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Create Board and Video Game Design Projects 4 Courses in 1

  • Development
  • Feb 21, 2025
SynopsisCreate Board and Video Game Design Projects – 4 Courses...
Create Board and Video Game Design Projects 4 Courses in 1  No.1

Create Board and Video Game Design Projects – 4 Courses in 1, available at $59.99, has an average rating of 3.65, with 92 lectures, 16 quizzes, based on 162 reviews, and has 2908 subscribers.

You will learn about Understand what makes a game be a good game Develop Simple Game Prototypes With Construct 2 Get to know in which area of the Game Industry the student fits better Know the differences between the different types of Game Producers Know the different Games Purposes Learn how to adjust and choose the best tutorial for each Target Audience Find free assets to use in their games, even commercially Fill a basic Game Design Document for their own games Choose the best Store to publish games, according to the teams goal Structure Game Projects Manage Game Development Processes Prototype quickly Develop Complete Board or Card Games Prototypes Create Game Projects with Game Design Document and Canvas Know how the Tabletop Games and Digital Games were created and how they evolved Understand what are and when to use Game Components When to use each type of aesthetics How to publish your game with a publisher of by yourself Edit and Export Sprites and Animations Create different game Arcs and Loops Create a good Progression in Level Design Edit simple audio tracks with audacity Find free assets for your projects This course is ideal for individuals who are People who want to learn about Game Design or People who want to become great Game Designers for any platform or People who want to understand deeply about the game creation processes or Anyone who plans to work with Games in any area or Teams who want to learn how to earn money by making games It is particularly useful for People who want to learn about Game Design or People who want to become great Game Designers for any platform or People who want to understand deeply about the game creation processes or Anyone who plans to work with Games in any area or Teams who want to learn how to earn money by making games.

Enroll now: Create Board and Video Game Design Projects – 4 Courses in 1

Summary

Title: Create Board and Video Game Design Projects – 4 Courses in 1

Price: $59.99

Average Rating: 3.65

Number of Lectures: 92

Number of Quizzes: 16

Number of Published Lectures: 92

Number of Published Quizzes: 16

Number of Curriculum Items: 108

Number of Published Curriculum Objects: 108

Original Price: $22.99

Quality Status: approved

Status: Live

What You Will Learn

  • Understand what makes a game be a good game
  • Develop Simple Game Prototypes With Construct 2
  • Get to know in which area of the Game Industry the student fits better
  • Know the differences between the different types of Game Producers
  • Know the different Games Purposes
  • Learn how to adjust and choose the best tutorial for each Target Audience
  • Find free assets to use in their games, even commercially
  • Fill a basic Game Design Document for their own games
  • Choose the best Store to publish games, according to the teams goal
  • Structure Game Projects
  • Manage Game Development Processes
  • Prototype quickly
  • Develop Complete Board or Card Games Prototypes
  • Create Game Projects with Game Design Document and Canvas
  • Know how the Tabletop Games and Digital Games were created and how they evolved
  • Understand what are and when to use Game Components
  • When to use each type of aesthetics
  • How to publish your game with a publisher of by yourself
  • Edit and Export Sprites and Animations
  • Create different game Arcs and Loops
  • Create a good Progression in Level Design
  • Edit simple audio tracks with audacity
  • Find free assets for your projects
  • Who Should Attend

  • People who want to learn about Game Design
  • People who want to become great Game Designers for any platform
  • People who want to understand deeply about the game creation processes
  • Anyone who plans to work with Games in any area
  • Teams who want to learn how to earn money by making games
  • Target Audiences

  • People who want to learn about Game Design
  • People who want to become great Game Designers for any platform
  • People who want to understand deeply about the game creation processes
  • Anyone who plans to work with Games in any area
  • Teams who want to learn how to earn money by making games
  • THIS IS NOT A PROGRAMMING COURSE.

    This course will teach you in details why each element of a game exists and how to assemble them in an engaging and fun way.

    This is the most complete Game Design Course you can find, With over one hundred lessons, this course can turn a complete beginner into a Game Designer.

    This course will teach you how to create Board Games and Digital Games from Scratch.

    The Game Designer knows a little about every gaming area and a lot about how to group then together in a context that makes sense.

    FIRST PART

    In the first part of the course, you will be introduced to the basics of Game Design Theory , such as

  • What defines a Game and how they are made

  • Why games are made

  • What jobs you can get in the game industry and how it works

  • How to get free assets for your games

  • How to write a Game Design Document

  • SECOND PART

    In the second part, you will learn how to create projects of games using a Game Design Canvas, so you can quickly organize your ideas and develop your project in a very efficient way.

    THIRD AND FOURTH PART

    Now you can choose if you want to focus on Digital or Board games.

    In these sections, you’ll learn about

  • The history of Digital and Board Games since the first games until today

  • How to manage game projects using Kanban and Trello

  • What kind of elements and components are used in a game

  • How to create prototypes and validate your ideas

  • What is the best way of earning money with each type of project

  • How to balance a game using Math, Level Design and Progression Systems

  • How the players think and what they want with the psychology of players

  • How to publish your games

  • By the end of this course, you’ll be able to:

  • Analyse and rate existing games

  • Create and manage game projects from scratch

  • Choose the best types of mechanics, aesthetics and theme for each type of project.

