Learn Environment Design in Unity3D
- DESIGN
- Jan 04, 2025

Learn Environment Design in Unity3D, available at $59.99, has an average rating of 4.25, with 50 lectures, 2 quizzes, based on 15 reviews, and has 125 subscribers.
You will learn about Understand the fundamentals of Level Design in AAA Games. Game Engines and its Components. Weather systems and post-processing to reach AAA quality of level design. Learning 3D Environmental Design principles. Mood boards creation and working with a theme. Playtesting the level with a character. This course is ideal for individuals who are You want to learn 3D Level design principles for your game. or You want to understand the pipeline of creating AAA quality 3D game level in Unity 3D or Beginner Game Designers looking for expanding their Knowledge in Game Design and Unity 3D It is particularly useful for You want to learn 3D Level design principles for your game. or You want to understand the pipeline of creating AAA quality 3D game level in Unity 3D or Beginner Game Designers looking for expanding their Knowledge in Game Design and Unity 3D.
Enroll now: Learn Environment Design in Unity3D
Summary
Title: Learn Environment Design in Unity3D
Price: $59.99
Average Rating: 4.25
Number of Lectures: 50
Number of Quizzes: 2
Number of Published Lectures: 50
Number of Published Quizzes: 2
Number of Curriculum Items: 52
Number of Published Curriculum Objects: 52
Original Price: ?3,299
Quality Status: approved
Status: Live
What You Will Learn
Who Should Attend
Target Audiences
Learn how to create an amazing AAA quality game environment in Unity 3D.
A game designer needs to understand the process of creating a game level. A game level is not just placing random objects and populating your scene with props and objects. In this course, you will understand the pipeline of creating a 3D environment for games. We will learn from making a 2D map to the final playable stage. We will use Unity 3D, the world’s most popular free game development software to build our Environment with free game assets available in Unity Asset Store.
Over the period of the course, you will learn about Game Engines and understand Unity 3D’s Interface. Our next step will be to research our theme, create mood boards, and bring our vision to life. Then we will understand the psychology behind the level design and learn how to guide the player through a level. Then we will start by grey boxing our level in Unity 3D. We will add realistic textures, rocks, foliage, water, and lighting to bring our level to life. After our base level will be created, we will learn advanced topics such as weather systems and post-processing to reach AAA quality of level design. In the end, we will also introduce a basic character controller to navigate through this level.
By the end of the course, you will be able to create your own 3D game environment in Unity 3D and get familiar with Unity 3D’s Interface. Also, you will have a strong understanding of Level design and its fundamentals.
Course Curriculum
Chapter 1: Course Introduction
Lecture 1: Introduction
Lecture 2: About the Instructor
Lecture 3: Course Overview
Lecture 4: Goals and Objectives
Lecture 5: Benefits of Taking the Course
Lecture 6: Supplementary Materials
Chapter 2: Game Engine Introduction
Lecture 1: Topic Overview
Lecture 2: Game Engine Definition and Examples
Lecture 3: Components of a Game Engine
Lecture 4: Summary
Chapter 3: Unity 3D Engine – Introduction and Installation
Lecture 1: Topic Overview
Lecture 2: Why Unity?
Lecture 3: Unity Installation Guide
Chapter 4: Unity Interface
Lecture 1: Unity Windows
Lecture 2: Game objects and Inspector
Lecture 3: Unity Toolbar
Lecture 4: Console Window
Lecture 5: Scenes In Unity
Lecture 6: Primitive Objects
Lecture 7: Basic Textures and Materials
Lecture 8: Summary
Chapter 5: Theme and Research
Lecture 1: Topic Overview
Lecture 2: Importance of Theme in Levels
Lecture 3: How to select a Theme for your Game
Lecture 4: What is a Moodboard?
Lecture 5: Creation of a Moodboard in Milanote
Lecture 6: Summary
Lecture 7: Project 1
Chapter 6: Environment Design
Lecture 1: Topic Overview
Lecture 2: Psychology of placing objects in the scene
Lecture 3: Guiding the player through the level
Lecture 4: 2D Map of the Level
Lecture 5: Greyboxing a level in Unity
Lecture 6: Summary
Lecture 7: Project 2
Chapter 7: Terrain Basics
Lecture 1: Topic Overview
Lecture 2: Asset Import and Installation
Lecture 3: Unity Terrain Tools
Lecture 4: Terrain Basics
Lecture 5: Foliage and rocks
Lecture 6: Water
Lecture 7: Textures and Materials
Chapter 8: Terrain Advanced
Lecture 1: Lighting
Lecture 2: Skybox
Lecture 3: Weather System (Particle Systems)
Lecture 4: Post Processing
Chapter 9: Additional Content
Lecture 1: Character Controller
Chapter 10: Final Project
Lecture 1: Conclusion
Lecture 2: Project 3
Lecture 3: Feebback
Instructors

1UP Academy
Game Design and Development Professionals
Rating Distribution
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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