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Build Android Apps with App Inventor 2 No Coding Required

  • Development
  • Dec 18, 2024
SynopsisBuild Android Apps with App Inventor 2 – No Coding Requ...
Build Android Apps with App Inventor 2 No Coding Required  No.1

Build Android Apps with App Inventor 2 – No Coding Required, available at $59.99, has an average rating of 4.7, with 207 lectures, based on 374 reviews, and has 2241 subscribers.

You will learn about Create Android Applications using App Inventor 2. Understand how to publish created applications to the Google Play Store. Understand how to update created applications once they have been published to the Google Play Store. Navigate and use the App Inventor 2 interface fluidly, effectively and efficiently. Understand the basics of programming. This course is ideal for individuals who are Any person who has a desire to create Android applications but that might be daunted by the idea of programming. or Any person who has a great idea for an Android application that they want to see come to life. or Any person who wants learn the basics of programming in a fun and practicle way or Experienced programmers who already have knowledge in creating Android applications. It is particularly useful for Any person who has a desire to create Android applications but that might be daunted by the idea of programming. or Any person who has a great idea for an Android application that they want to see come to life. or Any person who wants learn the basics of programming in a fun and practicle way or Experienced programmers who already have knowledge in creating Android applications.

Enroll now: Build Android Apps with App Inventor 2 – No Coding Required

Summary

Title: Build Android Apps with App Inventor 2 – No Coding Required

Price: $59.99

Average Rating: 4.7

Number of Lectures: 207

Number of Published Lectures: 206

Number of Curriculum Items: 207

Number of Published Curriculum Objects: 206

Original Price: $129.99

Quality Status: approved

Status: Live

What You Will Learn

  • Create Android Applications using App Inventor 2.
  • Understand how to publish created applications to the Google Play Store.
  • Understand how to update created applications once they have been published to the Google Play Store.
  • Navigate and use the App Inventor 2 interface fluidly, effectively and efficiently.
  • Understand the basics of programming.
  • Who Should Attend

  • Any person who has a desire to create Android applications but that might be daunted by the idea of programming.
  • Any person who has a great idea for an Android application that they want to see come to life.
  • Any person who wants learn the basics of programming in a fun and practicle way
  • Experienced programmers who already have knowledge in creating Android applications.
  • Target Audiences

  • Any person who has a desire to create Android applications but that might be daunted by the idea of programming.
  • Any person who has a great idea for an Android application that they want to see come to life.
  • Any person who wants learn the basics of programming in a fun and practicle way
  • Experienced programmers who already have knowledge in creating Android applications.
  • Build Android Apps with App Inventor 2

    Everybody has a great idea for an app. The problem is, not many of those people have the skills or knowledge required to make that idea a reality. Building an app, regardless of its simplicity or platform, requires certain technical know-how like coding, UX/UI design, and more. App Inventor 2, however, cuts through all of the smoke and allows anyone – even those with no coding experience – to build Android apps from the ground up. This course will teach you how.

    Build Apps Without Learning Code!

  • Gain a practical understanding of programming basics
  • Navigate and use App Inventor 2 efficiently and effectively
  • Create and build your own apps for Android
  • Test and update your apps after you’ve built them
  • Learn how to publish your app to Google’s Play Store
  • Android Apps in an Instant

    This course will teach you everything you need to know about building apps – without the complicated coding normally required. If you have a good internet connection, a basic understanding of what an Android app is, and a great idea for an app that doesn’t yet exist, then you’re the perfect candidate! While the course is aimed at beginner programmers or those with no coding experience whatsoever, experienced app builders who want to learn from a new angle will benefit too.

    During the 204 lectures and 17 hours of content contained within this course, you’ll learn the basics of programming in a fun and practical way, while creating fully fledged, ready-to-use Android apps. You’ll start off with setting up App Inventor 2 and choosing the options you’ll need for your future apps. Then you’ll get to know the interface and tools before diving straight in and creating not one, not two, but TEN apps. These apps will increase in complexity as you work through them, using features such as the component editor and blocks editor.

    When you’ve built your ten apps you’ll also learn how to test, update, and publish them to the Play Store. By the end of this course, you’ll be an advanced app builder using App Inventor 2.

    Tools Used

    App Inventor 2 is an open source web application originally developed by Google and now maintained by MIT. It is aimed at beginner programmers and specially designed to enable them to build Android apps. It turns complicated coding language into visual drag and drop blocks, so there is no need for the user to learn code before building their apps.

