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Unity Clone the Color Switch Game for iOS and Android phones

  • Development
  • Feb 14, 2025
SynopsisUnity Clone the Color Switch Game for iOS and Android phones,...
Unity Clone the Color Switch Game for iOS and Android phones  No.1

Unity Clone the Color Switch Game for iOS and Android phones, available at $19.99, has an average rating of 3.75, with 69 lectures, based on 32 reviews, and has 1436 subscribers.

You will learn about build a professional and addictive game with Unity draw your own graphics in no time, without any artistical skills program the code logic yourself, without having to hire a developer publish the game yourself to iTunes app store publish the game yourself on Google Play (Android) Make app icons yourself, in no time This course is ideal for individuals who are people who love playing games and want to make games themselves or computer engineer or computer students or tinkerers or game enthusiats or graphic artists It is particularly useful for people who love playing games and want to make games themselves or computer engineer or computer students or tinkerers or game enthusiats or graphic artists.

Enroll now: Unity Clone the Color Switch Game for iOS and Android phones

Summary

Title: Unity Clone the Color Switch Game for iOS and Android phones

Price: $19.99

Average Rating: 3.75

Number of Lectures: 69

Number of Published Lectures: 69

Number of Curriculum Items: 69

Number of Published Curriculum Objects: 69

Original Price: $39.99

Quality Status: approved

Status: Live

What You Will Learn

  • build a professional and addictive game with Unity
  • draw your own graphics in no time, without any artistical skills
  • program the code logic yourself, without having to hire a developer
  • publish the game yourself to iTunes app store
  • publish the game yourself on Google Play (Android)
  • Make app icons yourself, in no time
  • Who Should Attend

  • people who love playing games and want to make games themselves
  • computer engineer
  • computer students
  • tinkerers
  • game enthusiats
  • graphic artists
  • Target Audiences

  • people who love playing games and want to make games themselves
  • computer engineer
  • computer students
  • tinkerers
  • game enthusiats
  • graphic artists
  • In this course I will show you how to build and program a clone of the top video game called Color Switch where the player controls a ball that bounces which can only pass through obstacles that correspond with a color. We will be Using the Unity game engine to do that.

    You don’t know what Unity is or you’ve never used Unity? Or you think you don’t know enough to make a professional game with Unity?

    NO PROBLEM.. Hear me:

    I will show you every single steps in the video lectures. You will learn how to program all the code to make the ball bounce, change color, collide with other shapes, build the menu user interface, and control the player score.

    You will also learn how to draw all types of shapes such as triangles, rectangles, circles and crosses and you will get to animate them.

    Finally, we will go through all the steps to publish the game to the Google Play store and the iTunes app store.

    This course has all you need to go from zero to hero. come join the community of game students. See you in the course forum.

    Remember this: Simple games are often the best. Color Switch is a simple premise, you bounce a ball and pass through obstacles that correspond with a color.

    Course Curriculum

    Chapter 1: Overview

    Lecture 1: Get to know your instructor and course overview

    Lecture 2: Introduction to the project

    Lecture 3: How to approach the cloning of Color Switch game

    Lecture 4: Creating the Unity project

    Lecture 5: Adding the main ball

    Lecture 6: Adding the base floor

    Lecture 7: Adding Physics to the Ball

    Lecture 8: Creating the 2D ball with an image editor

    Lecture 9: Adding 2D Physics to the ball and floor

    Lecture 10: Getting the ball to stop after touching the floor

    Lecture 11: Programming the ball upward jump

    Lecture 12: Defining the collection of allowed colors

    Lecture 13: Randomly assigning ball color

    Lecture 14: Creating the first obstacle

    Lecture 15: Checking for collision between ball and obstacle

    Lecture 16: Programming the right and wrong color collision

    Lecture 17: Checking for the correct color

    Lecture 18: Programming the bar horizontal movement

    Lecture 19: Adding multicolor bars to the horizontal obstacle

    Lecture 20: Programming the ball max speed

    Lecture 21: Creating multiple obstacles with prefabs

    Lecture 22: Creating obstacles with quadrilateral shapes

    Lecture 23: Programming object rotating around their center of gravity

    Lecture 24: Building Triangular shapes

    Lecture 25: Adding the rotation to the triangulr shapes

    Lecture 26: Building the Cross shape and make it rotate

    Lecture 27: Building the circular tube in the Image Editor (Photoshop)

    Lecture 28: Designing the multicolor circular shape in Unity

    Lecture 29: Adding the Star check point to increase score

    Lecture 30: Programming the player score

    Lecture 31: Displaying score with UI canvas and Text controls

    Lecture 32: Adding star checkpoint to each shapes

    Lecture 33: Adding the star checkpoint to multiple shapes

    Lecture 34: Adding star checkpoint on circle

    Lecture 35: Drawing the color switch component

    Lecture 36: Building the color switcher component

    Lecture 37: Programming the ball color switch part 1

    Lecture 38: Programming the ball color switch part 2

    Lecture 39: Adding the color switcher to different shape objects

    Lecture 40: Updating the shape prebafs with color shifter components

    Lecture 41: Designing the Main Menu panel in Unity

    Lecture 42: Programming the Game Launch function

    Lecture 43: Freezing the ball prior to tapping the screen

    Lecture 44: Building the Game Over logic

    Lecture 45: Working on the Game Restart logic

    Lecture 46: Making complex multi shapes

    Lecture 47: Make improvements to the overall gameplay

    Lecture 48: Drawing the game app icon

    Lecture 49: Adding the game settings

    Lecture 50: Compiling the game for iPhones

    Lecture 51: the iOS dev license

    Lecture 52: Configuring the app in iTunes Connect

    Lecture 53: Uploading the game build to iTunes

    Lecture 54: Publishing to the Google Play store

    Lecture 55: Add Advertising banner – Google Admob

    Chapter 2: Going PRO – Enhancing the video game

    Lecture 1: Adding the camera shake effect on game over

    Lecture 2: Adding a trailing effect to the main ball

    Lecture 3: Improving the score feedback

    Lecture 4: How to share app on Twitter using Unity 5 for any platform

    Lecture 5: Adding the Rate game button to iOS and Android using Unity 5

    Lecture 6: Unity How to make cool menu buttons

    Lecture 7: Unity Keep track and show high score

    Lecture 8: Unity add reward system for high scores (part 1)

    Lecture 9: Unity reward system User Interface

    Lecture 10: Unity How to program a reward system to switch character skins

    Lecture 11: Unity Displaying the new rewards on game over

    Lecture 12: Unity Adding glowing neon effect to your game

    Lecture 13: Unity How to play sound effects and background music for video games

    Chapter 3: Bonus

    Lecture 1: Bonus and project files

    Instructors

  • Unity Clone the Color Switch Game for iOS and Android phones  No.2
    Yohann Taieb
    Apps Games Unity iOS Android Apple Watch TV Development
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  • 2 stars: 0 votes
  • 3 stars: 5 votes
  • 4 stars: 8 votes
  • 5 stars: 17 votes
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