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State of the Art Android App Development in Kotlin

  • Development
  • Dec 17, 2024
SynopsisState of the Art Android App Development in Kotlin, available...
State of the Art Android App Development in Kotlin  No.1

State of the Art Android App Development in Kotlin, available at $74.99, has an average rating of 4.15, with 51 lectures, based on 416 reviews, and has 2569 subscribers.

You will learn about MVVM Dagger2 Unit tests State of the Art Android development Retrofit Glide Navigation Data Binding Kotlin This course is ideal for individuals who are Beginner Android developers or Students with an interest in mobile development It is particularly useful for Beginner Android developers or Students with an interest in mobile development.

Enroll now: State of the Art Android App Development in Kotlin

Summary

Title: State of the Art Android App Development in Kotlin

Price: $74.99

Average Rating: 4.15

Number of Lectures: 51

Number of Published Lectures: 51

Number of Curriculum Items: 51

Number of Published Curriculum Objects: 51

Original Price: $89.99

Quality Status: approved

Status: Live

What You Will Learn

  • MVVM
  • Dagger2
  • Unit tests
  • State of the Art Android development
  • Retrofit
  • Glide
  • Navigation
  • Data Binding
  • Kotlin
  • Who Should Attend

  • Beginner Android developers
  • Students with an interest in mobile development
  • Target Audiences

  • Beginner Android developers
  • Students with an interest in mobile development
  • Build a State of the Art Android App with this new course on Android development and Kotlin.

    Most tutorials and how to’s show you the basics of app building, but they don’t show you how to use the latest technologies and libraries.

    Most projects and jobs require you to know how to use the latest libraries. This is what this course is all about.

    The purpose of this course is to give you a practical example of how to use these technologies, all while building a simple example app.

    We will learn about:

  • MVVM architecture using the Google recommended Android Lifecycle Extensions

  • Retrofit and JSON for remote server communication

  • RxJava as a reactive framework

  • Dagger2 for dependency injection

  • Jetpack navigation for navigating the user through the app screens

  • Jetpack Data Binding for building UI screens

  • Glide for seamless image loading

  • Jetpack Palette for extracting colors from images

  • Unit tests to test the application and make it stable and robust

  • And we will build everything in Kotlin, the shiny new language that Google recommends

  • If you want to become an expert Android Developer, you need to know how to use these technologies.

    If you want to build an app that scales and is robust, these technologies will make your life easy in the long term.

    Sign up today, and let’s learn how to properly build a State of the Art Android Application.

    Course Curriculum

    Chapter 1: Introduction

    Lecture 1: Introduction

    Lecture 2: How to take this course

    Lecture 3: Important message about Udemy reviews

    Lecture 4: Engage on social media

    Lecture 5: Resources

    Chapter 2: Setup

    Lecture 1: Android Studio

    Lecture 2: Install Android Studio on a Mac

    Lecture 3: Install Android Studio on a PC

    Lecture 4: How to test on your phone

    Lecture 5: Create the project

    Lecture 6: Adding necessary libraries

    Chapter 3: Navigation

    Lecture 1: What is Navigation

    Lecture 2: Navigation configuration

    Lecture 3: Navigation actions

    Lecture 4: Cleanup

    Chapter 4: MVVM

    Lecture 1: Lifecycles, LiveData, MVVM

    Lecture 2: Model and ViewModel

    Lecture 3: Build the Layout

    Lecture 4: Create the Adapter class

    Lecture 5: Putting it all together

    Lecture 6: Refresh layout

    Chapter 5: Model – getting data with Retrofit

    Lecture 1: What is Retrofit

    Lecture 2: Data classes

    Lecture 3: Retrofit

    Lecture 4: Retrieve the data

    Lecture 5: Glide

    Lecture 6: Shared Preferences

    Chapter 6: Detail screen and Palette library

    Lecture 1: Detail screen layout

    Lecture 2: Detail screen functionality

    Lecture 3: What is the Palette library

    Lecture 4: Palette library

    Chapter 7: Data Binding

    Lecture 1: What is Data Binding

    Lecture 2: Detail Fragment

    Lecture 3: Challenge

    Lecture 4: Palette Binding

    Lecture 5: Binding the list items

    Chapter 8: Dependency Injection using Dagger2

    Lecture 1: What is Dependency Injection

    Lecture 2: Injecting the ApiService

    Lecture 3: Injecting the Shared Preferences

    Lecture 4: More Dagger features

    Chapter 9: Unit Testing using Mockito

    Lecture 1: What are Unit Tests

    Lecture 2: Create the test rules

    Lecture 3: Create the Dagger Test objects

    Lecture 4: Test the Animals API success path

    Lecture 5: Test the Animals API failure path

    Lecture 6: Challenge

    Lecture 7: Test the Key API

    Chapter 10: Conclusions

    Lecture 1: Next steps

    Lecture 2: Conclusions

    Lecture 3: Further resources

    Lecture 4: Thank you

    Instructors

  • State of the Art Android App Development in Kotlin  No.2
    Catalin Stefan
    Software Development Teacher
  • Rating Distribution

  • 1 stars: 6 votes
  • 2 stars: 3 votes
  • 3 stars: 33 votes
  • 4 stars: 137 votes
  • 5 stars: 237 votes
  • Frequently Asked Questions

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