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Mastering Unity VR Games!

  • Development
  • Dec 12, 2024
SynopsisMastering Unity VR Games!, available at $54.99, has an averag...
Mastering Unity VR Games!  No.1

Mastering Unity VR Games!, available at $54.99, has an average rating of 4.1, with 575 lectures, based on 76 reviews, and has 6117 subscribers.

You will learn about Learn to code for game development in Unity C# Use Blender and navigate its interface. Learn cutting-edge tools that will put you ahead of other game development Integrate art from Blender into Unity?. Understand the fundamentals of game design And More! This course is ideal for individuals who are People who want to be game developers or Developers who want to make games with smart automated features or Anyone who wants to learn Unity? or Blender. or Anyone who wants to learn game development. or This course assumes you know a little about Unity? and Blender. It is particularly useful for People who want to be game developers or Developers who want to make games with smart automated features or Anyone who wants to learn Unity? or Blender. or Anyone who wants to learn game development. or This course assumes you know a little about Unity? and Blender.

Enroll now: Mastering Unity VR Games!

Summary

Title: Mastering Unity VR Games!

Price: $54.99

Average Rating: 4.1

Number of Lectures: 575

Number of Published Lectures: 575

Number of Curriculum Items: 575

Number of Published Curriculum Objects: 575

Original Price: $199.99

Quality Status: approved

Status: Live

What You Will Learn

  • Learn to code for game development in Unity C#
  • Use Blender and navigate its interface.
  • Learn cutting-edge tools that will put you ahead of other game development
  • Integrate art from Blender into Unity?.
  • Understand the fundamentals of game design
  • And More!
  • Who Should Attend

  • People who want to be game developers
  • Developers who want to make games with smart automated features
  • Anyone who wants to learn Unity? or Blender.
  • Anyone who wants to learn game development.
  • This course assumes you know a little about Unity? and Blender.
  • Target Audiences

  • People who want to be game developers
  • Developers who want to make games with smart automated features
  • Anyone who wants to learn Unity? or Blender.
  • Anyone who wants to learn game development.
  • This course assumes you know a little about Unity? and Blender.
  • This course was funded through a massively successful Kickstarter campaign.

    In this course, you learn how to build small VR Games and one Big Mobile Game using Unity? and Blender. This course is unique because we make both the code and the art for the game from scratch. ?We teach you the fundamentals of designing, coding, and modeling a mobile game.

    First you design the game and its functionality in Unity?. You learn how to code in C# and build video game levels. Don’t worry if you’ve never coded before. We ?start simple and add more to the game as the course goes on.

    Why Unity??

    Unity? is one of the most popular platforms in game development. You can use Unity? to build 2D and 3D games. Unity? is cross-platform, which means it is easy to use with other platforms.

    Then you create the art for the game in Blender. You build all the art assets for the game. You learn how to integrate your art from Blender into Unity?. 

    Why Blender?

    Blender, like Unity?, is a popular production suite that is free to download. Blender is a revolutionary tool for making 3D art digitally. With Blender, you can make art assets for games, like we do in this course. 

    Is this course for me?

    Even if you’re not an artist, you can make basic art models. You may have heard of Axiom Verge and Stardew Valley. These games are million-dollar successes. But did you know that only one person made each? 

    Usually it takes a whole team of people to build a game. But creators Thomas Happ and Eric Barone developed and designed their games by themselves. Now they’re millionaires. You can do it, too.

    Also now included in these bundles are our extra courses. If you want to learn to use other programs such as Camtasia or Sketch, you get more content than what you paid for this way!

    We really hope you decide to purchase this course and take your knowledge to the next level. Let’s get started.

    Enroll now to join the community!

