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Electron for Desktop Apps- The Complete Developer Guide

  • Development
  • Mar 23, 2025
SynopsisElectron for Desktop Apps: The Complete Developers Guide, ava...
Electron for Desktop Apps- The Complete Developer Guide  No.1

Electron for Desktop Apps: The Complete Developers Guide, available at $69.99, has an average rating of 4.19, with 89 lectures, based on 3392 reviews, and has 21182 subscribers.

You will learn about Learn how to make native-feeling applications using web development technologies Master the intricacies of development with Electron JS Build applications that work well on both MacOS and Windows from a single codebase Develop both traditional single-window apps and status tray-based apps Understand how to integrate existing technologies like React and Redux into your Electron JS apps Build a lucrative business with desktop apps, because there is so little competition in the marketplace This course is ideal for individuals who are Anyone who wants to create compelling native desktop applications It is particularly useful for Anyone who wants to create compelling native desktop applications.

Enroll now: Electron for Desktop Apps: The Complete Developers Guide

Summary

Title: Electron for Desktop Apps: The Complete Developers Guide

Price: $69.99

Average Rating: 4.19

Number of Lectures: 89

Number of Published Lectures: 89

Number of Curriculum Items: 89

Number of Published Curriculum Objects: 89

Original Price: $39.99

Quality Status: approved

Status: Live

What You Will Learn

  • Learn how to make native-feeling applications using web development technologies
  • Master the intricacies of development with Electron JS
  • Build applications that work well on both MacOS and Windows from a single codebase
  • Develop both traditional single-window apps and status tray-based apps
  • Understand how to integrate existing technologies like React and Redux into your Electron JS apps
  • Build a lucrative business with desktop apps, because there is so little competition in the marketplace
  • Who Should Attend

  • Anyone who wants to create compelling native desktop applications
  • Target Audiences

  • Anyone who wants to create compelling native desktop applications
  • Take your web dev skills out of the browser!??This course will teach you the?topics you need to make a #1 best-selling desktop app.

    What is Electron?

    Electron is an elegant solution for writing desktop-based apps using existing web technologies you already know, like HTML, CSS, and Javascript. ?Electron is used for?ultra-popular?apps like Atom, Slack, and Discord.

    Who builds desktop apps?!

    In the last 10 years there has been a tremendous shift from desktop to mobile, true, but the result is that there is a huge opportunity to create desktop apps, as all other developers have shifted over to building mobile! ?You can easily get into the front page on the MacOS store with an app you spend a few days building – this would never happen on mobile! ?The last app you’ll build in this course can be easily tweaked into a front-page app.

    What Will You Build?

    All of my courses are ‘learn-by-doing’: no boring endless lectures with Powerpoints, only live, interactive coding examples.??In this course we’ll build four separate apps with increasing complexity, each of which will profile different features of Electron. ?By putting each concept into a real app, you’ll get a better idea of when to use each?unique and powerful feature.

    Both MacOS?and Windows supported!

    Apps you’ll build:

    1. Video File Analyzer. ?Learn how to manipulate the underlying OS with this first app, in which you’ll build a tool to analyze video files, supported by the FFMPEG CLI tool. ?This app will get you familiar with Electron, along with an understanding of how to build a basic app.
    2. Cross Window Todo List:?Ok, yep, a todo app, I know, but you’ll learn how to manipulate?multiple windows with Electron, along with customizing the top menu bar. ?Additional emphasis is placed on cross platform experiences between MacOS and Windows
    3. System Tray Timer.? Build a classic system-tray based app – this is the type of app that exists as an icon by the clock on your desktop. ?You’ll learn how to add a ton of polish to common Electron apps, which will make your users assume that they’re using a fully native experience.
    4. Video File Converter. ?Make an app that can convert video files to any other format. ?Existing apps with the exact same feature set sell for $10 on the MacOS store. This tool is amazingly useful, and is something that I?use daily myself!

    Here’s what we’ll learn:

  • Learn the theory and history behind Electron
  • Build complex desktop applications using repeatable processes
  • Assemble both classic desktop apps and ‘tray-based’ apps
  • Add polish to your Electron apps, making them feel more native
  • Sidestep the common pitfalls associated with Electron
  • I’ve built the course that I would have wanted to take when I was learning Electron. A course that explains the concepts and how they’re implemented in the best order for you to learn and deeply understand them.

    Course Curriculum

    Chapter 1: Basics of Electron

    Lecture 1: How to Get Help

    Lecture 2: Course Resources

    Lecture 3: Join Our Community!

    Lecture 4: Why Does Electron Exist?

