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Unreal Engine Tanks for Unity Developers

  • Development
  • Feb 26, 2025
SynopsisUnreal Engine Tanks for Unity Developers, available at $19.99...
Unreal Engine Tanks for Unity Developers  No.1

Unreal Engine Tanks for Unity Developers, available at $19.99, has an average rating of 2.6, with 37 lectures, based on 5 reviews, and has 57 subscribers.

You will learn about Building a full Unreal Engine game from scratch As a Unity3d engine user, will be re-creating one of the most famous Unity3d examples in Unreal Engine Understanding differences between Unity3d and Unreal Engine Understand what differs a single player game from a local multiplayer game in Unreal Engine This course is ideal for individuals who are Game developers at all levels It is particularly useful for Game developers at all levels.

Enroll now: Unreal Engine Tanks for Unity Developers

Summary

Title: Unreal Engine Tanks for Unity Developers

Price: $19.99

Average Rating: 2.6

Number of Lectures: 37

Number of Published Lectures: 37

Number of Curriculum Items: 37

Number of Published Curriculum Objects: 37

Original Price: $19.99

Quality Status: approved

Status: Live

What You Will Learn

  • Building a full Unreal Engine game from scratch
  • As a Unity3d engine user, will be re-creating one of the most famous Unity3d examples in Unreal Engine
  • Understanding differences between Unity3d and Unreal Engine
  • Understand what differs a single player game from a local multiplayer game in Unreal Engine
  • Who Should Attend

  • Game developers at all levels
  • Target Audiences

  • Game developers at all levels
  • Withing this unique 6.5  hours long course, you will be re-building the famous 1 v 1 Tanks game of Unity3d, but this time within Unreal Engine (from scratch), which makes the course a great start for everyone, regardless if they are new comers into the Unreal Engine world, or a Unity3d user who wants to try or move to Unreal Engine. (This course can be applied in Unreal Engine 4 as well as Unreal Engine 5).

    The course goes through all the fundamentals of creating a blueprints based playable packaged 1v1 game, starting from controller, inputs, to materials, to vfx, UI, up to handle ear candy & eye candy. Starting from a totally empty project, and ending up with a fully packaged (bugs free) playable game.

    For the past 5 years, this course be educated in private groups and different other platforms, now it’s the time to bring it to you here at udemy! Wish you all the best in that journey & keep on making games 馃檪

    Disclaimr: The “Tanks” game is a property of Unity3d, so hence if you want to access it, you need to use a Unity3d account to install Unity3d Engine and get a version of the game’s project files from the Unity3d AssetStore.

    Course Curriculum

    Chapter 1: Introduction

    Lecture 1: Project Introduction

    Lecture 2: Importing Assets

    Chapter 2: Player & Camera

    Lecture 1: Tank Controller

    Lecture 2: Camera View

    Lecture 3: Color the Tanks

    Lecture 4: Simple Debug Mode

    Chapter 3: Build the map

    Lecture 1: Map Layout

    Lecture 2: Level Design part 1

    Lecture 3: Level Design part 2

    Chapter 4: Inputs & the Multiplayer camera

    Lecture 1: Game Inputs

    Lecture 2: Projectiles

    Lecture 3: Multiplayer Camera part 1

    Lecture 4: Multiplayer Camera part 2

    Lecture 5: Control Shooting Ability

    Chapter 5: Beautifying the visuals

    Lecture 1: PostProcessing

    Lecture 2: Circular Health Bar

    Lecture 3: Dynamic Health Bar Colors

    Chapter 6: Game State

    Lecture 1: Game State

    Lecture 2: Post-Round UI part 1

    Lecture 3: Post-Round UI part 2

    Chapter 7: Shooting Mechanic & Logic

    Lecture 1: Shooting Range part 1

    Lecture 2: Shooting Range part 2

    Lecture 3: Shooting Range part 3

    Chapter 8: Game UI

    Lecture 1: Round Winner UI

    Lecture 2: Game Start UI

    Chapter 9: Music & Sound Effects

    Lecture 1: Music & SFX part 1

    Lecture 2: Music & SFX part 2

    Chapter 10: Affect and Effects

    Lecture 1: Affected by Projectiles

    Lecture 2: Finalize the Health Bar

    Lecture 3: Destroy Tanks & End The Round

    Lecture 4: Particles part 1

    Lecture 5: Particles part 2

    Chapter 11: Finalizing the Game Loop

    Lecture 1: Game Loop part 1

    Lecture 2: Game Loop part 2

    Lecture 3: Game Loop part 3

    Lecture 4: Camera Shakes

    Chapter 12: Extras

    Lecture 1: Project Files

    Instructors

  • Unreal Engine Tanks for Unity Developers  No.2
    Muhammad A.Moniem
    Graphics, Engine & Tools Programmer
  • Rating Distribution

  • 1 stars: 3 votes
  • 2 stars: 0 votes
  • 3 stars: 0 votes
  • 4 stars: 0 votes
  • 5 stars: 2 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!