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Mobile App Design from scratch with Sketch 3 - UX and UI

  • Development
  • Mar 24, 2025
SynopsisMobile App Design from scratch with Sketch 3 : UX and UI, ava...
Mobile App Design from scratch with Sketch 3 - UX and UI  No.1

Mobile App Design from scratch with Sketch 3 : UX and UI, available at $59.99, has an average rating of 4.5, with 69 lectures, based on 1220 reviews, and has 23486 subscribers.

You will learn about Create an engaging mobile app design from start to finish Turn your idea into a fully designed product Use a design software (Sketch) like a pro Create graphic illustrations even if youve never drawn anything in your life This course is ideal for individuals who are This course will benefit entrepreneurs, developers, and designers looking to move into the mobile applications market or This course is not about learning how to code an app but is focused on learning how to design an app that makes sense It is particularly useful for This course will benefit entrepreneurs, developers, and designers looking to move into the mobile applications market or This course is not about learning how to code an app but is focused on learning how to design an app that makes sense.

Enroll now: Mobile App Design from scratch with Sketch 3 : UX and UI

Summary

Title: Mobile App Design from scratch with Sketch 3 : UX and UI

Price: $59.99

Average Rating: 4.5

Number of Lectures: 69

Number of Published Lectures: 69

Number of Curriculum Items: 69

Number of Published Curriculum Objects: 69

Original Price: $22.99

Quality Status: approved

Status: Live

What You Will Learn

  • Create an engaging mobile app design from start to finish
  • Turn your idea into a fully designed product
  • Use a design software (Sketch) like a pro
  • Create graphic illustrations even if youve never drawn anything in your life
  • Who Should Attend

  • This course will benefit entrepreneurs, developers, and designers looking to move into the mobile applications market
  • This course is not about learning how to code an app but is focused on learning how to design an app that makes sense
  • Target Audiences

  • This course will benefit entrepreneurs, developers, and designers looking to move into the mobile applications market
  • This course is not about learning how to code an app but is focused on learning how to design an app that makes sense
  • WELCOME TO THE NEW, IMPROVED AND UPDATED VERSION OF THE BEST SELLING MOBILE APP DESIGN COURSE ON UDEMY

    This course is not just about creating a pretty app, it’s about designing an app that works great and happens to be beautiful. We’ll teach you a complete design workflow that will allow you turn your idea into a fully designed and engaging mobile app using Sketch 3.

    Learn to design engaging apps with this beginners mobile app design course?

  • Master the ins and outs of Sketch 3
  • Design a beautiful and user-friendly interface for your app
  • Learn UX Research techniques to craft an engaging app
  • Learn Design best practices to build your product efficiently
  • Outline your visual concept
  • A skill that will change your life
    Mobile apps are everywhere, transforming our personal and profesionnal lives. And what makes an app successful is how well it is conceived. The demand for people able to design such engaging and well thought apps is constantly growing. That’s why mobile app designers are averaging over $100k a year.
    With Sketch 3 and this course, you’ll have the skills to produce professional designs even if you have zero previous experience.

    Content and Overview

    This course is efficiency oriented and is taught with an example. Each lesson represents a step in the design process that will be applied to the app we will be building and that we’ll help you apply to your own idea. You don’t need any previous experience as a designer, we’ll teach you everything you need to know along the way.

    We’ll begin by teaching you what UX is, how it affects the UI design and how you can use UX research techniques to craft a great app. We’ll show you how to efficiently build a quick first version of your app and how to preview it on a device. This will get you used to Sketch and we’ll give you exercises to build up your design skills.
    We’ll then work on the visual concept of your app, you’ll learn about colors, fonts and how to properly use them. This will allow us to create the final design of our app, beautiful and functional. In this section we’ll dive deep into Sketch amazing functions and best practices.
    You’ll even learn how to design an icon for the app and showcase your finished app !

