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Artificial Intelligence- Genetic Machine Learning Algorithms

  • Development
  • Jan 16, 2025
SynopsisArtificial Intelligence: Genetic Machine Learning Algorithms,...
Artificial Intelligence- Genetic Machine Learning Algorithms  No.1

Artificial Intelligence: Genetic Machine Learning Algorithms, available at $49.99, has an average rating of 3.35, with 57 lectures, based on 31 reviews, and has 300 subscribers.

You will learn about Create custom Machine Learning models using genetical algorithm to solve new problems You will also be equipped with enough knowledge to create an AI which will play games for you and be better at it as time goes by ! This course is ideal for individuals who are Anyone excited about machine learning or artificial intelligence or Anyone who will be fascinated to be a part of the future where AI does most of the work! It is particularly useful for Anyone excited about machine learning or artificial intelligence or Anyone who will be fascinated to be a part of the future where AI does most of the work!.

Enroll now: Artificial Intelligence: Genetic Machine Learning Algorithms

Summary

Title: Artificial Intelligence: Genetic Machine Learning Algorithms

Price: $49.99

Average Rating: 3.35

Number of Lectures: 57

Number of Published Lectures: 57

Number of Curriculum Items: 57

Number of Published Curriculum Objects: 57

Original Price: ?7,900

Quality Status: approved

Status: Live

What You Will Learn

  • Create custom Machine Learning models using genetical algorithm to solve new problems
  • You will also be equipped with enough knowledge to create an AI which will play games for you and be better at it as time goes by !
  • Who Should Attend

  • Anyone excited about machine learning or artificial intelligence
  • Anyone who will be fascinated to be a part of the future where AI does most of the work!
  • Target Audiences

  • Anyone excited about machine learning or artificial intelligence
  • Anyone who will be fascinated to be a part of the future where AI does most of the work!
  • In this course we will be focusing on learning Genetical Algorithms used in machine learning in the following modules:

  • Theory: This section will consider the basics of what Machine Learning actually is at its very fundamental level also followed by its difference with classical programming of defining rules beforehand. The main differences between a Neural Network and Genetical Algorithm are also highlighted into this section

  • Genetical Algorithm: The basic concepts are taken care of over here starting from the basics like a fitness function which as I like to call it, a major driver into the direction of learning or output that your program will eventually take up. Elitism, followed by Mating or crossover or mutation which are the key factors responsible for the ‘learning’ in machine learning are explained well in detail over here.

  • Guess-the-phrase: This is our first programming project based on Python. It is a light-weight project which serves a good purpose of providing clarity into the various aspects of Genetical Algorithm.

  • Path-Finder: This will be our second project which will use the concepts initialised in the first project to a new depth. This will be our first project where we will be having some graphical (non-terminal) output.

  • Flappy Bird: A JavaScript Flappy Bird? will be created which used genetic algorithm to simulate multiple players and use neural network to play the game

  • This course is created by keeping absolute beginners in mind. If you are a professional and find the course to be a bit slower. You can always view the lectures at 2x speed

    I hope you take away something useful from this course and use it to create awesome new programs which in turn will be your contribution in making the world a better place

  • Course Curriculum

    Chapter 1: Introduction

    Lecture 1: What is Artificial Intelligence or Machine Learning?

    Lecture 2: Inspiration for Genetic Algorithms! (Nature)

    Lecture 3: Survival of the Fittest

    Lecture 4: Elitism

    Lecture 5: Mating

    Chapter 2: Game#1: Guess The Phrase (Part-1)

    Lecture 1: Installing Python and pip

    Lecture 2: Introduction about the project

    Lecture 3: Main method

    Lecture 4: Individual Class and init method

    Lecture 5: Calculate Fitness method

    Lecture 6: Create new Gnome

    Lecture 7: Mutating Genes

    Lecture 8: Running the Program!

    Chapter 3: Guess the Phrase (Part-2)

    Lecture 1: Adding the AI

    Lecture 2: Implementing the Loop

    Lecture 3: Mating process (creation of new offsprings)

    Lecture 4: Completing the Code

    Lecture 5: Running the Program (Bonus Debugging as well)

    Lecture 6: Cleaning Up the Print statement

    Chapter 4: Find The Shortest Path (Part-1)

    Lecture 1: Introduction about the project

    Lecture 2: Initialising an individual

    Lecture 3: Convert DNA to lines on Graph

    Lecture 4: Fitness function

    Lecture 5: Genetical Evolution

    Lecture 6: Implement Cross-over

    Lecture 7: Add Mutation

    Chapter 5: Find The Shortest Path (Part-2)

    Lecture 1: Creating a Line Object

    Lecture 2: Plotting using matplotlib

    Lecture 3: Adding the Entry Point

    Lecture 4: Running the Program (Bonus Debugging as well)

    Chapter 6: Flappy Bird game

    Lecture 1: Project Intro

    Lecture 2: index.html

    Lecture 3: Adding minified js files

    Lecture 4: Adding assets

    Lecture 5: Importing assets

    Lecture 6: Setting Gravity

    Chapter 7: Genetic.js of Flappy Bird

    Lecture 1: What is Genetic Optimization ?

    Lecture 2: Genetics

    Lecture 3: Create Population

    Lecture 4: Activate Brain

    Lecture 5: Evolve Population

    Lecture 6: Selection

    Lecture 7: Mutating Genes

    Lecture 8: Finishing Genetic.js

    Chapter 8: Back to the Gameplay.js

    Lecture 1: Creating a bird object

    Lecture 2: Creating a Tree Object

    Lecture 3: Creating a Tree Group

    Lecture 4: Creating a Bird Group

    Lecture 5: Bitmap Objects

    Lecture 6: Adding Buttons

    Lecture 7: Update switch case

    Lecture 8: Add collisions

    Lecture 9: Reset the Background

    Lecture 10: More methods!

    Lecture 11: Completing the Code

    Lecture 12: Debugging and Running the code

    Lecture 13: BONUS lecture

    Instructors

  • Artificial Intelligence- Genetic Machine Learning Algorithms  No.2
    Vinay Phadnis
    CTO, Machine Learning & Quantum Consultant
  • Rating Distribution

  • 1 stars: 2 votes
  • 2 stars: 2 votes
  • 3 stars: 7 votes
  • 4 stars: 9 votes
  • 5 stars: 11 votes
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