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COMPLETE FIRST-THIRD PERSON COURSE IN UNITY 2024 _ BEGINNERS

  • Development
  • Apr 29, 2025
SynopsisCOMPLETE FIRST-THIRD PERSON COURSE IN UNITY 2024 _ BEGINNERS,...
COMPLETE FIRST-THIRD PERSON COURSE IN UNITY 2024 _ BEGINNERS  No.1

COMPLETE FIRST-THIRD PERSON COURSE IN UNITY 2024 _ BEGINNERS, available at $54.99, has an average rating of 5, with 32 lectures, based on 1 reviews, and has 4 subscribers.

You will learn about Students will learn step-by-step how to create any third-person game (from locomotion to shooter) using C# in Unity3D. Students will learn step-by-step how to create any first-person game (from locomotion to shooter) using C# in Unity3D. Students will learn the step-by-step math and physics of C# programming. Students will learn the basics of C# programming step-by-step Students will learn the high level of C# programming step-by-step learn how to work with unity animator layers, parameters, behaviors, and much more learn how to work with Unity interfaces & How to Work with It How to Use our Asset in Unity to Create Any Third Person Character from any model This course is ideal for individuals who are beginners , will learn step by step C# Programming to become expert or beginners, will learn step by step unity input manger, animator, interface, math and physics of programming or intermediates, will improve their skills in C# Programming, Maths & Physics to become expert It is particularly useful for beginners , will learn step by step C# Programming to become expert or beginners, will learn step by step unity input manger, animator, interface, math and physics of programming or intermediates, will improve their skills in C# Programming, Maths & Physics to become expert.

Enroll now: COMPLETE FIRST-THIRD PERSON COURSE IN UNITY 2024 _ BEGINNERS

Summary

Title: COMPLETE FIRST-THIRD PERSON COURSE IN UNITY 2024 _ BEGINNERS

Price: $54.99

Average Rating: 5

Number of Lectures: 32

Number of Published Lectures: 32

Number of Curriculum Items: 32

Number of Published Curriculum Objects: 32

Original Price: $69.99

Quality Status: approved

Status: Live

What You Will Learn

  • Students will learn step-by-step how to create any third-person game (from locomotion to shooter) using C# in Unity3D.
  • Students will learn step-by-step how to create any first-person game (from locomotion to shooter) using C# in Unity3D.
  • Students will learn the step-by-step math and physics of C# programming.
  • Students will learn the basics of C# programming step-by-step
  • Students will learn the high level of C# programming step-by-step
  • learn how to work with unity animator layers, parameters, behaviors, and much more
  • learn how to work with Unity interfaces & How to Work with It
  • How to Use our Asset in Unity to Create Any Third Person Character from any model
  • Who Should Attend

  • beginners , will learn step by step C# Programming to become expert
  • beginners, will learn step by step unity input manger, animator, interface, math and physics of programming
  • intermediates, will improve their skills in C# Programming, Maths & Physics to become expert
  • Target Audiences

  • beginners , will learn step by step C# Programming to become expert
  • beginners, will learn step by step unity input manger, animator, interface, math and physics of programming
  • intermediates, will improve their skills in C# Programming, Maths & Physics to become expert
  • about this course

  • Embark on an exciting journey with our immersive game development mega course, meticulously crafted to empower you in creating captivating third or first-person characters for your games. Gain access to a comprehensive array of top-tier assets, allowing you to personalize your own character controller. The course provides clear and detailed instructions, making the entire process user-friendly and accessible. Whether you’re a novice or an intermediate Unity C# programmer, this course is tailored to elevate your skills to a professional level in-game creation.

  • Here’s a breakdown of what you’ll receive in this mega course:

  • 1. big knowledge of unity programming using C# language

    2. learn the physics and math’s of programming   in Unity

    3. learn how to work with Unity interfaces

    4. learn how to work with unity animator layers, parameters, behaviors, and much more

    5. Lion Studio TPS asset: A top-quality asset to enhance your game development capabilities.

    6. Beginner documentation: Comprehensive materials perfect for those new to game development.

    7. Additional content – Enemy AI Zombie: A valuable addition to enrich your game development experience.

    and much more

  • you can connect with us for any information issues or questions on our discord server

  • Enjoy your learning experience!

    Course Curriculum

    Chapter 1: Introduction To the Course

    Lecture 1: Introduction

    Lecture 2: About The Course

    Chapter 2: Download & Setup Unity & Unity Interface

    Lecture 1: Downloading Unity & Unity Interface

    Chapter 3: Get Our Asset & How to Use It

    Lecture 1: Importing Our Asset into Unity & Setup Your Own Character Model

    Lecture 2: Unity Asset Store and Changing Some Our Asset Models & Animations

    Lecture 3: Setup Deferent Parkour Action in Our Asset

    Chapter 4: Third Person Locomotion

    Lecture 1: Character Customization

    Lecture 2: Setup Player Camera

    Lecture 3: Introduction to Unity Input and Player Movement

    Lecture 4: animator controller set float function and adding the animations to the player

    Lecture 5: add the rolling and animator set bool function

    Lecture 6: add crouching to the player

    Lecture 7: add gravity to the player

    Lecture 8: introduction to unity classes

    Lecture 9: add jumping parameters and animation to the player

    Lecture 10: control the player with joystick – unity input manager

    Chapter 5: Melee Combat System in Unity

    Lecture 1: melee combat walking

    Lecture 2: Scriptable Objects In Unity

    Lecture 3: melee combat attack system

    Lecture 4: melee combat attack system 2

    Lecture 5: melee combat running

    Lecture 6: Melee Combat Dodging

    Chapter 6: Inventory System

    Lecture 1: Inventory System Part 1 _ Inventory UI

    Lecture 2: Inventory System Part 2 _ Coding Inventory

    Chapter 7: Simple Enemy AI Zombie

    Lecture 1: Zombie Locomotion

    Lecture 2: Zombie Attacks and Apply Damage To Player

    Chapter 8: Shooter System In Unity

    Lecture 1: Coding & Adjusting Shooter Weapon

    Chapter 9: More Content Coming For next 3 Months

    Lecture 1: Third Person Shooter System In Unity

    Lecture 2: Third Person Parkour

    Lecture 3: Third Person Climbing

    Lecture 4: Third Person Swimming System in Unity

    Lecture 5: Third Person Magician System in Unity

    Instructors

  • COMPLETE FIRST-THIRD PERSON COURSE IN UNITY 2024 _ BEGINNERS  No.2
    Rabie Haddad
    GAME DEVELOPER, PHYSICS TEACHER
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  • 5 stars: 1 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!