    Course Curriculum

    Chapter 1: Intro to Unity

    Lecture 1: Introduction

    Lecture 2: Unity Editor

    Lecture 3: Moving a Cube

    Lecture 4: Materials

    Lecture 5: Lights

    Lecture 6: Particle System

    Lecture 7: Applying Physics

    Lecture 8: Asset Store

    Chapter 2: Intro to Coding

    Lecture 1: Introduction

    Lecture 2: Variables

    Lecture 3: Methods

    Lecture 4: If Blocks

    Lecture 5: Loops

    Chapter 3: Intro to Inputs

    Lecture 1: Introduction

    Lecture 2: Key Presses

    Lecture 3: Moving a Player

    Lecture 4: Jumping

    Lecture 5: Moving Forward

    Lecture 6: Cycling Cameras

    Chapter 4: Intro to Prefabs

    Lecture 1: Introduction

    Lecture 2: Introduction to Prefabs

    Lecture 3: Random Angles

    Lecture 4: Explosion Effects

    Lecture 5: Adding Explosion Effects

    Chapter 5: Intro to VR

    Lecture 1: Introduction

    Lecture 2: Activating VR

    Lecture 3: Building a Castle

    Lecture 4: Lowering the Door

    Lecture 5: Triggering

    Lecture 6: Interface

    Lecture 7: UPDATE – Using the Unity Package with Unity 5.6

    Chapter 6: Introduction to Blender

    Lecture 1: Download and Install Blender

    Lecture 2: Setting Up Blender

    Lecture 3: Camera Controls

    Lecture 4: Emulated Numbpad Camera

    Lecture 5: Basic Object Manipulation

    Lecture 6: Frequently Used Tools

    Lecture 7: Mirror Modifier

    Chapter 7: Build 30 Mini 3D Virtual Reality Games: Unity? From Scratch

    Lecture 1: VR Games-Preview

    Lecture 2: VR SDK

    Chapter 8: Whack-a-Mole

    Lecture 1: Whack-a-Mole Intro

    Lecture 2: Whack-a-Mole – Part 1

    Lecture 3: Whack-a-Mole – Part 2

    Lecture 4: Whack-a-Mole – Part 3

    Lecture 5: Whack-a-Mole Art – Part 1

    Lecture 6: Whack-a-Mole Art – Part 2

    Lecture 7: Whack-a-Mole – Part 4

    Chapter 9: Hurdles

    Lecture 1: Hurdles – Intro

    Lecture 2: Hurdles – Part 1

    Lecture 3: Hurdles – Part 2

    Lecture 4: Hurdles – Part 3

    Lecture 5: Hurdles – Art

    Lecture 6: Hurdles – Part 4

    Chapter 10: Cups and Balls

    Lecture 1: Cups and Balls – Intro

    Lecture 2: Cups And Balls – Part 1

    Lecture 3: Cups And Balls – Part 2

    Lecture 4: Cups And Balls – Part 3

    Lecture 5: Cups and Balls – Art

    Lecture 6: Cups and Balls – Part 4

    Chapter 11: Bowling

    Lecture 1: Bowling – Intro

    Lecture 2: Bowling – Part 1

    Lecture 3: Bowling – Part 2

    Lecture 4: Bowling – Part 3

    Lecture 5: Bowling Art – Part 1

    Lecture 6: Bowling Art – Part 2

    Lecture 7: Bowling – Part 4

    Chapter 12: Ninja Sword

    Lecture 1: Ninja Sword – Intro

    Lecture 2: Ninja Sword – Part 1

    Lecture 3: Ninja Sword – Part 2

    Lecture 4: Ninja Sword – Part 3

    Lecture 5: Ninja Sword Art – Part 1

    Lecture 6: Ninja Sword Art – Part 2

    Lecture 7: Ninja Sword – Part 4

    Chapter 13: Basketball

    Lecture 1: Basketball – Intro

    Lecture 2: Basketball – Part 1

    Lecture 3: Basketball – Part 2

    Lecture 4: Basketball – Part 3

    Lecture 5: Basketball Art

    Lecture 6: Basketball – Part 4

    Chapter 14: Christmas Gifts

    Lecture 1: Christmas Gifts – Intro

    Lecture 2: Christmas Gifts – Part 1

    Lecture 3: Christmas Gifts – Part 2

    Lecture 4: Christmas Gifts – Part 3

    Lecture 5: Christmas Gifts Art – Part 1

    Lecture 6: Christmas Gifts Art – Part 2

    Lecture 7: Christmas Gifts – Part 4

    Instructors

  • Mastering Unity VR Games!  No.2
    John Bura
    Best Selling Instructor Web/App/Game Developer 1Mil Students
  • Mastering Unity VR Games!  No.3
    Mammoth Interactive
    Top-Rated Instructor, 3.3 Million+ Students
  • Rating Distribution

  • 1 stars: 6 votes
  • 2 stars: 2 votes
  • 3 stars: 2 votes
  • 4 stars: 22 votes
  • 5 stars: 44 votes
  • Frequently Asked Questions

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    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!