Create Board and Video Game Design Projects 4 Courses in 1
- Development
- Feb 21, 2025

Create Board and Video Game Design Projects – 4 Courses in 1, available at $59.99, has an average rating of 3.65, with 92 lectures, 16 quizzes, based on 162 reviews, and has 2908 subscribers.
You will learn about Understand what makes a game be a good game Develop Simple Game Prototypes With Construct 2 Get to know in which area of the Game Industry the student fits better Know the differences between the different types of Game Producers Know the different Games Purposes Learn how to adjust and choose the best tutorial for each Target Audience Find free assets to use in their games, even commercially Fill a basic Game Design Document for their own games Choose the best Store to publish games, according to the teams goal Structure Game Projects Manage Game Development Processes Prototype quickly Develop Complete Board or Card Games Prototypes Create Game Projects with Game Design Document and Canvas Know how the Tabletop Games and Digital Games were created and how they evolved Understand what are and when to use Game Components When to use each type of aesthetics How to publish your game with a publisher of by yourself Edit and Export Sprites and Animations Create different game Arcs and Loops Create a good Progression in Level Design Edit simple audio tracks with audacity Find free assets for your projects This course is ideal for individuals who are People who want to learn about Game Design or People who want to become great Game Designers for any platform or People who want to understand deeply about the game creation processes or Anyone who plans to work with Games in any area or Teams who want to learn how to earn money by making games It is particularly useful for People who want to learn about Game Design or People who want to become great Game Designers for any platform or People who want to understand deeply about the game creation processes or Anyone who plans to work with Games in any area or Teams who want to learn how to earn money by making games.
Enroll now: Create Board and Video Game Design Projects – 4 Courses in 1
Summary
Title: Create Board and Video Game Design Projects – 4 Courses in 1
Price: $59.99
Average Rating: 3.65
Number of Lectures: 92
Number of Quizzes: 16
Number of Published Lectures: 92
Number of Published Quizzes: 16
Number of Curriculum Items: 108
Number of Published Curriculum Objects: 108
Original Price: $22.99
Quality Status: approved
Status: Live
What You Will Learn
Who Should Attend
Target Audiences
THIS IS NOT A PROGRAMMING COURSE.
This course will teach you in details why each element of a game exists and how to assemble them in an engaging and fun way.
This is the most complete Game Design Course you can find, With over one hundred lessons, this course can turn a complete beginner into a Game Designer.
This course will teach you how to create Board Games and Digital Games from Scratch.
The Game Designer knows a little about every gaming area and a lot about how to group then together in a context that makes sense.
FIRST PART
In the first part of the course, you will be introduced to the basics of Game Design Theory , such as
What defines a Game and how they are made
Why games are made
What jobs you can get in the game industry and how it works
How to get free assets for your games
How to write a Game Design Document
SECOND PART
In the second part, you will learn how to create projects of games using a Game Design Canvas, so you can quickly organize your ideas and develop your project in a very efficient way.
THIRD AND FOURTH PART
Now you can choose if you want to focus on Digital or Board games.
In these sections, you’ll learn about
The history of Digital and Board Games since the first games until today
How to manage game projects using Kanban and Trello
What kind of elements and components are used in a game
How to create prototypes and validate your ideas
What is the best way of earning money with each type of project
How to balance a game using Math, Level Design and Progression Systems
How the players think and what they want with the psychology of players
How to publish your games
By the end of this course, you’ll be able to:
Analyse and rate existing games
Create and manage game projects from scratch
Choose the best types of mechanics, aesthetics and theme for each type of project.
Create prototypes quickly.
BONUSES
You’ll also be able to download the presentation used in this course and get acces to templates of:
Game Design Analysis Template: so you can practice your Game Designer Skills by rating games you already play.
Game Design Document Template: so you can organize your game rules and parts
Game Design Canvas Template: so you can clearly see how your game works using a table of contents.
By the end of some classes, I’ll challenge you to do some exercises, to help you learn better.
They are not mandatory, but they can make you become a better game designer.
This course will help you create a bionic eye, after your know how games are made, playing them will never be the same again.
Enroll Now and I See you in the course!
