SOLID Principles of Object Oriented Design and Architecture
- Development
- Jan 27, 2025

SOLID Principles of Object Oriented Design and Architecture, available at $74.99, has an average rating of 4.53, with 39 lectures, based on 4165 reviews, and has 18083 subscribers.
You will learn about Discover how SOLID principles promote clean and maintainable software architecture Learn the fundamental theory of SOLID principles Master each SOLID principle through real-world, non-trivial examples Understand the architectural trade-offs associated with SOLID principles Go beyond just writing code and design systems that will stand the test of time Discover the history of SOLID principles and get to know the people behind them This course is ideal for individuals who are Developers who want to improve their software design and architecture skills It is particularly useful for Developers who want to improve their software design and architecture skills.
Enroll now: SOLID Principles of Object Oriented Design and Architecture
Summary
Title: SOLID Principles of Object Oriented Design and Architecture
Price: $74.99
Average Rating: 4.53
Number of Lectures: 39
Number of Published Lectures: 39
Number of Curriculum Items: 39
Number of Published Curriculum Objects: 39
Original Price: $199.99
Quality Status: approved
Status: Live
What You Will Learn
Who Should Attend
Target Audiences
SOLID principles are fundamental rules of software architecture, helping developers craft clean and maintainable systems. These principles are grounded in over 40 years of academic research and practical experience, making them essential for developers, particularly those in senior positions.
SOLID is an acronym that stands for five principles:
Single Responsibility Principle
Open Closed Principle
Liskov Substitution Principle
Interface Segregation Principle
Dependency Inversion Principle
In this course, you will discover the full scope and power of the SOLID principlesand learn to apply them in your projects. I’ll explain the concepts in simple words, with the help of real-world examples, so you’ll get the theory and see how these principles work in real designs.
After completing this course, you’ll become not just a programmer, but a software designer. You’ll be able to incorporate longer-term architectural considerations into your code and know how to identify and rectify design mistakes. The insights that you’ll acquire here will also make your programming job much more enjoyable!
Throughout the course, I will share interesting historical facts about the people behind the SOLID principles and the evolution of software architecture. These stories will enrich the technical content, adding depth and context to your learning experience.
So, I invite you to join me on this exciting journey into the world of SOLID principles of Object Oriented Design and Architecture!
Course Curriculum
Chapter 1: Introduction
Lecture 1: History of SOLID
Lecture 2: Explanation of Udemy System
Chapter 2: Single Responsibility Principle
Lecture 1: Simplistic Definition
Lecture 2: Definition Through Conjunction AND
Lecture 3: Practical Definition Through Change
Lecture 4: UML Class Diagram
Lecture 5: Simple Example: Employee
Lecture 6: Simple Example: AuthManager
Lecture 7: Advanced Example: KaraokePlayer
Lecture 8: Single Responsibility and Reusability
Lecture 9: Single Responsibility Principle Summary
Chapter 3: Abstractions
Lecture 1: Abstractions in Digital World
Lecture 2: Abstractions in Object-Oriented Design
Lecture 3: Abstractions in This Course
Chapter 4: Open Closed Principle
Lecture 1: Open Closed Confusion
Lecture 2: Historical Definition
Lecture 3: Current Definition
Lecture 4: Example: Salary Calculator
Lecture 5: Example: Karaoke Application
Lecture 6: Open Closed Principle Summary
Chapter 5: Liskov Substitution Principle
Lecture 1: Intuitive Example: Rectangle and Square
Lecture 2: Definition and History
Lecture 3: Liskov Substitution Principle Rules
Lecture 4: Method Signature Rules
Lecture 5: Method Pre- and Post-Condition Rules
Lecture 6: Class Property Rules
Lecture 7: Example: Rectangle and Square
Lecture 8: Liskov Substitution Principle Summary
Chapter 6: Interface Segregation Principle
Lecture 1: Definition
Lecture 2: Example: Publish-Subscribe Architectural Pattern
Lecture 3: Example: Big Callback Interface
Lecture 4: Interface Segregation Principle Summary
Chapter 7: Dependency Inversion Principle
Lecture 1: Definition
Lecture 2: Example: Open Closed Principle
Lecture 3: Example: Callback
Lecture 4: Example: Inter-Dependent Modules
Lecture 5: Dependency Inversion Principle Summary
Chapter 8: Summary
Lecture 1: SOLID Summary
Lecture 2: Bonus Lecture
Instructors

Vasiliy Zukanov
Professional Android developer, Blogger, Educator
Rating Distribution
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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