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Practical MacOS Bootcamp- Learn to Code Build Useful Apps!

  • Development
  • Jan 11, 2025
SynopsisPractical MacOS Bootcamp: Learn to Code & Build Useful Ap...
Practical MacOS Bootcamp- Learn to Code Build Useful Apps!  No.1

Practical MacOS Bootcamp: Learn to Code & Build Useful Apps!, available at $19.99, has an average rating of 4.05, with 64 lectures, based on 10 reviews, and has 73 subscribers.

You will learn about Learn how to add elements to a layout to create the framework of your app Build calculator apps for your Mac and the App Store Position, size, and align elements with constraints Understand View Controller life cycle Learn about inheritance, one of the core concepts of object oriented programming Use refactoring And more! This course is ideal for individuals who are If you have zero experience as an app developer, we’ve included sections to introduce you to Xcode and Swift. or If you already have made iOS apps or other Apple projects, you can skip directly to the section on MacOS UI elements. Here we begin with a complete overview of the most popular user interface elements that make up every Apple Mac app. It is particularly useful for If you have zero experience as an app developer, we’ve included sections to introduce you to Xcode and Swift. or If you already have made iOS apps or other Apple projects, you can skip directly to the section on MacOS UI elements. Here we begin with a complete overview of the most popular user interface elements that make up every Apple Mac app.

Enroll now: Practical MacOS Bootcamp: Learn to Code & Build Useful Apps!

Summary

Title: Practical MacOS Bootcamp: Learn to Code & Build Useful Apps!

Price: $19.99

Average Rating: 4.05

Number of Lectures: 64

Number of Published Lectures: 64

Number of Curriculum Items: 64

Number of Published Curriculum Objects: 64

Original Price: $199.99

Quality Status: approved

Status: Live

What You Will Learn

  • Learn how to add elements to a layout to create the framework of your app
  • Build calculator apps for your Mac and the App Store
  • Position, size, and align elements with constraints
  • Understand View Controller life cycle
  • Learn about inheritance, one of the core concepts of object oriented programming
  • Use refactoring
  • And more!
  • Who Should Attend

  • If you have zero experience as an app developer, we’ve included sections to introduce you to Xcode and Swift.
  • If you already have made iOS apps or other Apple projects, you can skip directly to the section on MacOS UI elements. Here we begin with a complete overview of the most popular user interface elements that make up every Apple Mac app.
  • Target Audiences

  • If you have zero experience as an app developer, we’ve included sections to introduce you to Xcode and Swift.
  • If you already have made iOS apps or other Apple projects, you can skip directly to the section on MacOS UI elements. Here we begin with a complete overview of the most popular user interface elements that make up every Apple Mac app.
  • Follow along with us to make your first Mac apps today!?You will gain the tools and knowledge to build any app you can imagine. By starting today with this course, the app you make could get featured on Apple’s store. The possibilities are endless.

    Xcode 9.3 includes Swift 4.1 and the SDK for macOS High Sierra 10.13. Learn how to add elements to a layout to create the?framework?of your app. Together we’ll?build?calculator apps?for your Mac and the App Store. We’ll take you from installing the necessary software to opening a new project and starting to build.

    Learn how to position, size, and align elements with constraints. Learn about the?View Controller life cycle. Learn about?inheritance, one of the core concepts of object oriented programming. You’ll also learn all about?refactoring. There is so much we cover in this course! It’s all compacted into 5 hours so?not a minute is wasted. Go at your own pace, and?share the apps you build with us and the entire Mammoth Interactive community.

    If you have zero experience as an app developer, we’ve included sections to introduce you to Xcode and Swift. If you already have made iOS apps or other Apple projects, you can skip directly to the section on MacOS UI elements. Here we begin with a complete overview of the most popular user interface elements that make up every Apple Mac app.

    About Your Instructor

    Hello, my name is Kevin Tai. I am your instructor for this macOS development course. I have studied programming as far back as 20 years ago in Pascal language and have experience coding in both Microsoft and Apple environments.

    I have experience tutoring college students on introduction to programming in Visual Basic. Also, I have mentored junior colleagues as an SDK Support Analyst in one of the largest privately owned companies in the world. As well, I have used my coding skills to automate processes for staff members.

    I have 7 years of experience as a software tester and hold an international certification for software testing. This gives me a keen awareness for creating high quality applications as a developer.