    By the end of this course you’ll

  • Be able to explore your idea in depth to find the right way to build your app
  • Have a?full proficiency in design software
  • Have a very good understanding of design principles and how to use them
  • Be able to build graphic illustrations and icons even if you’ve never drawn anything in your life
  • Know how to choose the flow and navigation of your app
  • Know how to create a very clear layout that will serve your content
  • Know how to create the identity of your app and how to choose and use colors and fonts
  • Be completely autonomous as a designer
  • Save a lot of money and time by not needing to work with a freelance designer
  • Course Curriculum

    Lecture 1: Prerequisites: download the course files + have a mac

    Lecture 2: Introduction

    Lecture 3: How this course works

    Lecture 4: UX and UI

    Lecture 5: Sketch vs Photoshop

    Lecture 6: What problem are you solving?

    Lecture 7: Who are your users?

    Lecture 8: Finding the right solution

    Lecture 9: Storytelling design

    Lecture 10: Mockups 1/2

    Lecture 11: Mockups 2/2

    Lecture 12: Inspiration

    Lecture 13: Typography

    Lecture 14: Color picker

    Lecture 15: Color theory 1/2 – Meanings of colors

    Lecture 16: Color theory 2/2 – Color harmony

    Lecture 17: Sketch tour

    Lecture 18: Designing the navigation

    Lecture 19: Preview on device

    Lecture 20: Using existing icons

    Lecture 21: Creating our own icons

    Lecture 22: Designing the Home content

    Lecture 23: Designing the Camera flow

    Lecture 24: Redesigning the Navigation

    Lecture 25: Redesigning the Home content

    Lecture 26: Redesigning the Camera flow

    Lecture 27: Styleguide and exporting

    Lecture 28: Designing the icon of the app

    Lecture 29: Showcasing your designs

    Lecture 30: Conclusion

    Chapter 1: Introduction to the course

    Lecture 1: Prerequisites : have a Mac + download course material

    Lecture 2: Introduction

    Lecture 3: Sketch : the design software well use in this course

    Lecture 4: How this course works

    Lecture 5: Everything you need to get started

    Chapter 2: UX Research techniques

    Lecture 1: UX and UI

    Lecture 2: What Problem are you solving ?

    Lecture 3: Understand your users

    Lecture 4: Find the right solution and feature

    Lecture 5: Storytelling design

    Lecture 6: A bit of psychology

    Chapter 3: Your App version 1 – The basics of mobile app design

    Lecture 1: Walkthrough Sketch 3

    Lecture 2: iOS Guidelines

    Lecture 3: Playing LEGO

    Lecture 4: Text Basics

    Lecture 5: Color basics

    Lecture 6: Alignements & Grid

    Lecture 7: Insert images

    Lecture 8: Design buttons

    Lecture 9: Time for practice – Camera flow

    Lecture 10: Exercise correction – Camera flow

    Chapter 4: Your App version 1 – Preview, icon and basic export

    Lecture 1: Preview on your device with Sketch Mirror

    Lecture 2: Export Artboards

    Lecture 3: App Icon design v1

    Chapter 5: Your App version 2 – Visual concept

    Lecture 1: Inspiration and Trends

    Lecture 2: Colors and color picker

    Lecture 3: Good Practice : Color Palettes

    Lecture 4: Color Harmony (optional)

    Lecture 5: Typography

    Chapter 6: Your App version 2 – Diving deep into Sketch and Design best practices

    Lecture 1: Good Practice : Text Styles

    Lecture 2: Drawing Icons

    Lecture 3: Good practices : Symbols

    Lecture 4: Save time with plugins

    Lecture 5: Styleguide & Practice

    Chapter 7: Your App version 2 – Getting your app ready for the world

    Lecture 1: Export & Specs

    Lecture 2: App Icon v2 and graphic design practice

    Lecture 3: App Store Screenshots v2

    Lecture 4: Product showcase

    Lecture 5: Conclusion

    Instructors

  • Mobile App Design from scratch with Sketch 3 - UX and UI  No.2
    Maxime Cormier
    **********
  • Mobile App Design from scratch with Sketch 3 - UX and UI  No.3
    Adrien Dupuy
    Full stack Designer
  • Rating Distribution

  • 1 stars: 21 votes
  • 2 stars: 35 votes
  • 3 stars: 117 votes
  • 4 stars: 356 votes
  • 5 stars: 691 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!