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Model a Stylized Aircraft in Maya 2018

  • DESIGN
  • Nov 21, 2024
SynopsisModel a Stylized Aircraft in Maya 2018, available at $49.99,...
Model a Stylized Aircraft in Maya 2018  No.1

Model a Stylized Aircraft in Maya 2018, available at $49.99, has an average rating of 4.5, with 49 lectures, based on 33 reviews, and has 180 subscribers.

You will learn about After taking this course students will have the skills to build and design a custom stylized vehicle of thier choice Student will learn how to create, name and add tools to a custom shelf in Maya Student will learn how to extract a curve from the edge of objects Students will be able to properly convert a nurb surface to the polygon object Students will learn how to use and adjust the twist deformer Student will learn to adjust the place of the pivot point Student will explore the use of the Lattice deformer Student will use a CV curves to build various profile shapes Student will learn how to use the quad draw method in the modeling tool kit to build surface geometry Student will learn how to use the make live function to add geometry to an existing surface This course is ideal for individuals who are This course is NOT for a complete beginner. This is not an introductory course for Autodesk Maya 2018. or This course is for novice to intermediate user experience with Autodesk Maya 2018. or This course is for students that want to explore beyond Autodesk Maya 2018s traditional modeling tools It is particularly useful for This course is NOT for a complete beginner. This is not an introductory course for Autodesk Maya 2018. or This course is for novice to intermediate user experience with Autodesk Maya 2018. or This course is for students that want to explore beyond Autodesk Maya 2018s traditional modeling tools.

Enroll now: Model a Stylized Aircraft in Maya 2018

Summary

Title: Model a Stylized Aircraft in Maya 2018

Price: $49.99

Average Rating: 4.5

Number of Lectures: 49

Number of Published Lectures: 49

Number of Curriculum Items: 49

Number of Published Curriculum Objects: 49

Original Price: $19.99

Quality Status: approved

Status: Live

What You Will Learn

  • After taking this course students will have the skills to build and design a custom stylized vehicle of thier choice
  • Student will learn how to create, name and add tools to a custom shelf in Maya
  • Student will learn how to extract a curve from the edge of objects
  • Students will be able to properly convert a nurb surface to the polygon object
  • Students will learn how to use and adjust the twist deformer
  • Student will learn to adjust the place of the pivot point
  • Student will explore the use of the Lattice deformer
  • Student will use a CV curves to build various profile shapes
  • Student will learn how to use the quad draw method in the modeling tool kit to build surface geometry
  • Student will learn how to use the make live function to add geometry to an existing surface
  • Who Should Attend

  • This course is NOT for a complete beginner. This is not an introductory course for Autodesk Maya 2018.
  • This course is for novice to intermediate user experience with Autodesk Maya 2018.
  • This course is for students that want to explore beyond Autodesk Maya 2018s traditional modeling tools
  • Target Audiences

  • This course is NOT for a complete beginner. This is not an introductory course for Autodesk Maya 2018.
  • This course is for novice to intermediate user experience with Autodesk Maya 2018.
  • This course is for students that want to explore beyond Autodesk Maya 2018s traditional modeling tools
  • This course covers alternative modeling techniques that can be used for constructing hard surface objects and environment assets. Students will gain primary knowledge to both new and traditional modeling tools found within Maya 2018 to produce virtually any 3D objects imagined. This course is for the “advanced beginner” a very basic understanding of Maya’s modeling menu is required.

    ?Audio “Reflections Across the Sky” by Scott Holmes

    Course Curriculum

    Chapter 1: Course Overview

    Lecture 1: Introduction

    Chapter 2: Manage a Maya Project File

    Lecture 1: Create a Project folder

    Chapter 3: Setting up a Custom Shelf

    Lecture 1: Create a Custom Shelf

    Chapter 4: Building the Fuselage

    Lecture 1: Building the Containment Case dummy object

    Lecture 2: Extract Curve from edges

    Lecture 3: Loft circles to form a surface

    Lecture 4: Editing the fuselage curves

    Chapter 5: Build the Engine Intake and the APU Exhaust

    Lecture 1: Clean up geometry and re-positioning our model

    Lecture 2: Build the Nose Core

    Lecture 3: Build Nose core part 2

    Lecture 4: Making Fan Blades

    Lecture 5: Duplicating Fan Blades

    Lecture 6: Build Dummy Geo and Adjust the Fuselage

    Lecture 7: Build the Apu Exhaust

    Lecture 8: Clean up Fuselage part 1

    Lecture 9: Clean up the Fuselage part 2

    Chapter 6: Creating the Wings

    Lecture 1: Build the Wing and Horizontal Stabilizer Attachment

    Lecture 2: Extrude the wing

    Lecture 3: Finishing the Horizontal Stabilizer

    Lecture 4: Constructing the wing to body Fairing

    Lecture 5: Building the Vertical Stabilizer and rudder

    Chapter 7: Building the Cockpit

    Lecture 1: Editing the Fuselage

    Lecture 2: Build the seat frame

    Lecture 3: Building seat Cushion

    Lecture 4: Making the Dash board and gauges part 1

    Lecture 5: Making the Dash board and gauges part 2

    Lecture 6: Making the Dash board and gauges part 3

    Lecture 7: Grouping gauge objects

    Lecture 8: Constructing the Yoke

    Lecture 9: Constructing the windshield

    Chapter 8: Making the Engine Exhaust

    Lecture 1: Create the exhaust stack

    Lecture 2: Extrude the exhaust pipe

    Lecture 3: Side view Mirror

    Chapter 9: Adding plane accessories

    Lecture 1: Adding Chrome Detail

    Lecture 2: Carburetor Intake

    Lecture 3: Engine Wire Compartment Cap

    Chapter 10: Making the Landing gear

    Lecture 1: The Landing gear part 1 create landing gear bar

    Lecture 2: The Landing gear part 2 Build the Rim

    Lecture 3: The Landing gear part 3 Revolve the wheel using curves

    Lecture 4: The Landing gear part 4 rear wheel

    Lecture 5: The Landing gear part 5 rear wheel Attachment

    Chapter 11: Designing the missiles Pylon

    Lecture 1: Building the Pylon Attachment

    Lecture 2: Building the Pylon Attachment Part 2

    Chapter 12: Making the Missiles

    Lecture 1: Build Missiles

    Lecture 2: Duplicating the Missiles

    Lecture 3: Attach the missile

    Chapter 13: Mirror the Geometry

    Lecture 1: Build the padding and Mirror the Geometry

    Lecture 2: Merging the Geometry

    Chapter 14: Conclusion

    Lecture 1: Cleaning up the Plane and Conclude

    Instructors

  • Model a Stylized Aircraft in Maya 2018  No.2
    Rodney S. Allen
    Digital Artist
  • Rating Distribution

  • 1 stars: 1 votes
  • 2 stars: 1 votes
  • 3 stars: 2 votes
  • 4 stars: 8 votes
  • 5 stars: 21 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!