Course Curriculum
Chapter 1: Introduction – Game Structure
Lecture 1: Introduction
Lecture 2: What is a Game?
Lecture 3: Game Types (Digital, Analog, Gamification)
Lecture 4: How to Rate the course
Lecture 5: Game Loops
Lecture 6: Join Our Discord Server ?
Lecture 7: Game Arcs
Chapter 2: Presentations for Download
Lecture 1: Slides Presentation – Game Design Introduction – Download
Lecture 2: Slides Presentation – Game Design Canvas- Download
Lecture 3: Slides Presentation – Digital Games – Download
Lecture 4: Slides Presentation – Board Games – Download
Chapter 3: Templates for Download
Lecture 1: Template – Game Design Document (Digital Games)
Lecture 2: Template – Game Design Document (Board Games)
Lecture 3: Template – Game Design Canvas
Lecture 4: Template – Game Design Structure Analysis
Chapter 4: Introduction – Game Industry
Lecture 1: Game Careers (Part 1)
Lecture 2: Game Careers (Part 2)
Lecture 3: Game Industry
Lecture 4: Game Purposes
Chapter 5: Introduction – Game Layers
Lecture 1: Game Layers – How to separate elements
Lecture 2: Tutorials – How to teach the player
Lecture 3: Licensing – How to get free assets
Chapter 6: Introduction – Development
Lecture 1: Game Design Document
Lecture 2: Crowdfunding
Lecture 3: Publishing
Lecture 4: Top 10 Game Designer Mistakes
Chapter 7: Game Design Canvas – Introduction
Lecture 1: Introduction
Lecture 2: The Game Design Canvas Semaphore
Lecture 3: Brainstorming
Lecture 4: Your First Game
Lecture 5: Project Management – Kanban Trello
Lecture 6: Game Purposes
Chapter 8: Game Design Canvas – Pre Definitions (Red Sign)
Lecture 1: Platforms
Lecture 2: Number Of Players
Lecture 3: Target Audience
Lecture 4: Duration
Chapter 9: Game Design Canvas – Core Gameplay – Yellow Sign
Lecture 1: Genre
Lecture 2: Mechanics
Lecture 3: Story And Theme
Lecture 4: Aesthetics
Chapter 10: Core Gameplay – Gameplay – Green Sign
Lecture 1: Goals
Lecture 2: Interaction
Lecture 3: Obstacles
Lecture 4: Rules
Chapter 11: Digital Games – Introduction
Lecture 1: History of Video Game Home Consoles – Part 1
Lecture 2: History of Video Game Home Consoles – Part 2
Lecture 3: History of Video Game Home Consoles – Part 3
Lecture 4: History of Video Game Home Consoles – Part 4
Lecture 5: Game Engines
Lecture 6: Inputs and Button Patterns (Biases of Familiarity)
Chapter 12: Digital Games – Game Moments
Lecture 1: Feedback Types
Lecture 2: Game Flow and Transitions
Chapter 13: Digital Games – Game Elements
Lecture 1: Progression and Level Design
Lecture 2: Game Elements
Lecture 3: Animations
Lecture 4: Edit Animations With Gimp
Lecture 5: Sound and Music
Lecture 6: Edit Audio With Audacity
Lecture 7: Digital Game Genres – Part 1
Lecture 8: Digital Game Genres – Part 2
Chapter 14: Digital Games – Prototyping with Construct 2
Lecture 1: Prototyping with Paint and Google Slides
Lecture 2: Prototyping with Construct 2 – Installation
Lecture 3: Prototyping with Construct 2 – Templates
Lecture 4: Prototyping with Construct 2 – Simple Platformer
Lecture 5: Prototyping with Construct 2 – Lives and GUI
Lecture 6: Prototyping with Construct 2 – Enemies and Shoot Bullets
Lecture 7: Playtests
Lecture 8: Monetization
Chapter 15: Board Games – Introduction
Lecture 1: History – Ancient Games
Lecture 2: History – New Games
Chapter 16: Board Games – Game Components
Lecture 1: Game Components
Instructors

One Day Code – John Haste
School of Coding – Games, Apps and Websites
Rating Distribution
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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