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Create an epic 2D Mobile Game with Unity C#

  • Development
  • Mar 05, 2025
SynopsisCreate an epic 2D Mobile Game with Unity & C#, available...
Create an epic 2D Mobile Game with Unity C#  No.1

Create an epic 2D Mobile Game with Unity & C#, available at $59.99, has an average rating of 4.4, with 38 lectures, 3 quizzes, based on 13 reviews, and has 155 subscribers.

You will learn about How to create a tile matching/shooting game with Unity New coding techniques How to find and add music and SFX to your game Get more experience in Unity GameDev This course is ideal for individuals who are Students that already have some basic experience in making unity games but would like to learn something new It is particularly useful for Students that already have some basic experience in making unity games but would like to learn something new.

Enroll now: Create an epic 2D Mobile Game with Unity & C#

Summary

Title: Create an epic 2D Mobile Game with Unity & C#

Price: $59.99

Average Rating: 4.4

Number of Lectures: 38

Number of Quizzes: 3

Number of Published Lectures: 38

Number of Published Quizzes: 3

Number of Curriculum Items: 41

Number of Published Curriculum Objects: 41

Original Price: $39.99

Quality Status: approved

Status: Live

What You Will Learn

  • How to create a tile matching/shooting game with Unity
  • New coding techniques
  • How to find and add music and SFX to your game
  • Get more experience in Unity GameDev
  • Who Should Attend

  • Students that already have some basic experience in making unity games but would like to learn something new
  • Target Audiences

  • Students that already have some basic experience in making unity games but would like to learn something new
  • Get a new experience by making a cool dungeon-style 2D mobile game!

    We both know that to get better at something we need to practice it.
    Especially if it comes to being a developer we need continuously update our knowledge and gain skills.
    As in games we need to improve our skills, and level up to continue playing.

    This course is not a tutorial to teach you how to be a game developer from zero.
    There are a lot of courses on the Internet that you can take for that goal.
    Instead, this course is like a mission in a game and is designed to give you a new experience, tools, practice skills, and confidence.
    This course is created for you if you already have some beginner experience with Unity and C# and understand basic concepts of game development and C# programming.
    It will give you a good gain in experience and you’ll get new practical skills in creating similar tile-matching games.

    I made it to help you get a level up as a game developer.

    Don’t be afraid of making mistakes.
    During the course, you will see that mistakes are actually a way to get deeper knowledge & understanding.
    All we need is to find them and fix them.
    And get ready to spend more time than it might seem would take and get a lot more experience than it might seem to give.

    Are you ready for the game?

    Hope you enjoy the course and feel free to message me or leave your thoughts on the conversation below each lecture!

    Course Curriculum

    Chapter 1: Introduction

    Lecture 1: Feedback

    Lecture 2: What Unity version to choose?

    Chapter 2: Core Game Mechanics

    Lecture 1: Section Introduction

    Lecture 2: Core scene setup

    Lecture 3: Add Path Creator

    Lecture 4: Make balls move

    Lecture 5: Spawn balls

    Lecture 6: Destroy balls

    Lecture 7: Shoot balls

    Lecture 8: Add different colors

    Lecture 9: Land balls

    Lecture 10: Destroy same colors

    Lecture 11: Mid-section refactoring!

    Lecture 12: Move separate balls back

    Lecture 13: Move back & Destroy cycles

    Lecture 14: Add special balls

    Lecture 15: Add Bomb Type balls

    Lecture 16: Add Reverse Type balls

    Lecture 17: Add Slow Type balls

    Lecture 18: Section-end refactoring & bug fixing

    Lecture 19: Section summary

    Chapter 3: Assets Upgrade

    Lecture 1: Section introduction

    Lecture 2: Add new sprites

    Lecture 3: Activated balls sprites

    Lecture 4: Shooter active sprite

    Lecture 5: Add Music & SFX

    Lecture 6: Add path & spawner sprites

    Lecture 7: Add destroyer animation

    Lecture 8: Section summary

    Chapter 4: Menus & Tracking Progress

    Lecture 1: Section introduction

    Lecture 2: Main menu

    Lecture 3: Pause menu

    Lecture 4: Add levels

    Lecture 5: Add game over scenario

    Lecture 6: Start a new game

    Lecture 7: Fix bugs & optimize

    Lecture 8: Section summary

    Chapter 5: Final

    Lecture 1: Congratulations!

    Instructors

  • Create an epic 2D Mobile Game with Unity C#  No.2
    Max Vynnyk
    Full-Stack Web & Game Developer
  • Rating Distribution

  • 1 stars: 0 votes
  • 2 stars: 1 votes
  • 3 stars: 2 votes
  • 4 stars: 0 votes
  • 5 stars: 10 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!