Learn to make Helicopter Dust in Houdini from Scratch
- DESIGN
- Mar 11, 2025

Learn to make Helicopter Dust in Houdini from Scratch, available at $49.99, with 8 lectures, and has 1 subscribers.
You will learn about By the end of the course, learners will be proficient in building emission sources within Houdini. Participants will gain advanced knowledge and practical skills in utilizing the Sparse Smoke solver in Houdini to simulate complex particle interactions. Students will develop a thorough understanding of the principles of velocities, microsolvers, and other physical forces within Houdinis simulation environment Upon completion of the course, learners will be equipped with the ability to translate real-world concepts of helicopter rotor dust into dynamic 3D simulations This course is ideal for individuals who are For beginners in Houdini who are curious about visual effects: It is particularly useful for For beginners in Houdini who are curious about visual effects:.
Enroll now: Learn to make Helicopter Dust in Houdini from Scratch
Summary
Title: Learn to make Helicopter Dust in Houdini from Scratch
Price: $49.99
Number of Lectures: 8
Number of Published Lectures: 8
Number of Curriculum Items: 8
Number of Published Curriculum Objects: 8
Original Price: $49.99
Quality Status: approved
Status: Live
What You Will Learn
Who Should Attend
Target Audiences
I am Sachin Singh, with over 7 years of experience in Arts, Animation, VFX, and Design. I’ve contributed to various projects including “Masters of Air” (HBO, Apple TV+), “Pinocchio” (Netflix), “PS1” (Amazon Prime), “Adipurush” (Netflix and other OTTs), “Demeter of Voyage,” and collaborations with Lego, among others.
Welcome to this tutorial where we’ll delve into creating Helicopter Rotor Dust using the Sparse Smoke solver in Houdini.
Starting from the ground up, we’ll construct our emission source and proceed to simulate particles to achieve the desired Helicopter Dust effect.
We willl be focusing on
1 . Basics of Houdini
2 . Understanding about SOPs in Houdini
3 . How to make emission source and creating a particle system
4 . Understanding about DOPs in Houdini
5 . Lighting, Rendering and Composting the scene
Our journey begins at the SOP level, crafting our emission source. Moving forward, we’ll develop a customized particle system within a POP network. Venturing into the DOP level, we’ll explore volume sources, pyrosolvers, and fine-tune parameters such as gravity, buoyancy, and dissipation to shape our Helicopter Dust.
We’ll delve into the intricacies of velocities, microsolvers, and other forces essential for achieving our desired outcome.
The overarching goal is to comprehend the essence of Helicopter Dust in the real world and replicate it within the realm of 3D space.
Course Curriculum
Chapter 1: Houdini Helicopter Dust
Lecture 1: Trailer
Chapter 2: Making of Houdini Helicopter Dust
Lecture 1: Setting Up The Project
Lecture 2: Refrences
Lecture 3: Making the Emission Source
Lecture 4: Particles Simulation
Lecture 5: Dust Simulation A
Lecture 6: Dust Simulation B
Lecture 7: Shading, Lighting and Comp
Instructors

Sachin Singh
Houdini FX Technical Director and Educator
Rating Distribution
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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