    I have developed a passion for developing apps in Apple’s ecosystem and have completed highly intensive training to do so in Swift and Objective-C languages.

    Enroll now?to?become an app developer

    Course Curriculum

    Chapter 1: Introduction to MacOS

    Lecture 1: Meet Me! Your Instructor Kevin Tai

    Lecture 2: How to Get Started with MacOS

    Lecture 3: Dont Have a Mac Computer?

    Chapter 2: Fulfill Your Course Requirements Here

    Lecture 1: MacOS Course Requirements

    Lecture 2: Introduction to Xcode

    Lecture 3: Understanding the Xcode Interface

    Lecture 4: Files System

    Lecture 5: ViewController

    Lecture 6: Storyboard File

    Lecture 7: Connecting Outlets and Actions

    Lecture 8: Running an Xcode Application

    Lecture 9: Debugging an Xcode Application

    Lecture 10: {FILES} Source Code

    Chapter 3: Introduction to Swift Coding

    Lecture 1: What We Will Learn In This Section

    Lecture 2: Variables, Operators and Tuples

    Lecture 3: {FILES} Variables Source Code

    Lecture 4: Collection Types

    Lecture 5: {FILES} Collection Types Source Code

    Lecture 6: Control Flow

    Lecture 7: {FILES} Control Flow Source Code

    Lecture 8: Functions

    Lecture 9: {FILES} Functions Source Code

    Lecture 10: Classes, Scope and Properties

    Lecture 11: Inheritance, Structs and Enums

    Lecture 12: {FILES} Classes, Structs, Enums Source Code

    Chapter 4: MacOS UI Elements Explained

    Lecture 1: Different Meanings of View

    Lecture 2: Outline

    Lecture 3: Label

    Lecture 4: Text Field

    Lecture 5: Button

    Lecture 6: Pop up Button

    Lecture 7: Slider

    Lecture 8: Image

    Lecture 9: {FILES} Source Code

    Chapter 5: Project 1 – Setting Up a Calculator

    Lecture 1: Calculator Intro

    Lecture 2: Calculator Getting Started

    Lecture 3: Tab View Controller

    Chapter 6: Build a Tax Calculator

    Lecture 1: Tax UI Elements

    Lecture 2: Tax UI Outlets

    Lecture 3: Tax View Controller Code

    Lecture 4: Tax View Controller Testing

    Chapter 7: Project 2 – Tip Calculator

    Lecture 1: Tip UI Elements

    Lecture 2: Tip Outlets

    Lecture 3: Tip View Controller Code

    Lecture 4: {FILES} Source Code

    Chapter 8: View Controller Lifecycle

    Lecture 1: View Controller Introduction

    Lecture 2: Life-Cycle

    Lecture 3: Adjusting Code for View Controller Life

    Lecture 4: {FILES} Source Code

    Chapter 9: Constraints

    Lecture 1: Position Constraints

    Lecture 2: Size Constraints

    Lecture 3: Align Constraints

    Chapter 10: Coding Constraints

    Lecture 1: Tip View Controller Additional Outlets

    Lecture 2: Auto Resizing Mask into Constraints

    Lecture 3: Tip View Controller Constraints (Part 1)

    Lecture 4: Tip View Controller Constraints (Part 2 and 3)

    Lecture 5: {FILES} Source Code

    Chapter 11: Refactor

    Lecture 1: Refactor Tax View Controller

    Lecture 2: Refactor Tips View Controller Alignment

    Lecture 3: Refactor Tip View Controller Auto-Resizing

    Lecture 4: Refactor Tip View Controller Constraints

    Lecture 5: Refactor Tip View Controller Constraints (Contd)

    Lecture 6: {FILES} Source Code

    Lecture 7: Bonus Lecture: Coupon

    Instructors

  • Practical MacOS Bootcamp- Learn to Code Build Useful Apps!  No.2
    Mammoth Interactive
    Top-Rated Instructor, 3.3 Million+ Students
  • Practical MacOS Bootcamp- Learn to Code Build Useful Apps!  No.3
    John Bura
    Best Selling Instructor Web/App/Game Developer 1Mil Students
  • Rating Distribution

  • 1 stars: 1 votes
  • 2 stars: 0 votes
  • 3 stars: 2 votes
  • 4 stars: 4 votes
  • 5 stars: 3 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!