HOME > DESIGN > Master Motion Tracking with Cinema 4D

Master Motion Tracking with Cinema 4D

  • DESIGN
  • Mar 04, 2025
SynopsisMaster Motion Tracking with Cinema 4D, available at $74.99, h...
Master Motion Tracking with Cinema 4D  No.1

Master Motion Tracking with Cinema 4D, available at $74.99, has an average rating of 4.9, with 45 lectures, based on 79 reviews, and has 705 subscribers.

You will learn about Tracking, matchmoving in Cinema 4D Also learn Object Tracking, Planar Tracking, Object assisted tracking This course is ideal for individuals who are 3D generalists or VFX artists or Video editors It is particularly useful for 3D generalists or VFX artists or Video editors.

Enroll now: Master Motion Tracking with Cinema 4D

Summary

Title: Master Motion Tracking with Cinema 4D

Price: $74.99

Average Rating: 4.9

Number of Lectures: 45

Number of Published Lectures: 45

Number of Curriculum Items: 45

Number of Published Curriculum Objects: 45

Original Price: $54.99

Quality Status: approved

Status: Live

What You Will Learn

  • Tracking, matchmoving in Cinema 4D
  • Also learn Object Tracking, Planar Tracking, Object assisted tracking
  • Who Should Attend

  • 3D generalists
  • VFX artists
  • Video editors
  • Target Audiences

  • 3D generalists
  • VFX artists
  • Video editors
  • 3D Tracking, Matchmoving, Camera Tracking

    What does it all mean exactly ?

    I’m Lionel VICIDOMINI, a Maxon Certified Instructor, Maxon Master Trainer and Motion Designer based in Paris, France.

    Matchmoving is the entry door to the world of special effects (VFX), where you can integrate 3D objects into your live action shot.

    In this Cinema 4D tutorial you will learn how to master the 3D tracker integrated within this wonderful software.

    In this training you will learn :

  • What are 3D Tracking, Matchmoving exactly ? In a first chapter you will learn the tricks that make a good track, how to shoot your own videos and how to avoid the most common mistakes.

  • How to use the fully automatic tracker

  • Calibrate you scene in order to give it a sense of scale and orientation, making it easy to place objects

  • In-depth review of the interface of the tracker

  • How to deal with the track view, how to sort, filterand refine your features to obtain a better solve

  • How to make a manual tracking, where you decide which featuresto follow

  • Learn the Lens Distortion workflow which can prevent the tracker from solving a shot

  • Object tracking : how to replace props in the scene with your own 3D objects

  • 3D reconstruction, which allow you to extract a point cloudfrom your footage, enabling you to completely recreate the scene in 3D

  • How to track a shot filmed on a standing tripod

  • Planar tracking, where you extract from the scene a flat surface to apply corner pin deformation

  • Object-assisted tracking: this feature allow you to use fewer features by using a 3D object you orient to your scene

  • All my trainingsare not only videos showing you what button to push, I’ll explain to you how the software actually works so that you can truly masterthe tool.

    This training is granular, meaning you don’t necessarily need to follow the whole course in order to learn how to do a simple track.
    Each chapter deal with a different topic or technique, for those you really want to know everything in depth.

    The 3D tracker is bundled with Cinema 4D Studio since R16, meaning you need to have at least this release, but it’s better to have at least the R18 if you want to use all the features.

    All footage used in the course are free to download along with the exercice files, and I’m always happy to help if you have any question !

    Course Curriculum

    Chapter 1: Introduction

    Lecture 1: Exercice Files and Projects

    Lecture 2: What is motion tracking ?

    Lecture 3: How tracking works

    Lecture 4: The lens distortion workflow

    Lecture 5: How to use Tracking Markers

    Lecture 6: The dos and donts of tracking

    Lecture 7: Conclusion

    Chapter 2: Automatic Tracking

    Lecture 1: Full automatic solve

    Lecture 2: Calibrating the scene and placing objects

    Lecture 3: The interface and the tracking tools

    Lecture 4: Import and display footage, navigating the shot

    Lecture 5: Automatic and semi-automatic tracking

    Lecture 6: How many automatic features do you need ?

    Lecture 7: Filtering the tracks

    Lecture 8: The Motion Tracker Track View

    Lecture 9: The Motion Tracker Graph View

    Lecture 10: Sorting and filtering the tracks by eye

    Lecture 11: Solving the track, calibrating the scene, adding objects

    Chapter 3: Tracking more difficult shots

    Lecture 1: Tracking a shot by choosing when to use automatic tracks

    Lecture 2: Adding manual features on tracker markers

    Lecture 3: Sorting and filtering the tracks

    Lecture 4: Solving the shot, calibrating, adding objects to test

    Chapter 4: Object tracking

    Lecture 1: Whats a survey shot ?

    Lecture 2: Tracking the shot, filtering, refining the track

    Lecture 3: Solving the shot, calibrating, adding objects to test

    Lecture 4: Tracking the object

    Lecture 5: Working with difficult features, tracking by hand

    Lecture 6: Solving the object, replacing the prop with a 3D object

    Chapter 5: The Lens Distortion Workflow

    Lecture 1: How to create a lens profile

    Lecture 2: Solving the shot, calibrating the scene

    Lecture 3: Using the lens profile to reapply the distortion to the rendered shot

    Chapter 6: Nodal pan, or How to Track a Tripod Shot

    Lecture 1: Whats a pan shot ? Using the masks to exclude foliage from the scene

    Lecture 2: Automatic tracking of the shot

    Lecture 3: Adding a few manual features

    Lecture 4: How to calibrate a pan shot

    Lecture 5: The other track constraints

    Chapter 7: Planar tracking and object assisted tracking

    Lecture 1: Adding manual features on the shot and tracking

    Lecture 2: Solving the shot

    Lecture 3: Applying a texture to the 3D object

    Lecture 4: Compositing the shot in After Effects

    Lecture 5: Object assisted tracking

    Chapter 8: 3D Reconstruction

    Lecture 1: Tracking the shot, 3D solving and calibration

    Lecture 2: Creating a point cloud with the 3D reconstruction, creating a mesh

    Lecture 3: Placing 3D geometry within the reconstructed scene

    Lecture 4: Going further with the 3D reconstruction

    Instructors

  • Master Motion Tracking with Cinema 4D  No.2
    Lionel VICIDOMINI
    Instructor in 3D Motion Design
  • Rating Distribution

  • 1 stars: 1 votes
  • 2 stars: 0 votes
  • 3 stars: 1 votes
  • 4 stars: 16 votes
  • 5 stars: 61 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!