Lua Programming- Become a Master of Lua
- Development
- Jan 28, 2025

Lua Programming: Become a Master of Lua, available at $29.99, has an average rating of 3.15, with 30 lectures, based on 76 reviews, and has 516 subscribers.
You will learn about Understand all the Basics of Lua Programming This course is ideal for individuals who are Students or Learners who want to be a Lua Programmer or Game Developers who want to clear the basics of Lua Programming It is particularly useful for Students or Learners who want to be a Lua Programmer or Game Developers who want to clear the basics of Lua Programming.
Enroll now: Lua Programming: Become a Master of Lua
Summary
Title: Lua Programming: Become a Master of Lua
Price: $29.99
Average Rating: 3.15
Number of Lectures: 30
Number of Published Lectures: 30
Number of Curriculum Items: 30
Number of Published Curriculum Objects: 30
Original Price: $89.99
Quality Status: approved
Status: Live
What You Will Learn
Who Should Attend
Target Audiences
Lua is an open source language built on top of C programming language. Lua has its value across multiple platforms ranging from large server systems to small mobile applications. This course covers various topics ranging from the basics of Lua to its scope in various applications. This course is designed for all those readers who are looking for a starting point to learn Lua. It has topics suitable for both beginners as well as advanced users. It is a self-contained course and you should be able to grasp the concepts easily even if you are a total beginner. However it would help if you have a basic understanding of working with a simple text editor and command line.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction to the Course
Lecture 2: Overview of Lua
Lecture 3: Variables in Lua
Lecture 4: Datatypes in Lua
Lecture 5: Operators in Lua
Lecture 6: Hands on for Operators in Lua
Lecture 7: Loops in Lua
Lecture 8: while Loop
Lecture 9: for Loop
Lecture 10: Repeat Until
Lecture 11: Break Statement
Lecture 12: Decision Making
Lecture 13: if Statement
Lecture 14: if else Statement
Lecture 15: Nested if Statement
Lecture 16: Functions in Lua
Lecture 17: Strings
Lecture 18: String Manipulation
Lecture 19: Arrays
Lecture 20: Tables
Lecture 21: Table Manipulation
Lecture 22: Modules
Lecture 23: Metatables
Lecture 24: Rawset Function in Lua
Lecture 25: Coroutines
Lecture 26: Another examples of Coroutines
Lecture 27: File Handling
Lecture 28: Error Handling
Lecture 29: Garbage Collection
Lecture 30: Object Oriented Programming
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Frequently Asked Questions
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