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UXUI Design Principles Compact (Theory + Figma Exercise)

  • DESIGN
  • Mar 21, 2025
SynopsisUX/UI Design Principles Compact (Theory + Figma Exercise , av...
UXUI Design Principles Compact (Theory + Figma Exercise)  No.1

UX/UI Design Principles Compact (Theory + Figma Exercise), available at $54.99, has an average rating of 4.68, with 37 lectures, based on 1033 reviews, and has 3526 subscribers.

You will learn about Improve the structure of your design by understanding UX theory Improve your Design by understanding UI theory Improve communication with you UX or UI team Improve an existing website for you or your clients This course is ideal for individuals who are This course is for you if you're new to UX/UI Design or simply want to brush up on your skills. or Graphic Designers transitioning to UX or UI Design or UI Designers wanting to improve their understanding of common UX theory or UX Designers wanting to work closer with the UI team It is particularly useful for This course is for you if you're new to UX/UI Design or simply want to brush up on your skills. or Graphic Designers transitioning to UX or UI Design or UI Designers wanting to improve their understanding of common UX theory or UX Designers wanting to work closer with the UI team.

Enroll now: UX/UI Design Principles Compact (Theory + Figma Exercise)

Summary

Title: UX/UI Design Principles Compact (Theory + Figma Exercise)

Price: $54.99

Average Rating: 4.68

Number of Lectures: 37

Number of Published Lectures: 37

Number of Curriculum Items: 37

Number of Published Curriculum Objects: 37

Original Price: 29.99

Quality Status: approved

Status: Live

What You Will Learn

  • Improve the structure of your design by understanding UX theory
  • Improve your Design by understanding UI theory
  • Improve communication with you UX or UI team
  • Improve an existing website for you or your clients
  • Who Should Attend

  • This course is for you if you're new to UX/UI Design or simply want to brush up on your skills.
  • Graphic Designers transitioning to UX or UI Design
  • UI Designers wanting to improve their understanding of common UX theory
  • UX Designers wanting to work closer with the UI team
  • Target Audiences

  • This course is for you if you're new to UX/UI Design or simply want to brush up on your skills.
  • Graphic Designers transitioning to UX or UI Design
  • UI Designers wanting to improve their understanding of common UX theory
  • UX Designers wanting to work closer with the UI team
  • Today, we’re going to learn about UX/UI Design Principles.

    When looking at UI Design, we can usually tell which design works better, but when you start working on your own designs, it’s suddenly not that easy anymore.

    What is the secret behind a smooth process and perfect distribution that seems so pleasing to us?

    In under two hours, I will show you the UX/UI Design principles and what, how, and why they make a difference.

    In this course, I combine theory concepts, real-life examples, and final practical exercises to make sure it’s not just theory but a skill you can apply to your wireframes web and app designs right away.However, please be aware that this is an overall theory class!

    This course is divided into two parts:

    Part 1: Principles of User Experience Design

    In the first part, we will dive into UX Design principles, this will be loosely based on the Nielsen Heuristics:

    1. Real-world references, mental models, and how to use them

    2. Jakob’s Law – why other pages are important to your own

    3. Consistency is key

    4. Hick’s Law – working with choice and limitation

    5. The magic number is 4 !

    6. Common page positioning & scanning patterns

    7. Feedback and system status

    8. Error prevention

    9. Error handling

    10. A word on dopamine & ethical design

    11. EXERCISE(+Figma File)–> We are building a wireframe with Figma!

    Part 2: Principles of User Interface Design

    In the second part, we will learn about UX Design Principles. This part is mainly based on Gestalt Theory:

    1. Aesthetic-Usability Effect – Why even bother?

    2. What is Visual Hierarchy?

    3. Law of Pr?gnanz – Simplicity is key!

    4. Law of Similarity – use colour, size, and shape to create a design system

    5. A little more on text- and touch target size

    6. Law of Proximity – Spacing systems and grids

    7. Law of Common Region – Creating sections and adding structure to your layout

    8. Von Restorff Effect – Drawing attention where you need it

    9. Law of Common Fate – Behavioural prediction

    10. Visceral reaction – Emotion in your design

    11. EXERCISE(+Figma File)–> We are transforming a wireframe to UI Design with Figma.

    Part 3: A few little extras

    As a little gift, here are some extras from my other courses to dive a little deeper into some of the subjects we have touched. Enjoy!

    This course is for you if you’re new to UX design, want to brush up on your skills.

    This is a class by moonlearning.

    Course Curriculum

    Chapter 1: Before We Start

    Lecture 1: Promo

    Lecture 2: What is UX & UI

    Chapter 2: UX Design Principles

    Lecture 1: UX Introduction

    Lecture 2: Real World References and Mental Models

    Lecture 3: Jakob's Law – Other Pages

    Lecture 4: A Little Favor

    Lecture 5: Consistency Is Key

    Lecture 6: Hick's Law – Choice and Limitation

    Lecture 7: The Magic Number Is 4

    Lecture 8: Page Positioning Scanning Patterns

    Lecture 9: Feedback and System Status

    Lecture 10: Error prevention

    Lecture 11: Error Handling

    Lecture 12: A Word About Dopamine and Ethical Design

    Lecture 13: Course Material

    Lecture 14: EXERCISE: Co-working space wireframe

    Chapter 3: UI Design Principles

    Lecture 1: UI Design and a Word on Gestalt Theory

    Lecture 2: Aesthetic-Usability Effect Why We Even Bother

    Lecture 3: What is Visual Hierarchy?

    Lecture 4: Law of Praegnanz Simplicity is key

    Lecture 5: Law of Similarity Colour Size and Shape

    Lecture 6: A Little More on Text- And Touch Target Size

    Lecture 7: Law of Proximity Spacing Systems and Grids

    Lecture 8: Law of Common Region Creating Sections in Your Layout

    Lecture 9: Von Restorff Effect Drawing Attention Where You Need It

    Lecture 10: Law of Common Fate Behavioural Prediction

    Lecture 11: Course Material (Reminder)

    Lecture 12: EXERCISE: Co-working Figma Design

    Chapter 4: Extra: Understanding 8pt Spacing System

    Lecture 1: How and Why We Use 8pt Spacing

    Lecture 2: Difference of Hard & Soft 8pt Grid Approach

    Lecture 3: Spacing Summary

    Chapter 5: Extra: Intro to Grids

    Lecture 1: Understanding Columns Gutter and Margin

    Lecture 2: Adding Elements to the Grid

    Lecture 3: Making the Grid Responsive – Breakpoints

    Lecture 4: Responsive vs. Adaptive Grids

    Chapter 6: Extra: Scaling Typography in UI Design

    Lecture 1: Setting Up a Typescale

    Lecture 2: Different Scaling Systems for Your Typescale

    Instructors

  • UXUI Design Principles Compact (Theory + Figma Exercise)  No.2
    Christine moonlearning
    moonlearning
  • Rating Distribution

  • 1 stars: 5 votes
  • 2 stars: 9 votes
  • 3 stars: 48 votes
  • 4 stars: 303 votes
  • 5 stars: 668 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!