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Unreal Engine 5 for Beginners- Building a tiny Resource Game

  • Development
  • May 06, 2025
SynopsisUnreal Engine 5 for Beginners: Building a tiny Resource Game,...
Unreal Engine 5 for Beginners- Building a tiny Resource Game  No.1

Unreal Engine 5 for Beginners: Building a tiny Resource Game, available at $84.99, has an average rating of 4.47, with 31 lectures, based on 184 reviews, and has 1207 subscribers.

You will learn about Basic understanding of Unreal Engine 5 Implement custom behavior for game object using Unreal Engine 5 blueprints Using object orientation concepts in Unreal Engine 5 blueprints Importing and using assets like meshes and animations in Unreal 5 Collision detection, handling of user Input in Unreal 5 using the new Enhanced Input System Building User Interfaces in Unreal 5 This course is ideal for individuals who are People that always wanted to get into Game Development with Unreal Engine but dont want to write a first-person shooter game 馃檪 It is particularly useful for People that always wanted to get into Game Development with Unreal Engine but dont want to write a first-person shooter game :).

Enroll now: Unreal Engine 5 for Beginners: Building a tiny Resource Game

Summary

Title: Unreal Engine 5 for Beginners: Building a tiny Resource Game

Price: $84.99

Average Rating: 4.47

Number of Lectures: 31

Number of Published Lectures: 31

Number of Curriculum Items: 31

Number of Published Curriculum Objects: 31

Original Price: 鈧?9.99

Quality Status: approved

Status: Live

What You Will Learn

  • Basic understanding of Unreal Engine 5
  • Implement custom behavior for game object using Unreal Engine 5 blueprints
  • Using object orientation concepts in Unreal Engine 5 blueprints
  • Importing and using assets like meshes and animations in Unreal 5
  • Collision detection, handling of user Input in Unreal 5 using the new Enhanced Input System
  • Building User Interfaces in Unreal 5
  • Who Should Attend

  • People that always wanted to get into Game Development with Unreal Engine but dont want to write a first-person shooter game 馃檪
  • Target Audiences

  • People that always wanted to get into Game Development with Unreal Engine but dont want to write a first-person shooter game 馃檪
  • In this course, we will develop a tiny resource gathering game inspired by famous series like “Anno” or “The Settlers” using Epic鈥檚 fantastic Unreal Engine in Version 5.1. No worries: All lessons have been tested on Version 5.2 as well!

    We will create a simple building placement system and we will have workers like lumbers and masons looking for resources, gathering them and bringing them back home for processing. The resources will be available to build more stuff and so on.

    At the end, we will have 3 resources: gold, wood and stone – gold will be collected in form of taxes paid by citizens living in houses, wood will be collected by lumbers and stone will be collected by masons. Resources like a tree will deplete after some harvesting and the lumber will look for the next tree nearby to continue harvesting.

    We will be using some nice, colorful 3D models from the permanently free section of Epic鈥檚 market place as well as animations available for free on Mixamo.

    All programming will be done using Unreal鈥檚 blueprint editor system. All coding will be done from scratch and we will use highly flexible approaches to have a cool and expandable base system that can easily be extended to other resources, more complex multi-step production chains, etc.

    There鈥檚 no prior coding or Unreal experience needed to follow and understand the lessons, some basic knowledge of programming concepts like collections, loops, if-branches and some understanding of vector math will surely help though.

    You should have access to a reasonable modern and fast computer (running either Windows or Mac OS) as Unreal Engine need some decent computing power to run smoothly.

    Course Curriculum

    Chapter 1: Einf眉hrung

    Lecture 1: Einf眉hrung

    Chapter 2: Installation

    Lecture 1: Install Unreal Engine on Windows

    Lecture 2: Install Unreal Engine on macOS

    Chapter 3: Basic setup and defintions

    Lecture 1: Create Project and first look at Editor

    Lecture 2: Object orientation and inheritance

    Lecture 3: Our first own Blueprint Class

    Lecture 4: Define Goals, Game Design, Organization

    Chapter 4: Camera Movement

    Lecture 1: Camera Movement I

    Lecture 2: Camera Movement II

    Lecture 3: Camera Movement III

    Chapter 5: Placing a Building

    Lecture 1: Placing a Building I

    Lecture 2: Placing a Building II

    Lecture 3: Placing a Building III

    Chapter 6: Create Lumber

    Lecture 1: Create Lumber I

    Lecture 2: Create Lumber II

    Lecture 3: Create Lumber III

    Lecture 4: Create Lumber IV

    Lecture 5: Create Lumber V

    Lecture 6: Create Lumber VI

    Chapter 7: Create Mason

    Lecture 1: Create Mason

    Chapter 8: Create Game UI

    Lecture 1: Create Build Menu

    Lecture 2: Create Resource Bar I

    Lecture 3: Create Resource Bar II

    Chapter 9: Houses & Tax Payers

    Lecture 1: Create House & Tax Payers

    Chapter 10: Resource System

    Lecture 1: Pay for Buildings

    Lecture 2: Depleting I

    Lecture 3: Depleting II

    Chapter 11: Beautify & Summary

    Lecture 1: Beautify I

    Lecture 2: Beautify II

    Lecture 3: Beautify III

    Lecture 4: Sum it up

    Instructors

  • Unreal Engine 5 for Beginners- Building a tiny Resource Game  No.2
    Steffen Blass app affairs GmbH
    Software-Entwickler & Teilzeit-Nerd
  • Rating Distribution

  • 1 stars: 2 votes
  • 2 stars: 1 votes
  • 3 stars: 12 votes
  • 4 stars: 57 votes
  • 5 stars: 112 votes
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