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Make models graphs with Python, Blender and Matplotlib_1

  • Development
  • Jan 03, 2025
SynopsisMake models & graphs with Python, Blender and Matplotlib,...
Make models graphs with Python, Blender and Matplotlib_1  No.1

Make models & graphs with Python, Blender and Matplotlib, available at $19.99, has an average rating of 4.25, with 121 lectures, based on 14 reviews, and has 165 subscribers.

You will learn about Code in the Python 3.5 programming language. Make games with Python. Create basic line and scatter plots with Matplotlib 1.5. Read finance data directly from Yahoo. Customise our graphs with visuals, a title, labels, text and a legend. Recognize types of visualization: histograms, pie charts, and box and whisker plots. Make candlestick plots. Understand basic 3D plotting. Navigate Blender. Create 32 3D models of different types of buildings. This course is ideal for individuals who are Beginners who want to learn to code for the web in the popular Python programming language. or Beginners who want to learn how to use data science to make graphs. or Experienced programmers who want to learn a 2D and 3D plotting library for Python. or Beginners who want to learn 3D modelling. or Intermediate 3D modelers who want to learn how to use Blender. or Game developers who need art assets for a game. It is particularly useful for Beginners who want to learn to code for the web in the popular Python programming language. or Beginners who want to learn how to use data science to make graphs. or Experienced programmers who want to learn a 2D and 3D plotting library for Python. or Beginners who want to learn 3D modelling. or Intermediate 3D modelers who want to learn how to use Blender. or Game developers who need art assets for a game.

Enroll now: Make models & graphs with Python, Blender and Matplotlib

Summary

Title: Make models & graphs with Python, Blender and Matplotlib

Price: $19.99

Average Rating: 4.25

Number of Lectures: 121

Number of Published Lectures: 121

Number of Curriculum Items: 121

Number of Published Curriculum Objects: 121

Original Price: $199.99

Quality Status: approved

Status: Live

What You Will Learn

  • Code in the Python 3.5 programming language.
  • Make games with Python.
  • Create basic line and scatter plots with Matplotlib 1.5.
  • Read finance data directly from Yahoo.
  • Customise our graphs with visuals, a title, labels, text and a legend.
  • Recognize types of visualization: histograms, pie charts, and box and whisker plots.
  • Make candlestick plots.
  • Understand basic 3D plotting.
  • Navigate Blender.
  • Create 32 3D models of different types of buildings.
  • Who Should Attend

  • Beginners who want to learn to code for the web in the popular Python programming language.
  • Beginners who want to learn how to use data science to make graphs.
  • Experienced programmers who want to learn a 2D and 3D plotting library for Python.
  • Beginners who want to learn 3D modelling.
  • Intermediate 3D modelers who want to learn how to use Blender.
  • Game developers who need art assets for a game.
  • Target Audiences

  • Beginners who want to learn to code for the web in the popular Python programming language.
  • Beginners who want to learn how to use data science to make graphs.
  • Experienced programmers who want to learn a 2D and 3D plotting library for Python.
  • Beginners who want to learn 3D modelling.
  • Intermediate 3D modelers who want to learn how to use Blender.
  • Game developers who need art assets for a game.
  • Do you want to learn how to visualize data and get a start on making digital art?

    You’ve come to the right place.

    This course was funded by a wildly successful Kickstarter.

    We begin with a complete introduction to coding.?

  • Learn how to use Python, a popular coding language used for websites like YouTube and Instagram.?
  • Learn the basics of programming, including topics like variables, functions, and if statements.?
  • Learn about data structures such as lists, dictionaries, and sets. We cover how to use for and while loops, how to handle user input and output, file input and output.?
  • Apply your knowledge to build a fully functional tic-tac-toe game.?
  • Learn classes, methods, attributes, instancing, and class inheritance.?
  • Make a?Blackjack game
  • Solve errors that can occur when you work as a programmer.
  • Then you take your Python knowledge and apply it to Matplotlib.?We go over many cool features of Matplotlib that we can use for data visualization.?

    We show you how to make line plots, scatter plots, candlestick plots. You learn how to customize the visuals of your graph and to add text and annotate graphs. And much more!

    Digital artist Kevin Liao?from Mammoth Interactive will teach you how to use Blender to?make low-poly art. You draw 32 3D models of buildings?for use in game development or other creations of your choice.

    This course is perfect for beginners. We begin with a thorough introduction to the Blender interface. Blender is a powerful (and free) program that can be used to make art assets. The art you make in Blender is easy to add to games or other projects.?Even if you’re not an artist, you can make?basic art models.?

    Why choose Mammoth Interactive??

    We prioritize learning by doing. We blend theory with practical projects to ensure you get a?hands-on experience?by building projects alongside your instructor. Our experienced instructors know how to explain topics clearly at a logical pace. Check out our?huge catalog of courses for more content.

    When you have a free afternoon, spend it efficiently by learning a new skill that you can put on your resume, with a finished project you can add to your portfolio. Before you know it, your showcase will grow with all the projects that will have built up over time.

    Taking daily steps to grow your toolkit will ensure that you remain a lifelong learner. As they say, there’s no such thing as a small step. Every action you take will impact the rest of your career.

    You get full lifetime access to this course for a single fee.?Enroll today to join the Mammoth community!

    Course Curriculum

    Chapter 1: Introduction to Python

    Lecture 1: What is Python?

