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Introduction to Mobile Games Development with Gamesalad

  • Development
  • Feb 10, 2025
SynopsisIntroduction to Mobile Games Development with Gamesalad, avai...
Introduction to Mobile Games Development with Gamesalad  No.1

Introduction to Mobile Games Development with Gamesalad, available at $64.99, has an average rating of 4.75, with 52 lectures, 2 quizzes, based on 168 reviews, and has 1511 subscribers.

You will learn about You will learn how to create your own mobile and desktop games using Gamesalad. You will learn about the elements (sprites, behaviors, physics, sounds, and more) that make a successful game. You will learn to think like a game developer. There are downloadable source files and supplementary information to compliment the lectures. Interactive quizzes will let you test your knowledge of the subjects covered. By the end of this course you will have completed 3 different video games. This course is ideal for individuals who are Beginners or Anyone who wants to learn to make their own video games or Anyone who wants to make their games available for Macintosh, Windows, Android, iOS, and HTML 5 platforms. It is particularly useful for Beginners or Anyone who wants to learn to make their own video games or Anyone who wants to make their games available for Macintosh, Windows, Android, iOS, and HTML 5 platforms.

Enroll now: Introduction to Mobile Games Development with Gamesalad

Summary

Title: Introduction to Mobile Games Development with Gamesalad

Price: $64.99

Average Rating: 4.75

Number of Lectures: 52

Number of Quizzes: 2

Number of Published Lectures: 52

Number of Published Quizzes: 2

Number of Curriculum Items: 54

Number of Published Curriculum Objects: 54

Original Price: $39.99

Quality Status: approved

Status: Live

What You Will Learn

  • You will learn how to create your own mobile and desktop games using Gamesalad.
  • You will learn about the elements (sprites, behaviors, physics, sounds, and more) that make a successful game.
  • You will learn to think like a game developer.
  • There are downloadable source files and supplementary information to compliment the lectures.
  • Interactive quizzes will let you test your knowledge of the subjects covered.
  • By the end of this course you will have completed 3 different video games.
  • Who Should Attend

  • Beginners
  • Anyone who wants to learn to make their own video games
  • Anyone who wants to make their games available for Macintosh, Windows, Android, iOS, and HTML 5 platforms.
  • Target Audiences

  • Beginners
  • Anyone who wants to learn to make their own video games
  • Anyone who wants to make their games available for Macintosh, Windows, Android, iOS, and HTML 5 platforms.
  • Since the launch of the Apple App Store in 2008, games have been one of the most downloaded categories of apps for iOS devices, the same holds true for the Android App Stores. Most people seem to think games are very hard to build because they require a lot of difficult to learn programming knowledge. But in this class I will teach you how easy it is to make your own games with NO programming knowledge at all.

    No prior programming or game development experience is needed for this class. In this class you will learn how to use Gamesalad Creator to create three different video games. You’ll learn:

  • How to set up and use Gamesalad’s development environment
  • How to think like a game developer
  • About key game elements like sprites, behaviors, audio, and more
  • How to set up different kinds of player interaction, keyboard for desktop games and touch controls for mobile games
  • How to add physics to your games
  • How to publish your games as HTML 5 and post it on your own webpage
  • The three games that you will have completed by the end of class are:

  • Classic Pong
  • An Endless Runner
  • And a Physics Puzzle game
  • All three games can be previewed for FREE from the lecture outline below!

    Learn Gamesalad Book!I have recently published a book titled “Learn Mobile Game Development in One Day Using Gamesalad”. While it is NOT required to complete this class it is a great companion to learn more details about Gamesalad and also contains four entirely different game building exercises. Udemy does not allow live links in this area so if you are interested in the book, simple do a Google search and it should pop right up for you.

    Some features of Gamesalad Creator include:

    Gamesalad offers a FREE 15 day free trial of their software which should be plenty of time to work through the lessons in this class. After the 15 day free trial you are able to continue using Gamesalad on a monthly or yearly basis through various subscription plans.

  • IOS and Android Publishing
  • Web Publishing with HTML 5
  • Publish to Macintosh and Windows computers
  • Publish to both the Kindle and the Nook
  • Built in Physics engine
  • Simple Drag & Drop user interface
  • Sign up now and you’ll have all the knowledge you need to create and publish your own video games in no time!