    Course Curriculum

    Chapter 1: Introduction

    Lecture 1: Introduction

    Lecture 2: Course Breakdown

    Lecture 3: Introduction to App Inventor 2

    Chapter 2: Setting Up App Inventor For Development

    Lecture 1: App Inventor Setup Introduction

    Lecture 2: Creating A Gmail Account

    Lecture 3: App Inventor Companion App – Option 1

    Lecture 4: Setting Up Onscreen Emulator – Option 2

    Lecture 5: Setting Up Usb Device Part 1 – Option 3

    Lecture 6: Setting Up Usb Device Part 2 – Option 3

    Lecture 7: Section Recap

    Chapter 3: Breaking Down The Component Editor

    Lecture 1: Component Editor Introduction

    Lecture 2: Palette Section

    Lecture 3: Components Viewer & Components Section

    Lecture 4: Properties Section

    Lecture 5: Blocks Editor, Build Options & Media Section

    Lecture 6: Components Editor In Action

    Lecture 7: Section recap

    Chapter 4: Breaking Down The Blocks Editor

    Lecture 1: Blocks Editor Introduction

    Lecture 2: Blocks Drawer

    Lecture 3: Blocks Viewer & Media Section

    Lecture 4: Blocks Editor In Action

    Lecture 5: Section Recap

    Chapter 5: Your First App: Hello Purr

    Lecture 1: First App Introduction

    Lecture 2: First Application Overview

    Lecture 3: Setting Up Our First Application

    Lecture 4: Component Spotlight: Button

    Lecture 5: Component Spotlight: Label

    Lecture 6: Creating Our First Application

    Lecture 7: Running Our Application

    Lecture 8: Section Recap

    Chapter 6: Your Second App: Audiobook Log

    Lecture 1: Second App Introduction

    Lecture 2: Second App Overview

    Lecture 3: Component Spotlight – HorizontalArrangement

    Lecture 4: Component Spotlight – VerticalArrangement

    Lecture 5: Arranging Our Buttons

    Lecture 6: Component Spotlight – Checkbox

    Lecture 7: Naming Our Chapters

    Lecture 8: Component Spotlight – Sound

    Lecture 9: Setting Up Chapter Audio

    Lecture 10: Adding Space To Our Layout

    Lecture 11: Updating Our Component Names

    Lecture 12: Block Time: Making Our Buttons Play Audio

    Lecture 13: Testing Final App

    Lecture 14: Section Recap

    Chapter 7: Understanding Backing Up, Restoring & Sharing App Inventor Projects

    Lecture 1: App Backup, Restore & Share Introduction

    Lecture 2: Understanding App Inventor File Types

    Lecture 3: Downloading & Backing App Inventor Apps

    Lecture 4: Uploading, Sharing & Restoring App Inventor Apps

    Lecture 5: Section Recap

    Chapter 8: Your Third App : Skeleton Review

    Lecture 1: Third App Introduction

    Lecture 2: Third App Overview

    Lecture 3: Component Spotlight: Canvas

    Lecture 4: Layout Canvas & Labels

    Lecture 5: Component Spotlight: Ball

    Lecture 6: Implement Hotspots & Upload Media

    Lecture 7: Block Time: Activating Selected Bones

    Lecture 8: Block Time: Simplifying Activated Bone Blocks With Procedures

    Lecture 9: Block Time: Resetting Hotspot Colors With Procedures

    Lecture 10: Component Spotlight: Player

    Lecture 11: Adding Vibration To Hotspots

    Lecture 12: Section Recap

    Chapter 9: Your Fourth App: My Business App

    Lecture 1: Fourth App Introduction

    Lecture 2: Fourth App Overview

    Lecture 3: Basic Home Screen Layout

    Lecture 4: Navigation Drawer Layout

    Lecture 5: Component Spotlight: ActivityStarter

    Lecture 6: Implementing Website Activity

    Lecture 7: Implementing Map Activity

    Lecture 8: Component Spotlight: PhoneCall

    Lecture 9: Implementing Call Screen Layout Part 1 – Intro To Multiple Screens

    Lecture 10: Implementing Call Screen Layout Part 2 – Intro To Multiple Screens

    Lecture 11: Component Spotlight – Textbox

    Lecture 12: Implementing Email Screen Layout

    Lecture 13: Block Time: Sending Emails with the help of variables

    Lecture 14: Section Recap

    Chapter 10: Your Fifth App: Free Form Task List

    Lecture 1: Fifth App Introduction

    Lecture 2: Fifth App Overview

    Lecture 3: Implementing Top Task Bar Layout

    Lecture 4: Component Spotlight – Listview

    Lecture 5: Component Spotlight – File

    Lecture 6: Finalizing Main Screen Layout With ListView, File, And Empty List Image

    Lecture 7: Implementing TaskForm Screen And Structure

    Lecture 8: Component Spotlight – Listpicker

    Lecture 9: Finalizing TaskForm Screen With ListPicker, & Form Input

    Lecture 10: Block Time: Passing Data Between Screens

    Lecture 11: Block Time: Adding Tasks To File – Understanding parsing pt1

    Lecture 12: Block Time: Displaying Tasks From File Using ListView – Understanding parsing pt

    Lecture 13: Block Time: Deleting our list & Toggling Filter Bar

    Lecture 14: Block Time: Toggling Main Image And Canceling Tasks

    Lecture 15: Block Time: Showing New Tasks First With List Reversal

    Instructors

  • Build Android Apps with App Inventor 2 No Coding Required  No.2
    Stone River eLearning
    Over 1,000,000 Happy Students
  • Rating Distribution

  • 1 stars: 6 votes
  • 2 stars: 7 votes
  • 3 stars: 26 votes
  • 4 stars: 108 votes
  • 5 stars: 227 votes
  • Frequently Asked Questions

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