    Chapter 2: Basic of Python Programming

    Lecture 1: Variables

    Lecture 2: Functions

    Lecture 3: If Statements

    Lecture 4: UPDATE! More Examples Through Code

    Chapter 3: Introduction to Python Lists

    Lecture 1: Lists

    Chapter 4: Introduction to Python Loops

    Lecture 1: *Examples* Using For Loops

    Lecture 2: While Loops

    Lecture 3: Breaking and Continuing In Loops

    Lecture 4: Making Shapes with Loops

    Lecture 5: Nest Loops, Printing & Tic Tac Toe

    Chapter 5: Introduction to Sets and Dictionaries

    Lecture 1: Understanding Sets and Dictionaries

    Lecture 2: *Example* Inventory List

    Chapter 6: Python Input and Output

    Lecture 1: How to Implement Input and Output

    Lecture 2: Integrating File Input and Output

    Lecture 3: *Example* Tic Tac Toe Game Part 1

    Lecture 4: *Example* Tic Tac Toe Game Part 2

    Lecture 5: *Example* Writing Participant Data To File

    Lecture 6: *Example* Reading Participant Data From File

    Lecture 7: Doing Simple Statistics With Participant Data From File

    Chapter 7: Introduction to Python Classes

    Lecture 1: A First Look at Classes

    Lecture 2: Inheritance and Classes

    Lecture 3: *Classes Example* Using Pets

    Lecture 4: *Classes Example* Using Pets – Dogs

    Lecture 5: *Classes Example* Using Pets – Cats

    Lecture 6: *Classes Example* Using Pets – Adding Humans

    Lecture 7: UPDATE! More Examples Through Code

    Chapter 8: Importing and 3 Libraries

    Lecture 1: Introduction to Importing and the Random Library

    Lecture 2: Another Way Of Importing and Using Lists with Random

    Lecture 3: Using The Time Library

    Lecture 4: Introduction to the Math Library

    Lecture 5: *Example* Creating a User Guessing Game with Random

    Lecture 6: Making the Computer Guess a Random Number

    Chapter 9: *Project* Python Blackjack Game

    Lecture 1: *Project* Creating and Shuffling a Deck

    Lecture 2: *Project* Creating the Player Class

    Lecture 3: *Project* Expanding the Player Class

    Lecture 4: *Project* Implementing a Bet and Win

    Lecture 5: *Project* Implementing Player Moves

    Lecture 6: *Project* Running the Game

    Chapter 10: Python Error Handling

    Lecture 1: How to Handle Errors

    Chapter 11: Make 2D & 3D Graphs with Matplotlib

    Lecture 1: Installing Matplotlib

    Lecture 2: Introduction to Matplotlib

    Chapter 12: Matplotlib Basics

    Lecture 1: Introduction, Setup, and Installation

    Lecture 2: Creating our First Scatter Plot

    Lecture 3: Line Plots

    Chapter 13: Graph Customization

    Lecture 1: Labels, Title, and a Legend

    Lecture 2: Changing the Axis Ticks

    Lecture 3: Adding Text into our Graph

    Lecture 4: Annotating our Graph

    Lecture 5: Changing Figure Size and Saving the Figure

    Lecture 6: Changing the Axis Scales

    Chapter 14: More Advanced Matplotlib Plots

    Lecture 1: Creating Histograms

    Lecture 2: Creating Histograms Continued

    Lecture 3: Changing Histogram Types

    Lecture 4: Bar Plots

    Lecture 5: Stack Plots

    Lecture 6: Pie Charts

    Lecture 7: Box and Whisker Plots

    Chapter 15: Finance Graphs

    Lecture 1: Creating Figures and Subplots

    Lecture 2: Getting and Parsing CSV Data for Plotting

    Lecture 3: Creating a Candlestick Plot

    Lecture 4: Setting Dates for our Candlestick Plot

    Lecture 5: Reading Data directly from Yahoo

    Lecture 6: Customizing our OHLC Graph

    Chapter 16: Advanced Graph Customization

    Lecture 1: Adding Grids

    Lecture 2: Closer Look at Tick Labels

    Lecture 3: Customizing Grid Lines

    Lecture 4: Live Graphs

    Lecture 5: Styles and rcParameters

    Lecture 6: Sharing an X-axis between Two Plots

    Lecture 7: Setting Axis Spines

    Lecture 8: Creating multiple axes in our figure

    Lecture 9: Creating multiple axes in our figure (continued)

    Lecture 10: Plotting into the multiple axes

    Lecture 11: Plotting into the multiple axes (continued)

    Chapter 17: 3D Plotting

    Lecture 1: Getting Started with 3D Plotting

    Lecture 2: Surface plots and Colormaps

    Lecture 3: Wireframes and Contour plots

    Lecture 4: Stacks of histograms and text for 3D plotting

    Chapter 18: Getting Started with Blender

    Lecture 1: Download and Install Blender

    Lecture 2: Introduction and Setting Changes

    Lecture 3: Camera Controls

    Instructors

  • Make models graphs with Python, Blender and Matplotlib_1  No.2
    Mammoth Interactive
    Top-Rated Instructor, 3.3 Million+ Students
  • Make models graphs with Python, Blender and Matplotlib_1  No.3
    John Bura
    Best Selling Instructor Web/App/Game Developer 1Mil Students
  • Rating Distribution

  • 1 stars: 1 votes
  • 2 stars: 0 votes
  • 3 stars: 3 votes
  • 4 stars: 5 votes
  • 5 stars: 5 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!