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Master Photorealistic Rendering With Corona Renderer!

  • DESIGN
  • Mar 13, 2025
SynopsisMaster Photorealistic Rendering With Corona Renderer!, availa...
Master Photorealistic Rendering With Corona Renderer!  No.1

Master Photorealistic Rendering With Corona Renderer!, available at $54.99, has an average rating of 4.75, with 73 lectures, based on 547 reviews, and has 2397 subscribers.

You will learn about Rendering With Corona Renderer in 3Ds Max Creating Realistic Renders Rendering an Interior Scene Rendering an Exterior Scene Creating Product Renders This course is ideal for individuals who are Interior Architects or Exterior Architects or Product Designers or Designers or CG Artists or 3D Artists It is particularly useful for Interior Architects or Exterior Architects or Product Designers or Designers or CG Artists or 3D Artists.

Enroll now: Master Photorealistic Rendering With Corona Renderer!

Summary

Title: Master Photorealistic Rendering With Corona Renderer!

Price: $54.99

Average Rating: 4.75

Number of Lectures: 73

Number of Published Lectures: 73

Number of Curriculum Items: 73

Number of Published Curriculum Objects: 73

Original Price: $89.99

Quality Status: approved

Status: Live

What You Will Learn

  • Rendering With Corona Renderer in 3Ds Max
  • Creating Realistic Renders
  • Rendering an Interior Scene
  • Rendering an Exterior Scene
  • Creating Product Renders
  • Who Should Attend

  • Interior Architects
  • Exterior Architects
  • Product Designers
  • Designers
  • CG Artists
  • 3D Artists
  • Target Audiences

  • Interior Architects
  • Exterior Architects
  • Product Designers
  • Designers
  • CG Artists
  • 3D Artists
  • In this course, we are going to share the workflow we use to create photorealistic renders. You’ll learn lighting, creating realistic materials, setting up striking compositions and even post-production. We are hoping that you’ll grow to enjoy this process as much as we do!

    We have used 3ds Max 2020 and Corona Renderer 5.0 through the course.

    We will be sharing the 3ds Max models so that you can follow along. The oldest 3ds Max Version you can use to follow this series is 3ds Max 2017.

    Throughout the course, we generally approached problems from the point of view of a 3D Artist. However in some cases we found it more practical to approach things like a photographer. This combination of approaches helps us understand and solve problems very effectively.

    About the Instructor

    G?k?e Gün is a rare combination of an expert 3D artist & a seasoned teacher.

    As a 3D Artist, he is an expert with 10 years of experience in 3D Modeling, 3D Sculpting and 3D Rendering. He worked on creating various of graphical content including interior and exterior renders. His work was in ads for many major companies such as Ford, Algida and Coca Cola.

    As a teacher, he shared his passion and experiences to teach how to use 3ds Max, V-Ray and Corona Render in universities and private institutes. His experiences in solving many type of problems with tight deadlines allows him to impart a practical understanding of his craft.

    Currently he is the co-founder of Yak?n Kampüs; one of the largest online learning platforms in Turkey. Also he is the 3D Supervisor of Matte-Studio.

    Course Curriculum

    Chapter 1: Introduction

    Lecture 1: Corona Render Course Introduction

    Lecture 2: How to Follow This Course

    Lecture 3: Some Useful Softwares and Web Pages

    Chapter 2: Corona Render Introduction

    Lecture 1: Corona Render Introduction

    Lecture 2: How to Download and Install Corona Render

    Lecture 3: Our First Scene

    Chapter 3: Render Steps and Workflow

    Lecture 1: Workflow Through This Course

    Lecture 2: Corona Render Interface

    Chapter 4: Render Settings

    Lecture 1: Render Setup

    Chapter 5: Camera

    Lecture 1: Corona Camera Introduction

    Lecture 2: Corona Camera Advanced Options

    Lecture 3: Interior Scene – Camera Placement

    Lecture 4: Exterior Scene – Camera Placement

    Chapter 6: Lighting

    Lecture 1: Direct and Indirect Illumination

    Lecture 2: Keep These in Mind Before Starting Lighting Your Scene

    Lecture 3: Creating Basic Materials and Using Them For Indirect Illumination

    Lecture 4: Corona Lights – I

    Lecture 5: Corona Lights – II

    Lecture 6: Corona Sun

    Lecture 7: Using HDRI

    Chapter 7: Lighting Our Scenes

    Lecture 1: Interior Scene Light Placement

    Lecture 2: Exterior Scene Light Placement

    Lecture 3: How to Use Corona Material Library

    Lecture 4: Product Render Lighting – I

    Lecture 5: Product Render Lighting – II

    Chapter 8: Corona Frame Buffer

    Lecture 1: Frame Buffer – Post Tab

    Lecture 2: Stats Tab on VFB

    Lecture 3: History Tab – Compare Your Renders

    Lecture 4: Render Elements

    Lecture 5: Frame Buffer Buttons

    Chapter 9: Introduction to Materials

    Lecture 1: Corona Material Introduction

    Lecture 2: Introduction To Maps

    Lecture 3: Diffuse Channel

    Lecture 4: Reflection – I

    Lecture 5: Reflection – II

    Lecture 6: Bump and Normal Channels

    Lecture 7: Displacement Channel

    Lecture 8: Refraction Channel

    Chapter 10: UV Mapping

    Lecture 1: UVW Mapping – I

    Lecture 2: UVW Mapping – II

    Lecture 3: Unwrap – I

    Lecture 4: Unwrap – II

    Lecture 5: Using Unwrap in Action

    Lecture 6: Creating Textures for Unwrap

    Chapter 11: Creating Some Basic Materials

    Lecture 1: Creating the Scene Materials

    Lecture 2: Creating the Scene Materials – II

    Lecture 3: Creating the Scene Materials – III

    Chapter 12: Using Generic Maps

    Lecture 1: Corona AO

    Lecture 2: Composite Maps

    Lecture 3: Some More Generic Maps

    Lecture 4: Bercon Noise

    Lecture 5: Gradient Maps

    Chapter 13: Using Volume Material

    Lecture 1: Volume Material

    Lecture 2: Creating Clouds

    Chapter 14: Advanced Materials

    Lecture 1: Using Corona Scatter to Create a Carpet

    Lecture 2: Opacity Channel

    Lecture 3: Translucency

    Lecture 4: Corona Light Material

    Lecture 5: Corona Layered Material

    Chapter 15: Corona Proxy

    Lecture 1: Corona Proxy and Trees

    Chapter 16: Finalizing Our Scenes

    Lecture 1: Product Render – Chaise Lounge

    Lecture 2: Product Render – Kitchen Cabinet

    Lecture 3: Post Production Product Renders

    Lecture 4: Interior Render Placing the Trees

    Lecture 5: Sofa Material

    Lecture 6: Fire Place Material

    Lecture 7: Finalizing Interior Scene

    Lecture 8: LightMix

    Lecture 9: Exterior Render Creating Materials

    Lecture 10: Interior Render Post Production

    Lecture 11: Exterior Render Placing Trees

    Lecture 12: Exterior Render Finalizing the Scene

    Lecture 13: Exterior Render Post Production

    Instructors

  • Master Photorealistic Rendering With Corona Renderer!  No.2
    CG Cave
    CG Artist
  • Rating Distribution

  • 1 stars: 9 votes
  • 2 stars: 8 votes
  • 3 stars: 45 votes
  • 4 stars: 138 votes
  • 5 stars: 347 votes
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