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Build 2D and 3D Games with Unity Bolt Visual Scripting

  • Development
  • Feb 21, 2025
SynopsisBuild 2D and 3D Games with Unity Bolt Visual Scripting, avail...
Build 2D and 3D Games with Unity Bolt Visual Scripting  No.1

Build 2D and 3D Games with Unity Bolt Visual Scripting, available at $44.99, has an average rating of 3.75, with 44 lectures, based on 8 reviews, and has 84 subscribers.

You will learn about Build 2D & 3D Unity games Apply for Jr. Game Developer jobs as a Unity 3D developer Basics of the Bolt visual editor Making a first-person controller without coding! This course is ideal for individuals who are Beginners with no coding experience or Unity 3D experience or Experienced developers new to Unity visual scripting or Anyone who wants to learn Unity game development but doesnt know where to start or Visual problem solvers interested in game development It is particularly useful for Beginners with no coding experience or Unity 3D experience or Experienced developers new to Unity visual scripting or Anyone who wants to learn Unity game development but doesnt know where to start or Visual problem solvers interested in game development.

Enroll now: Build 2D and 3D Games with Unity Bolt Visual Scripting

Summary

Title: Build 2D and 3D Games with Unity Bolt Visual Scripting

Price: $44.99

Average Rating: 3.75

Number of Lectures: 44

Number of Published Lectures: 44

Number of Curriculum Items: 44

Number of Published Curriculum Objects: 44

Original Price: $199.99

Quality Status: approved

Status: Live

What You Will Learn

  • Build 2D & 3D Unity games
  • Apply for Jr. Game Developer jobs as a Unity 3D developer
  • Basics of the Bolt visual editor
  • Making a first-person controller without coding!
  • Who Should Attend

  • Beginners with no coding experience or Unity 3D experience
  • Experienced developers new to Unity visual scripting
  • Anyone who wants to learn Unity game development but doesnt know where to start
  • Visual problem solvers interested in game development
  • Target Audiences

  • Beginners with no coding experience or Unity 3D experience
  • Experienced developers new to Unity visual scripting
  • Anyone who wants to learn Unity game development but doesnt know where to start
  • Visual problem solvers interested in game development
  • Welcome to our course on How To Build 2D and 3D games with Unity Bolt Visual Scripting.

    Unity is a fantastic engine that enables you to make production-quality games. Build for Windows, macOS, iOS, and Android all from a single project!

    This course is designed for game developers of all levels who want to learn Unity’s visual scripting tools. Bolt is a visual framework around the UnityEngine API.

    If you’re new to Unity, this is a great gateway into gameplay programming. If you’re an experienced developer, check out a fresh new take on traditional coding. No matter your skill level, this is a fun way to dive into Unity.

    What to expect to learn from this course:

    What is Unity?

    It is used to build 2D, 3D, and VR games and apps.

    Large asset store

    Large documentation and support

    What is Unity Visual Scripting (Bolt)?

    Create logic for games or applications without writing code.

    Visual, node-based graphs

    Like Unreal blueprints

    What is included in this course:

    All Unity project files included

    6 3D models included

    This Unity course is for absolute beginners & for seasoned programmers!

    This course will take you down a guided learning path. You’ll learn to code and then go on to build 2D & 3D games.

    Not only will you build games, but you will learn how to do it the way the pros do.

    Course Curriculum

    Chapter 1: Course Overview

    Lecture 1: 01 Course overview

    Lecture 2: 02 Install Unity

    Lecture 3: 03 How to debug

    Lecture 4: Source Files

    Chapter 2: Set up a jigsaw puzzle game board

    Lecture 1: 01 Build a board with visual scripting

    Lecture 2: 02 Fill board with tiles with visual scripting

    Lecture 3: Source Files

    Chapter 3: Fill board with puzzle pieces

    Lecture 1: 01 Generate puzzle image

    Lecture 2: 02 Store all pieces in a game object

    Lecture 3: 03 Fill board with random pieces

    Lecture 4: 04 Choose random pieces without repetition

    Lecture 5: Source Files

    Chapter 4: Handle user input to swap pieces

    Lecture 1: 01 Handle swipe input from player

    Lecture 2: 02 Find swipe direction from swipe angle

    Lecture 3: 03 Move piece in direction of swipe

    Lecture 4: 04 Move adjacent pieces by swapping

    Lecture 5: 05 Enable swapping left, right, up and down

    Lecture 6: Source Files

    Chapter 5: Build a 3D racing game with visual scripting

    Lecture 1: 01 Move player with visual scripting

    Lecture 2: 02 Store data with visual scripting

    Lecture 3: 03 Enable input to move player

    Lecture 4: Source Files

    Chapter 6: Handle collisions between player and obstacles

    Lecture 1: 01 Build obstacles

    Lecture 2: 02 Handle collision between player and obstacle

    Lecture 3: 03 Destroy obstacle upon collision

    Lecture 4: Source Files

    Chapter 7: Spawn obstacles procedurally

    Lecture 1: 01 Spawn obstacles procedurally

    Lecture 2: 02 Pool objects by moving

    Lecture 3: 03 Pool obstacles that are out of sight

    Lecture 4: Source Files

    Chapter 8: Calculate score

    Lecture 1: 01 Show players score

    Lecture 2: 02 Increase score upon touching obstacle

    Lecture 3: 03 Prevent player child object from increasing score

    Lecture 4: Source Files

    Chapter 9: Build a timer to end the game

    Lecture 1: 01 Show time remaining

    Lecture 2: 02 End game when timer ends

    Lecture 3: Source Files

    Chapter 10: Build a restart button

    Lecture 1: 01 Build a restart button

    Lecture 2: 02 Restart game when button is pressed

    Lecture 3: Source Files

    Chapter 11: Add 3D models

    Lecture 1: 01 Add a car model for the player

    Lecture 2: 02 Add a racetrack

    Lecture 3: 03 Add Obstacle Models-3

    Lecture 4: Source Files

    Instructors

  • Build 2D and 3D Games with Unity Bolt Visual Scripting  No.2
    Mammoth Interactive
    Top-Rated Instructor, 3.3 Million+ Students
  • Build 2D and 3D Games with Unity Bolt Visual Scripting  No.3
    John Bura
    Best Selling Instructor Web/App/Game Developer 1Mil Students
  • Rating Distribution

  • 1 stars: 2 votes
  • 2 stars: 0 votes
  • 3 stars: 0 votes
  • 4 stars: 2 votes
  • 5 stars: 4 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!