    Lecture 5: How Does Electron Work?

    Lecture 6: History of Electron

    Chapter 2: Handling Electron Projects

    Lecture 1: App Overview

    Lecture 2: Getting Started

    Lecture 3: Starting and Stopping Electron

    Lecture 4: Clarification on Toggling Developer Tools

    Lecture 5: Loading HTML Docs

    Lecture 6: Selecting Videos

    Lecture 7: Sample Video – Download Me!

    Lecture 8: Reading File Details

    Lecture 9: Introduction to FFMPEG

    Lecture 10: OSX FFMPEG Installation

    Lecture 11: Windows FFMPEG Setup

    Lecture 12: Important BrowserWindow Update

    Lecture 13: Require Statements in the Browser

    Lecture 14: IPC Communication

    Lecture 15: Video Duration with FFProbe

    Lecture 16: Receiving IPC Events

    Lecture 17: Wrapup

    Lecture 18: Updating Your Project for Best Security Practices

    Chapter 3: Handling Menu Bars

    Lecture 1: App Overview

    Lecture 2: App Boilerplate

    Lecture 3: Important BrowserWindow Update

    Lecture 4: Creating the MainWindow

    Lecture 5: Constructing Menu Bars

    Lecture 6: Menu Bar Gotchas

    Lecture 7: Darwin Conditional Required Update

    Lecture 8: On Menu Click Functionality

    Lecture 9: Cross Platform Hotkeys

    Lecture 10: Creating Separate Windows

    Lecture 11: Another Electron Gotcha

    Lecture 12: Adding Polish to Electron

    Lecture 13: Restoring Developer Tools

    Lecture 14: IPC Between Windows

    Lecture 15: Required Update for Closing a Window

    Lecture 16: Garbage Collection with Electron

    Lecture 17: Role Shortcuts

    Lecture 18: Your Turn – Clearing Lists

    Lecture 19: Solution and Wrapup

    Lecture 20: Updating Your Project for Best Security Practices

    Chapter 4: Status Tray Applications

    Lecture 1: App Boilerplate

    Lecture 2: Whats This React Code?

    Lecture 3: BrowserWindow vs Tray

    Lecture 4: BrowserWindow Config

    Lecture 5: Small Update for Tray Icon

    Lecture 6: Creating Tray Icons

    Lecture 7: Toggling BrowserWindow Visibility

    Lecture 8: Detecting Visibility

    Lecture 9: The Positioning Bounds System

    Lecture 10: Setting Position with Bounds

    Lecture 11: Positioning of Windows

    Lecture 12: Object Oriented Programming with Electron

    Lecture 13: Basics of ES6 Classes

    Lecture 14: Subclassing

    Lecture 15: The TimerTray Subclass

    Lecture 16: Finishing TimerTray Refactor

    Lecture 17: Setting Tooltips

    Lecture 18: More on Garbage Collection

    Lecture 19: Building Context Menus

    Lecture 20: Controlling Window Focus

    Lecture 21: Hiding Dock Icons

    Lecture 22: MainWindow Class

    Lecture 23: IPC Between React and Electron

    Lecture 24: Displaying Text on the Tray

    Lecture 25: Background Throttling

    Chapter 5: Combining Electron with React and Redux

    Lecture 1: App Overview

    Lecture 2: Required Flag for Boilerplate Installation

    Lecture 3: App Challenges

    Lecture 4: BrowserWindow Creation

    Lecture 5: Starting up Electron with Webpack

    Lecture 6: Overview of React and Redux

    Lecture 7: Receiving a List of Videos

    Lecture 8: Video Metadata

    Lecture 9: Handling Async Bulk Operations with Promises

    Lecture 10: Fetching Metadata in Promises

    Lecture 11: Refactoring for Multiple Videos

    Lecture 12: Wrapup on Metadata

    Lecture 13: Required Update for the convertVideos Action Creator

    Lecture 14: Output Paths

    Lecture 15: Batch Video Conversion

    Lecture 16: Handling Conversion Completion

    Lecture 17: Detecting Conversion Progress

    Lecture 18: Opening Folders with Shell

    Lecture 19: Wrapup

    Chapter 6: Extras

    Lecture 1: Bonus!

    Instructors

  • Electron for Desktop Apps- The Complete Developer Guide  No.2
    Stephen Grider
    Engineering Architect
  • Rating Distribution

  • 1 stars: 41 votes
  • 2 stars: 64 votes
  • 3 stars: 283 votes
  • 4 stars: 1029 votes
  • 5 stars: 1975 votes
  • Frequently Asked Questions

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