture 8: Testing Trivial Code

    Lecture 9: Test Single Concern

    Lecture 10: Singletons and Static Classes

    Lecture 11: Builder Design Pattern. Immutability and Testability

    Lecture 12: Conclusion

    Lecture 13: BONUS Lecture

    Instructors

  • TDD in C# From A to Z  No.2
    Engineer Spock
    Software Engineer – 1000+ Reviews, Average Score – 4.5
  • Rating Distribution

  • 1 stars: 19 votes
  • 2 stars: 37 votes
  • 3 stars: 190 votes
  • 4 stars: 428 votes
  • 5 stars: 505 votes
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