  • Create prototypes quickly.

  • BONUSES

    You’ll also be able to download the presentation used in this course and get acces to templates of:

  • Game Design Analysis Template: so you can practice your Game Designer Skills by rating games you already play.

  • Game Design Document Template: so you can organize your game rules and parts

  • Game Design Canvas Template: so you can clearly see how your game works using a table of contents.

  • By the end of some classes, I’ll challenge you to do some exercises, to help you learn better.

    They are not mandatory, but they can make you become a better game designer.

    This course will help you create a bionic eye, after your know how games are made, playing them will never be the same again.

    Enroll Now and I See you in the course!

    Course Curriculum

    Chapter 1: Introduction – Game Structure

    Lecture 1: Introduction

    Lecture 2: What is a Game?

    Lecture 3: Game Types (Digital, Analog, Gamification)

    Lecture 4: How to Rate the course

    Lecture 5: Game Loops

    Lecture 6: Join Our Discord Server ?

    Lecture 7: Game Arcs

    Chapter 2: Presentations for Download

    Lecture 1: Slides Presentation – Game Design Introduction – Download

    Lecture 2: Slides Presentation – Game Design Canvas- Download

    Lecture 3: Slides Presentation – Digital Games – Download

    Lecture 4: Slides Presentation – Board Games – Download

    Chapter 3: Templates for Download

    Lecture 1: Template – Game Design Document (Digital Games)

    Lecture 2: Template – Game Design Document (Board Games)

    Lecture 3: Template – Game Design Canvas

    Lecture 4: Template – Game Design Structure Analysis

    Chapter 4: Introduction – Game Industry

    Lecture 1: Game Careers (Part 1)

    Lecture 2: Game Careers (Part 2)

    Lecture 3: Game Industry

    Lecture 4: Game Purposes

    Chapter 5: Introduction – Game Layers

    Lecture 1: Game Layers – How to separate elements

    Lecture 2: Tutorials – How to teach the player

    Lecture 3: Licensing – How to get free assets

    Chapter 6: Introduction – Development

    Lecture 1: Game Design Document

    Lecture 2: Crowdfunding

    Lecture 3: Publishing

    Lecture 4: Top 10 Game Designer Mistakes

    Chapter 7: Game Design Canvas – Introduction

    Lecture 1: Introduction

    Lecture 2: The Game Design Canvas Semaphore

    Lecture 3: Brainstorming

    Lecture 4: Your First Game

    Lecture 5: Project Management – Kanban Trello

    Lecture 6: Game Purposes

    Chapter 8: Game Design Canvas – Pre Definitions (Red Sign)

    Lecture 1: Platforms

    Lecture 2: Number Of Players

    Lecture 3: Target Audience

    Lecture 4: Duration

    Chapter 9: Game Design Canvas – Core Gameplay – Yellow Sign

    Lecture 1: Genre

    Lecture 2: Mechanics

    Lecture 3: Story And Theme

    Lecture 4: Aesthetics

    Chapter 10: Core Gameplay – Gameplay – Green Sign

    Lecture 1: Goals

    Lecture 2: Interaction

    Lecture 3: Obstacles

    Lecture 4: Rules

    Chapter 11: Digital Games – Introduction

    Lecture 1: History of Video Game Home Consoles – Part 1

    Lecture 2: History of Video Game Home Consoles – Part 2

    Lecture 3: History of Video Game Home Consoles – Part 3

    Lecture 4: History of Video Game Home Consoles – Part 4

    Lecture 5: Game Engines

    Lecture 6: Inputs and Button Patterns (Biases of Familiarity)

    Chapter 12: Digital Games – Game Moments

    Lecture 1: Feedback Types

    Lecture 2: Game Flow and Transitions

    Chapter 13: Digital Games – Game Elements

    Lecture 1: Progression and Level Design

    Lecture 2: Game Elements

    Lecture 3: Animations

    Lecture 4: Edit Animations With Gimp

    Lecture 5: Sound and Music

    Lecture 6: Edit Audio With Audacity

    Lecture 7: Digital Game Genres – Part 1

    Lecture 8: Digital Game Genres – Part 2

    Chapter 14: Digital Games – Prototyping with Construct 2

    Lecture 1: Prototyping with Paint and Google Slides

    Lecture 2: Prototyping with Construct 2 – Installation

    Lecture 3: Prototyping with Construct 2 – Templates

    Lecture 4: Prototyping with Construct 2 – Simple Platformer

    Lecture 5: Prototyping with Construct 2 – Lives and GUI

    Lecture 6: Prototyping with Construct 2 – Enemies and Shoot Bullets

    Lecture 7: Playtests

    Lecture 8: Monetization

    Chapter 15: Board Games – Introduction

    Lecture 1: History – Ancient Games

    Lecture 2: History – New Games

    Chapter 16: Board Games – Game Components

    Lecture 1: Game Components

    Instructors

  • Create Board and Video Game Design Projects 4 Courses in 1  No.2
    One Day Code – John Haste
    School of Coding – Games, Apps and Websites
  • Rating Distribution

  • 1 stars: 3 votes
  • 2 stars: 7 votes
  • 3 stars: 24 votes
  • 4 stars: 54 votes
  • 5 stars: 74 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!