Unity for kids
- Development
- May 07, 2025

Unity for kids, available at $59.99, has an average rating of 4.45, with 50 lectures, based on 126 reviews, and has 552 subscribers.
You will learn about How to use Unity software How to import and use packages This course is ideal for individuals who are Young students who want to start making games in Unity It is particularly useful for Young students who want to start making games in Unity.
Enroll now: Unity for kids
Summary
Title: Unity for kids
Price: $59.99
Average Rating: 4.45
Number of Lectures: 50
Number of Published Lectures: 46
Number of Curriculum Items: 50
Number of Published Curriculum Objects: 46
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
Who Should Attend
Target Audiences
In this course we are going to build a 2D Galaxy Fighter game project.
We are going to learn how to set up a project, import packages and design our level.
The aim of this course is to get familiar with Unity, get a basic understanding of windows and most used elements available in Unity engine so that it’s easier to get on with following programming courses.
There are about twenty lessons to complete this project. Each lesson has some package or assets to download and import.
We will cover how to create scenes, add UI elements ( User Interface which is: text, button, input field, etc).
In this course we will make it possible to create as many levels as you wish. You will have a chance to add many different enemies to the scene and tweak some parameters to change the behaviour of this enemy. You can download and import different graphics, audio files, change colors and texts to make this game unique.
We are going to add enemies:
basic shooting enemy which can move up and down or travel towards the player,
kamikaze enemy which will follow the player and try to collide with it
Boss enemy which has some animations, different bullets and will allow player to move on only when it get’s destroyed
Canon shooter which can’t be destroyed
Stone shooter which once triggered, starts shooting burning stones.
We can build our game and give it to our friends to play.
There will be lots of fun,
Hope you will like making games as much as I do 馃槈
See you in the course.
Matt
Course Curriculum
Chapter 1: Galaxy Fighter 2022
Lecture 1: About the course
Lecture 2: Getting tools and starting a new project
Lecture 3: Panels overview
Lecture 4: Scenes
Lecture 5: Layers
Lecture 6: Packages
Lecture 7: Level
Lecture 8: Main Menu
Lecture 9: Prefabs, changes in the game
Lecture 10: Player
Lecture 11: Game progress package 09
Lecture 12: Player shooting
Lecture 13: Player Granades and Engine Flames
Lecture 14: Teleport
Lecture 15: Game progress package 12
Lecture 16: Shooting enemy
Lecture 17: Game over menu
Lecture 18: The Moon
Lecture 19: Game progress package 15 The Moon
Lecture 20: Kamikaze
Lecture 21: Game progress package 16 Kamikaze
Lecture 22: Canon shooter
Lecture 23: Game progress package 17 Canon shooter
Lecture 24: Stone shooter
Lecture 25: Game progress package 18 Stone shooter
Lecture 26: Boss enemy
Lecture 27: Game progress package 19 Boss
Lecture 28: Next Level
Lecture 29: Build the game
Chapter 2: Galactic Fighter old version
Lecture 1: Old version info
Lecture 2: Introduction
Lecture 3: Windows
Lecture 4: Scenes
Lecture 5: Main menu
Lecture 6: Game over menu
Lecture 7: Player Object
Lecture 8: Ground
Lecture 9: Kamikaze enemy
Lecture 10: Sounds
Lecture 11: Teleport
Lecture 12: Canon tower
Lecture 13: Moon
Lecture 14: Stone shooter
Lecture 15: Follower
Lecture 16: Timer
Lecture 17: Exporting the game
Instructors

ASTRAJA INSTITUE
Focus but flexible, go beyond the limits.
Rating Distribution
Frequently Asked Questions
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Can I take my courses with me wherever I go?
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