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Pyxel a retro game engine for Python

  • Development
  • Feb 12, 2025
SynopsisPyxel – a retro game engine for Python, available at $1...
Pyxel a retro game engine for Python  No.1

Pyxel – a retro game engine for Python, available at $19.99, has an average rating of 4.13, with 10 lectures, based on 8 reviews, and has 41 subscribers.

You will learn about The students will get the required knowledge to make their own games. This course is ideal for individuals who are Anyone who grew up playing the games we call nowadays retro and who is in love with python programming! It is particularly useful for Anyone who grew up playing the games we call nowadays retro and who is in love with python programming!.

Enroll now: Pyxel – a retro game engine for Python

Summary

Title: Pyxel – a retro game engine for Python

Price: $19.99

Average Rating: 4.13

Number of Lectures: 10

Number of Published Lectures: 10

Number of Curriculum Items: 10

Number of Published Curriculum Objects: 10

Original Price: $24.99

Quality Status: approved

Status: Live

What You Will Learn

  • The students will get the required knowledge to make their own games.
  • Who Should Attend

  • Anyone who grew up playing the games we call nowadays retro and who is in love with python programming!
  • Target Audiences

  • Anyone who grew up playing the games we call nowadays retro and who is in love with python programming!
  • Hello,

    If you are a child of the 80’s and 90’s you propably grew up playing games on nintendo and other gaming platforms. This experience is now brought to you by python? and the pyxel module. My course is about teaching you the building blocks that enable you to create your own games. The pyxel module has the below features:

  • Runs on Windows, Mac, and Linux

  • Code writing with Python3

  • Fixed 16 color palette

  • 256×256 sized 3 image banks

  • 256×256 sized 8 tilemaps

  • 4 channels with 64 definable sounds

  • 8 musics which can combine arbitrary sounds

  • Keyboard, mouse, and joystick(WIP) inputs

  • Image and sound editor

  • By the end of the course you will be able to create a game with a moving block collecting stars and pixels for points.

    Cheers,
    Daniel

    Course Curriculum

    Chapter 1: Introduction

    Lecture 1: Introduction

    Lecture 2: Hello World

    Lecture 3: Class Based Hello World

    Lecture 4: Install examples

    Lecture 5: Drawing shapes

    Lecture 6: Moving around

    Lecture 7: Adding objects

    Lecture 8: Collision Detection

    Lecture 9: Adding music

    Lecture 10: Outro

    Instructors

  • Pyxel a retro game engine for Python  No.2
    Szabó Dániel Ern?
    DevOps Engineer
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  • 3 stars: 3 votes
  • 4 stars: 2 votes
  • 5 stars: 3 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!