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Direct Modeling In Houdini A Beginners Training Course_1

  • DESIGN
  • Jan 29, 2025
SynopsisDirect Modeling In Houdini – A Beginners Training Cours...
Direct Modeling In Houdini A Beginners Training Course_1  No.1

Direct Modeling In Houdini – A Beginners Training Course, available at $69.99, has an average rating of 4.9, with 41 lectures, based on 38 reviews, and has 1618 subscribers.

You will learn about Learn how to direct model using houdini powerful modeling tools Model complete tron like bike Houdini character skeleton system and posing Technical aspect of modeling Get comfortable with houdini node network Work with UVs Texturing inside Houdini and Photoshop This course is ideal for individuals who are All levels including students from other modeling Software It is particularly useful for All levels including students from other modeling Software.

Enroll now: Direct Modeling In Houdini – A Beginners Training Course

Summary

Title: Direct Modeling In Houdini – A Beginners Training Course

Price: $69.99

Average Rating: 4.9

Number of Lectures: 41

Number of Published Lectures: 41

Number of Curriculum Items: 44

Number of Published Curriculum Objects: 44

Original Price: $199.99

Quality Status: approved

Status: Live

What You Will Learn

  • Learn how to direct model using houdini powerful modeling tools
  • Model complete tron like bike
  • Houdini character skeleton system and posing
  • Technical aspect of modeling
  • Get comfortable with houdini node network
  • Work with UVs Texturing inside Houdini and Photoshop
  • Who Should Attend

  • All levels including students from other modeling Software
  • Target Audiences

  • All levels including students from other modeling Software
  • This video based Houdini 17 direct modeling  course teaches you the basic tools you will need to create 3D models in this software.

    my name is MC Johnny i am technical director for digital extreme and also uses Houdini for my business, creating graphics solutions for TV, film, games and businesses.

    Am going to to use my experience to show you how to actually use Houdini direct modeling for your day to day 3D modeling needs.

    You will start with interface and lessons on understanding what Houdini direct modeling workflow is. Once you find out where the  basics tools are , this course jumps right into teaching you how to create 3D objects using Polydraw, Extrusion, Topobuild and Polyextrude. You learn technical aspect of modeling  and flow of geometry, in no time you will create basic 3D components using Houdini Boolean, Polysplit, Polybevel, Polybridge and other Houdini modeling tools.

    When you have completed this  course for Houdinin direct modeling, you will understand the tools and techniques available to you for creating,  3D models with this software As part of this course you will be able to model complete tron bike 2 helmets and Character cloth design, the course is basic but you will get so much information you will feel like pro. Working files are included, allowing you to follow along with the author throughout the lessons.

    Course Curriculum

    Chapter 1: Introduction

    Lecture 1: 0101. Introduction

    Lecture 2: Download Resources

    Lecture 3: 0102. Interface Part 1

    Lecture 4: 0103. Interface Part 2

    Chapter 2: Technical drawing board

    Lecture 1: 0201. Technical aspect

    Chapter 3: Modeling Workflow

    Lecture 1: 0301 Direct Modeling Basics Part 1

    Lecture 2: 0302 Direct Modeling Basics Part 2

    Lecture 3: 0303 Direct Modeling Basics Part 3

    Lecture 4: 0304 Direct Modeling Basics Part 4

    Chapter 4: Bike Concepting

    Lecture 1: 0401. Concepting on techical board

    Chapter 5: Front Wheel Method 1

    Lecture 1: 0501. Front Wheel Method 1 Part 1

    Lecture 2: 0502. Front Wheel Method 1 Part 2

    Chapter 6: Front Wheel Method 2

    Lecture 1: 0601. Front Wheel Method 2

    Chapter 7: Front Wheel Method 3

    Lecture 1: 0701. Front Wheel Method 3 Part 1

    Lecture 2: 0702. Front Wheel Method 3 Part 2

    Lecture 3: 0703. Front Wheel Method 3 Part 3

    Lecture 4: 0704. Front Wheel Method 3 Part 4

    Chapter 8: Front Wheel Inner Tube

    Lecture 1: 0801. Front Wheel Inner Tube Part 1

    Lecture 2: 0802. Front Wheel Inner Tube Part 2

    Chapter 9: Front Wheel Panels

    Lecture 1: 0901. Front Wheel Panels

    Chapter 10: Front Wheel Boolean Cut

    Lecture 1: 1001. Front Wheel Boolean Cut Part 1

    Lecture 2: 1002. Front Wheel Boolean Cut Part 2

    Chapter 11: Main Body

    Lecture 1: 1101. Main Body Part 1

    Lecture 2: 1102. Main Body Part 2

    Chapter 12: Back Wheel

    Lecture 1: 1201. Back Wheel

    Chapter 13: Front Steering

    Lecture 1: 1301. Front Steering Part 1

    Lecture 2: 1302. Front Steering Part 2

    Chapter 14: Hatchback

    Lecture 1: 1401. Hatchback Part 1

    Lecture 2: 1402. Hatchback Part 2

    Chapter 15: Simple Helmet

    Lecture 1: 1501. Simple Helmet

    Chapter 16: Hard Surface Helmet

    Lecture 1: 1601. Hard Surface Helmet Part 1

    Lecture 2: 1602. Hard Surface Helmet Part 2

    Chapter 17: Bike Character

    Lecture 1: 1701. Bike Character Part 1

    Lecture 2: 1702. Bike Character Part 2

    Lecture 3: 1703. Bike Character Part 3

    Chapter 18: Bike UVs

    Lecture 1: 1801. Bike UVs Part 1

    Lecture 2: 1802. Bike UVs Part 2

    Chapter 19: Export – Materials – UVs

    Lecture 1: 1901. Export – Materials – UVs

    Chapter 20: Conclusion – Tips – Bonus

    Lecture 1: 2001. Conclusion Dive inside UV Texture Tools

    Lecture 2: 2002. Conclusion Part 2

    Lecture 3: 2003.Conclusion Part 3

    Instructors

  • Direct Modeling In Houdini A Beginners Training Course_1  No.2
    Edward Boateng
    Digital Art & Design
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  • 4 stars: 11 votes
  • 5 stars: 24 votes
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