    Note: Gamesalad has versions that work on both the Macintosh and Windows operating systems. This course uses the Macintosh version for all of the lessons, while all of the functionality is the same between operating systems, the interface is different so Windows users will see different window and menu layouts in their software. If you are a Windows user consider watching the free preview of Lecture 3 where I discuss the differences between the Windows and Macintosh versions.

    If you are a Windows user please be sure and watch and read the Windows lectures in Section 8 Bonus Material first!

    Course Curriculum

    Chapter 1: Introduction, Installation and Overview

    Lecture 1: What is game development and what is Gamesalad?

    Lecture 2: Install Gamesalad for Macintosh

    Lecture 3: Macintosh Interface Overview And A Few Words About The Windows Version

    Chapter 2: Assets for the Course

    Lecture 1: Macintosh Asset Files

    Lecture 2: Windows Asset Files

    Chapter 3: Getting Down to Business with Gamesalad

    Lecture 1: Section 2 Assignments

    Lecture 2: Starting a new game project

    Lecture 3: The Scene Editor part 1

    Lecture 4: The Scene Editor part 2

    Lecture 5: Actors part 1 (sprites and images)

    Lecture 6: Actors part 2 (sprites and images)

    Lecture 7: Tags, organizing your actors

    Lecture 8: Behaviors, actions and scripting part 1

    Lecture 9: Behaviors, actions and scripting part 2

    Lecture 10: Attributes part 1

    Lecture 11: Attributes part 2

    Lecture 12: Attributes details handout

    Lecture 13: Graphics part 1

    Lecture 14: Graphics part 2

    Lecture 15: Graphics details handout

    Lecture 16: Audio, sounds and music

    Lecture 17: Physics Engine

    Lecture 18: Physics details handout

    Chapter 4: Youre first full game — Classic Pong!

    Lecture 1: Make Your Own Pong–The First Commercially Successful Video Game

    Lecture 2: Pong 2–Adding the paddles

    Lecture 3: Pong 3–Add the boundaries and the ball/puck

    Lecture 4: Pong 4–Scoring system and display

    Lecture 5: Pong 5–Artificial Intelligence

    Lecture 6: Pong 6–Tweaking the AI

    Lecture 7: Pong 7–Allowing the computer to serve the ball

    Lecture 8: Pong 8–Adding some UI messages and finishing the game

    Chapter 5: Creating your own endless runner style game!

    Lecture 1: Endless Runner 1–What is an endless runner game?

    Lecture 2: Endless Runner 2-Set up and begin building some platforms

    Lecture 3: Endless Runner 3–Continue building the plaftorms

    Lecture 4: Endless Runner 4–Randomize the platforms as they appear on screen

    Lecture 5: Endless Runner 5–Control the platforms placement and add the player

    Lecture 6: Endless Runner 6–Adding the player and some graphics

    Lecture 7: Endless Runner 7–Animate the player and scroll (parallax) the background

    Lecture 8: Endless Runner 8–Add the obstacles

    Lecture 9: Endless Runner 9–Scoring and final game details

    Chapter 6: Build a physics puzzle game!

    Lecture 1: Physics Puzzle 1–Physics puzzle game demo

    Lecture 2: Physics Puzzle 2–Set up and adding some actors

    Lecture 3: Physics Puzzle 3–Background scenery and scene building

    Lecture 4: Physics Puzzle 4–Break the crates with a particle effect

    Lecture 5: Physics Puzzle 5–Start the main character

    Lecture 6: Physics Puzzle 6–Winning or losing

    Lecture 7: Physics Puzzle 7–Adding the UI button controls

    Lecture 8: Physics Puzzle 8–Finish the UI and build a splash screen

    Lecture 9: Physics Puzzle 9–Level building

    Chapter 7: Conclusion

    Lecture 1: The End?

    Chapter 8: Bonus Material

    Lecture 1: Macintosh and Windows Interface Comparison

    Lecture 2: IMPORTANT Information for International Windows Users

    Instructors

  • Introduction to Mobile Games Development with Gamesalad  No.2
    Jamie Cross
    Gamesalad Mobile Game Development
  • Rating Distribution

  • 1 stars: 1 votes
  • 2 stars: 2 votes
  • 3 stars: 7 votes
  • 4 stars: 23 votes
  • 5 stars: 135 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!