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Unreal Engine 5- Mini Maps Compass and Marker Systems

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  • May 08, 2025
SynopsisUnreal Engine 5: Mini Maps Compass and Marker Systems, availa...
Unreal Engine 5- Mini Maps Compass and Marker Systems  No.1

Unreal Engine 5: Mini Maps Compass and Marker Systems, available at $54.99, with 53 lectures, and has 2 subscribers.

You will learn about Mini Map System: Discover how to design and implement a functional mini map that enhances player orientation and navigation within your game world. Compass System: Learn to create a real-time compass that guides players, ensuring they stay oriented and on track during their adventures. Big Map System: Develop a comprehensive big map system that provides a broad overview of the game world, allowing players to explore and plan their journeys wit Marker System: Master the art of adding markers to your maps to highlight important locations, objectives, or points of interest. This course is ideal for individuals who are Anyone interested in Game development It is particularly useful for Anyone interested in Game development.

Enroll now: Unreal Engine 5: Mini Maps Compass and Marker Systems

Summary

Title: Unreal Engine 5: Mini Maps Compass and Marker Systems

Price: $54.99

Number of Lectures: 53

Number of Published Lectures: 53

Number of Curriculum Items: 53

Number of Published Curriculum Objects: 53

Original Price: $19.99

Quality Status: approved

Status: Live

What You Will Learn

  • Mini Map System: Discover how to design and implement a functional mini map that enhances player orientation and navigation within your game world.
  • Compass System: Learn to create a real-time compass that guides players, ensuring they stay oriented and on track during their adventures.
  • Big Map System: Develop a comprehensive big map system that provides a broad overview of the game world, allowing players to explore and plan their journeys wit
  • Marker System: Master the art of adding markers to your maps to highlight important locations, objectives, or points of interest.
  • Who Should Attend

  • Anyone interested in Game development
  • Target Audiences

  • Anyone interested in Game development
  • Unlock the full potential of Unreal Engine with our comprehensive course designed to teach you how to create dynamic and interactive navigation systems using Blueprints. This course focuses on developing three essential components for immersive gameplay: a mini map, a compass system, and a big map system, complete with marker functionality.

    What You’ll Learn:

  • Mini Map System: Discover how to design and implement a functional mini map that enhances player orientation and navigation within your game world.

  • Compass System: Learn to create a real-time compass that guides players, ensuring they stay oriented and on track during their adventures.

  • Big Map System: Develop a comprehensive big map system that provides a broad overview of the game world, allowing players to explore and plan their journeys with ease.

  • Marker System: Master the art of adding markers to your maps to highlight important locations, objectives, or points of interest.

  • Course Highlights:

  • Blueprint-Only Approach: No coding required! Leverage Unreal Engine’s powerful Blueprint system to achieve robust functionality.

  • Hands-On Projects: Build practical systems through guided exercises and real-world scenarios.

  • Step-by-Step Instructions: Follow clear, step-by-step tutorials that make complex concepts easy to understand.

  • Visual and Interactive Learning: Engage with dynamic visuals and interactive elements to enhance your learning experience.

  • Whether you’re a game developer looking to enhance your navigation systems or a hobbyist eager to add depth to your projects, this course provides the tools and knowledge you need to succeed. Elevate your Unreal Engine skills and create compelling, navigable worlds with confidence!

    Prerequisites:

    Basic familiarity with Unreal Engine and its Blueprint system is recommended but not required.

    Enroll now to start building intuitive and engaging navigation systems for your Unreal Engine projects!

    Course Curriculum

    Chapter 1: Big Map System

    Lecture 1: Setup Project File

    Lecture 2: Create Map Image Using 2d Sceen Component

    Lecture 3: Create Big Map Widgey

    Lecture 4: 4 Player Location Into Map

    Lecture 5: Add Ai Character On The Big Map

    Chapter 2: Advanced Point Of Interest System

    Lecture 1: Store All Actor inside Array

    Lecture 2: Create Point Of Interest widget

    Lecture 3: Add Point Of Interest widget On Big Map

    Lecture 4: Add Custom Icon On Point Of Interest Widget.mp4

    Lecture 5: Move POI Widget in To Big Map Widget

    Lecture 6: Set POI Icon Color

    Lecture 7: Fix POI Widget Doesnt Remove After Actor Destroyed

    Lecture 8: Add POI On Difrent Actors

    Chapter 3: Big Map Zoom System

    Lecture 1: Add Scroll Box For Zoom

    Lecture 2: Zoom in And Zoom Out Input

    Lecture 3: Fix POI Location After Zoom In & Out

    Lecture 4: Fix Bluprints Error

    Chapter 4: Fast Travel Systems

    Lecture 1: Create Fast Travel POI With Component

    Lecture 2: Create Conformation Widget Before Fast Travel

    Lecture 3: Close Main Map After Fast Travel

    Lecture 4: Create Loading Screen Before Fastravel

    Chapter 5: Mark Location System

    Lecture 1: Create Marker Actor With Distance Widget

    Lecture 2: Convert Map Click Location To World Location

    Lecture 3: Fix Marker Dosent Show up After Spawn

    Lecture 4: Remove Marker From Map Actor Variable After Destroyed

    Lecture 5: POI Size Change In Actor Component

    Lecture 6: Fill Big Map Entire Screen

    Lecture 7: Animated Marker

    Chapter 6: Compass System

    Lecture 1: Create Compass Widget

    Lecture 2: Compass Math Logic

    Lecture 3: Compass POI Widget With Metarial Instance

    Lecture 4: Compass POI Math System

    Lecture 5: Compass POI Optimization And Bug Fix

    Chapter 7: Mini Map System

    Lecture 1: Create Minimap Widget

    Lecture 2: Create Dynamic Material For Mini Map

    Lecture 3: Update Player Location In To Dynamic Material

    Lecture 4: Add POI icon On Minimap Widget

    Lecture 5: Get Distance Between Player And Owner Actor

    Lecture 6: Clamp Icons In To Minimap Area

    Lecture 7: Icon Static Logic Setup

    Lecture 8: Fix MiniMap POI Error

    Chapter 8: Optimize Map System

    Lecture 1: Optimize Actor Component

    Lecture 2: Create Function To Show All Map Icon

    Lecture 3: Create Function To Show All New Icons

    Lecture 4: Create Function For Fast Travel System

    Chapter 9: Make Dynamic Map System

    Lecture 1: Setup Big Map Dynamicly

    Lecture 2: Setup Mini Map Dynamicly.mp4

    Lecture 3: Create New Level For Map

    Lecture 4: Add Map System In To New level

    Chapter 10: Migrate Map System To A New Project

    Lecture 1: Migrate Map System To A New Project

    Chapter 11: New Icons With Quest System

    Lecture 1: Import New Icons

    Lecture 2: Create Quest Actor With Marker

    Lecture 3: Modify Component And POI Widget

    Instructors

  • Unreal Engine 5- Mini Maps Compass and Marker Systems  No.2
    Kalponic Studio
    Hello I’m Mahadi a creative enthusiast for game development
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