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Godot 4 Create 3D RTS style game

  • Development
  • Jan 23, 2025
SynopsisGodot 4 – Create 3D RTS style game, available at $19.99...
Godot 4 Create 3D RTS style game  No.1

Godot 4 – Create 3D RTS style game, available at $19.99, has an average rating of 3.75, with 54 lectures, based on 99 reviews, and has 959 subscribers.

You will learn about How to create a 3D RTS style game OOP in Godot How to create a building system How to create a mini-map and fog of war How to use the new navigation server New features in Godot 4 This course is ideal for individuals who are Game developers with little experience in the Godot game engine who want to create more advanced games It is particularly useful for Game developers with little experience in the Godot game engine who want to create more advanced games.

Enroll now: Godot 4 – Create 3D RTS style game

Summary

Title: Godot 4 – Create 3D RTS style game

Price: $19.99

Average Rating: 3.75

Number of Lectures: 54

Number of Published Lectures: 54

Number of Curriculum Items: 54

Number of Published Curriculum Objects: 54

Original Price: $19.99

Quality Status: approved

Status: Live

What You Will Learn

  • How to create a 3D RTS style game
  • OOP in Godot
  • How to create a building system
  • How to create a mini-map and fog of war
  • How to use the new navigation server
  • New features in Godot 4
  • Who Should Attend

  • Game developers with little experience in the Godot game engine who want to create more advanced games
  • Target Audiences

  • Game developers with little experience in the Godot game engine who want to create more advanced games
  • Requirements

    You should have a basic understanding of coding and object oriented programming

    Description

    In this course, you are going to create an RTS style game.

    It’s going to include subjects like unit/group movement, structure building, resource gathering, mini-map and fog of war. At the end of this course, you are going to be able to create your own unique RTS game using Godot 4

    Game subjects:

    Unit and group movement

    Creating a building system

    Spawning units

    Resource gathering

    Combat system

    Mini Map

    Fog of war

    Godot 4 subjects:

    The Tween system

    New navigation system

    Object oriented programming (inheritance, classes)

    volumetric fog

    callable class

    Graphical user interface

    Additional information:

    You can download the project files in the link, though there is no requirement for that. You can use your own assets

    for your game, the projects files are just there for being a placeholder throughout the course and are made by me.

    So in case you want to use in any of the models, commercially or not, you can

    Who this course is for

    game developers with little experience in the Godot game engine

    Note: beginners can still take this course, most of the stuff I go through in this course is explained but

    you should still be ready to go through the documentation and learn the Godot built in functions work

    and learn the basics of programming

    Course Curriculum

    Chapter 1: World Environment And Camera

    Lecture 1: Godot 4 stable release fixes

    Lecture 2: Creating the world scene

    Lecture 3: RTS camera movement

    Lecture 4: Camera zoom and environment

    Lecture 5: Code Section

    Chapter 2: Creating A Unit

    Lecture 1: Godot 4 stable release fixes

    Lecture 2: Creating the unit scene

    Lecture 3: Animation Tree

    Lecture 4: Unit selection

    Lecture 5: Unit movement

    Lecture 6: Group selection

    Lecture 7: Group movement

    Lecture 8: Circle positioning

    Lecture 9: Rectangle positioning

    Lecture 10: Code Section

    Chapter 3: GUI Controller

    Lecture 1: Godot 4 stable release fixes

    Lecture 2: Creating the scene

    Lecture 3: Display units

    Lecture 4: Code Section

    Chapter 4: Creating A Structure

    Lecture 1: Godot 4 stable release fixes

    Lecture 2: Structure scene

    Lecture 3: Structure script

    Lecture 4: Code Section

    Chapter 5: Adding More Units And Structures

    Lecture 1: Godot 4 stable release fixes

    Lecture 2: Melee Unit

    Lecture 3: Unit Building

    Lecture 4: Adding the unit images

    Lecture 5: Code Section

    Chapter 6: Minerals And Spawning Units

    Lecture 1: Godot 4 stable release fixes

    Lecture 2: Adding Minerals

    Lecture 3: Spawning units

    Lecture 4: Sending spawned units

    Lecture 5: Code Section

    Chapter 7: Bug fixing and improving

    Lecture 1: Godot 4 stable release fixes

    Lecture 2: Killing bugs

    Lecture 3: Building unit spawn fix

    Lecture 4: Unit spawn fix

    Lecture 5: Navigation Agent Fix

    Chapter 8: Health Bar

    Lecture 1: Godot 4 stable release fixes

    Lecture 2: Create unit health bar

    Lecture 3: Code Section

    Chapter 9: Building And Resource gathering

    Lecture 1: Add building mechanics

    Lecture 2: Mining resources

    Lecture 3: Code Section

    Chapter 10: Unit Separation And Combat

    Lecture 1: Godot 4 stable release fixes

    Lecture 2: Separating units

    Lecture 3: Melee attack

    Lecture 4: Enemy AI unit

    Lecture 5: Code Section

    Chapter 11: Mini-Map And Fog Of War

    Lecture 1: Godot 4 stable release fixes

    Lecture 2: Creating a mini-map

    Lecture 3: Fog Of War

    Lecture 4: Code Section

    Chapter 12: Extra content

    Lecture 1: Range unit

    Instructors

  • Godot 4 Create 3D RTS style game  No.2
    Aviv David
    Game developer
  • Rating Distribution

  • 1 stars: 4 votes
  • 2 stars: 5 votes
  • 3 stars: 14 votes
  • 4 stars: 28 votes
  • 5 stars: 49 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

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