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Unreal Engine 5 Learn How To Create A Top Down Shooter Game

  • Development
  • May 10, 2025
SynopsisUnreal Engine 5 Learn How To Create A Top Down Shooter Game,...
Unreal Engine 5 Learn How To Create A Top Down Shooter Game  No.1

Unreal Engine 5 Learn How To Create A Top Down Shooter Game, available at $69.99, has an average rating of 4, with 68 lectures, based on 141 reviews, and has 938 subscribers.

You will learn about You will learn how to make a full game from start to finish with : Menu Systems, AI, and more Learn how to make games without writing code! Develop your understanding of Unreal Engine in this course we will use a variety of different tools in the engine to help build this game Learn how to create enemy A.I. which can chase and attack the player Learn how to create a pistol weapon which has limited ammo and can fire bullets This course is ideal for individuals who are Beginners who want to learn how to make games without code or Anyone interested in learning the power of Visual Scripting It is particularly useful for Beginners who want to learn how to make games without code or Anyone interested in learning the power of Visual Scripting.

Enroll now: Unreal Engine 5 Learn How To Create A Top Down Shooter Game

Summary

Title: Unreal Engine 5 Learn How To Create A Top Down Shooter Game

Price: $69.99

Average Rating: 4

Number of Lectures: 68

Number of Published Lectures: 68

Number of Curriculum Items: 68

Number of Published Curriculum Objects: 68

Original Price: $29.99

Quality Status: approved

Status: Live

What You Will Learn

  • You will learn how to make a full game from start to finish with : Menu Systems, AI, and more
  • Learn how to make games without writing code!
  • Develop your understanding of Unreal Engine in this course we will use a variety of different tools in the engine to help build this game
  • Learn how to create enemy A.I. which can chase and attack the player
  • Learn how to create a pistol weapon which has limited ammo and can fire bullets
  • Who Should Attend

  • Beginners who want to learn how to make games without code
  • Anyone interested in learning the power of Visual Scripting
  • Target Audiences

  • Beginners who want to learn how to make games without code
  • Anyone interested in learning the power of Visual Scripting
  • I’ve put everything you need to learn about how to make a game inside of Unreal Engine 5 in one place!

    Learn the fundamentals of Unreal Engine

    This course will cover all the essential nodes that you need to build a game and all the different ways that we can make blueprints communicate with each other. By the end of this course you will have the knowledge on how to build a game.

    Learn how to create enemy characters

    In this course we will go over how to create a zombie A.I  who will randomly patrol the map and when they find the player character they will follow chase and attack him. We will also go over how to make a pistol weapon so we can shoot and kill the zombies.

    Develop Your Understanding of Unreal Engine

    In this course we use a variety of tools inside of Unreal Engine to help build this game project, variables, blueprints, animations and more by taking this course you will get a better understanding of how you can use different tools to help you build your game.

    What’s Inside

    Course Content : 

    1. Introduction

    2.Variables

    3.Different Types Of Blueprints

    4.Fundamental Nodes

    5.Blueprint Communication

    6.Widget Blueprints

    7.Making A Top Down Wave Based Zombie Game

    Your also going to get FREEExtra content :

    Extra 1 : Top Down Shooter project you will get the complete files to the project that I make in this course.

    Extra 2 : Crossey Road Project. You will get access to the endless Crossey Road project that I made. You can analyse the code of this project or just play it.

    Course Curriculum

    Chapter 1: Introduction

    Lecture 1: Installing Unreal Engine

    Lecture 2: Viewport Controls

    Lecture 3: Viewport, Outlier and Details Panel

    Lecture 4: Viewmodes

    Lecture 5: Quixel Bridge

    Lecture 6: Nanite

    Lecture 7: Introduction To Blueprints

    Lecture 8: Community

    Lecture 9: How To Get Help

    Chapter 2: Variables

    Lecture 1: Booleans

    Lecture 2: Intergers

    Lecture 3: Name and Text

    Lecture 4: Vector, Rotation and Transform

    Chapter 3: Different Types Of Blueprints

    Lecture 1: Introduction to the different types of blueprints

    Chapter 4: Nodes

    Lecture 1: Delay Nodes

    Lecture 2: FlipFlop

    Lecture 3: Sequence

    Lecture 4: Do Once

    Lecture 5: Branches ( Quick Recap )

    Lecture 6: On Component

    Lecture 7: For Loop

    Lecture 8: Timelines

    Lecture 9: Functions

    Lecture 10: Macros

    Lecture 11: Custom Events

    Lecture 12: Timers

    Lecture 13: Extra Tip

    Chapter 5: Blueprint Communication

    Lecture 1: Casting

    Lecture 2: Interfaces

    Lecture 3: Event Dispatchers

    Chapter 6: Widget Blueprints

    Lecture 1: Widget Blueprints

    Chapter 7: Making A Top Down Wave Based Zombie Game

    Lecture 1: What we will be creating

    Lecture 2: Introduction

    Lecture 3: Introduction ( Watch this video instead if using UE 5.1 Or Above )

    Lecture 4: Adding Mouse Controls

    Lecture 5: Adding Mouse Controls ( Watch this video instead if using UE 5.1 Or Above )

    Lecture 6: Download These Assets

    Lecture 7: Setting Up A Custom Character

    Lecture 8: Blendspaces

    Lecture 9: Animation Blueprint

    Lecture 10: Giving The Player A Gun

    Lecture 11: Making The Gun Fire Bullets ( Watch this instead if using UE5.1 Or Above )

    Lecture 12: Making The Gun Fire Bullets

    Lecture 13: Displaying The Ammo

    Lecture 14: Ammo Pick Up

    Lecture 15: Creating The Zombie Character

    Lecture 16: Killing The Zombie Character

    Lecture 17: Making The A.I Chase The Player

    Lecture 18: Making The A.I Randomly Roam

    Lecture 19: Damaging The Player Character

    Lecture 20: Making A Health Pick Up

    Lecture 21: Creating A Wave System Pt 1

    Lecture 22: Creating A Wave System Pt 2

    Lecture 23: Creating A Wave Timer

    Lecture 24: Adding Other Spawn Points

    Lecture 25: Unreal Engine Marketplace

    Lecture 26: Blood Particles

    Lecture 27: Adding Gun Sound Effects

    Lecture 28: Designing A New Map

    Lecture 29: Making some updates to the game

    Lecture 30: Creating A Win Screen

    Lecture 31: Creating A Game Over Screen

    Lecture 32: Creating A Title Screen

    Lecture 33: Updating The Player Health Bar

    Lecture 34: How To Export The Finished Game

    Lecture 35: Crossey Road Project

    Chapter 8: Conclusion

    Lecture 1: Download The Project

    Lecture 2: Bonus Lecture

    Instructors

  • Unreal Engine 5 Learn How To Create A Top Down Shooter Game  No.2
    Unreal University
    Game Developer
  • Rating Distribution

  • 1 stars: 3 votes
  • 2 stars: 3 votes
  • 3 stars: 17 votes
  • 4 stars: 49 votes
  • 5 stars: 69 votes
  • Frequently Asked Questions

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