COMPLETE FIRST-THIRD PERSON COURSE IN UNITY 2024 _ BEGINNERS
- Development
- Apr 29, 2025

COMPLETE FIRST-THIRD PERSON COURSE IN UNITY 2024 _ BEGINNERS, available at $54.99, has an average rating of 5, with 32 lectures, based on 1 reviews, and has 4 subscribers.
You will learn about Students will learn step-by-step how to create any third-person game (from locomotion to shooter) using C# in Unity3D. Students will learn step-by-step how to create any first-person game (from locomotion to shooter) using C# in Unity3D. Students will learn the step-by-step math and physics of C# programming. Students will learn the basics of C# programming step-by-step Students will learn the high level of C# programming step-by-step learn how to work with unity animator layers, parameters, behaviors, and much more learn how to work with Unity interfaces & How to Work with It How to Use our Asset in Unity to Create Any Third Person Character from any model This course is ideal for individuals who are beginners , will learn step by step C# Programming to become expert or beginners, will learn step by step unity input manger, animator, interface, math and physics of programming or intermediates, will improve their skills in C# Programming, Maths & Physics to become expert It is particularly useful for beginners , will learn step by step C# Programming to become expert or beginners, will learn step by step unity input manger, animator, interface, math and physics of programming or intermediates, will improve their skills in C# Programming, Maths & Physics to become expert.
Enroll now: COMPLETE FIRST-THIRD PERSON COURSE IN UNITY 2024 _ BEGINNERS
Summary
Title: COMPLETE FIRST-THIRD PERSON COURSE IN UNITY 2024 _ BEGINNERS
Price: $54.99
Average Rating: 5
Number of Lectures: 32
Number of Published Lectures: 32
Number of Curriculum Items: 32
Number of Published Curriculum Objects: 32
Original Price: $69.99
Quality Status: approved
Status: Live
What You Will Learn
Who Should Attend
Target Audiences
about this course
Embark on an exciting journey with our immersive game development mega course, meticulously crafted to empower you in creating captivating third or first-person characters for your games. Gain access to a comprehensive array of top-tier assets, allowing you to personalize your own character controller. The course provides clear and detailed instructions, making the entire process user-friendly and accessible. Whether you’re a novice or an intermediate Unity C# programmer, this course is tailored to elevate your skills to a professional level in-game creation.
Here’s a breakdown of what you’ll receive in this mega course:
1. big knowledge of unity programming using C# language
2. learn the physics and math’s of programming in Unity
3. learn how to work with Unity interfaces
4. learn how to work with unity animator layers, parameters, behaviors, and much more
5. Lion Studio TPS asset: A top-quality asset to enhance your game development capabilities.
6. Beginner documentation: Comprehensive materials perfect for those new to game development.
7. Additional content – Enemy AI Zombie: A valuable addition to enrich your game development experience.
and much more
you can connect with us for any information issues or questions on our discord server
Enjoy your learning experience!
Course Curriculum
Chapter 1: Introduction To the Course
Lecture 1: Introduction
Lecture 2: About The Course
Chapter 2: Download & Setup Unity & Unity Interface
Lecture 1: Downloading Unity & Unity Interface
Chapter 3: Get Our Asset & How to Use It
Lecture 1: Importing Our Asset into Unity & Setup Your Own Character Model
Lecture 2: Unity Asset Store and Changing Some Our Asset Models & Animations
Lecture 3: Setup Deferent Parkour Action in Our Asset
Chapter 4: Third Person Locomotion
Lecture 1: Character Customization
Lecture 2: Setup Player Camera
Lecture 3: Introduction to Unity Input and Player Movement
Lecture 4: animator controller set float function and adding the animations to the player
Lecture 5: add the rolling and animator set bool function
Lecture 6: add crouching to the player
Lecture 7: add gravity to the player
Lecture 8: introduction to unity classes
Lecture 9: add jumping parameters and animation to the player
Lecture 10: control the player with joystick – unity input manager
Chapter 5: Melee Combat System in Unity
Lecture 1: melee combat walking
Lecture 2: Scriptable Objects In Unity
Lecture 3: melee combat attack system
Lecture 4: melee combat attack system 2
Lecture 5: melee combat running
Lecture 6: Melee Combat Dodging
Chapter 6: Inventory System
Lecture 1: Inventory System Part 1 _ Inventory UI
Lecture 2: Inventory System Part 2 _ Coding Inventory
Chapter 7: Simple Enemy AI Zombie
Lecture 1: Zombie Locomotion
Lecture 2: Zombie Attacks and Apply Damage To Player
Chapter 8: Shooter System In Unity
Lecture 1: Coding & Adjusting Shooter Weapon
Chapter 9: More Content Coming For next 3 Months
Lecture 1: Third Person Shooter System In Unity
Lecture 2: Third Person Parkour
Lecture 3: Third Person Climbing
Lecture 4: Third Person Swimming System in Unity
Lecture 5: Third Person Magician System in Unity
Instructors

Rabie Haddad
GAME DEVELOPER, PHYSICS TEACHER
Rating Distribution
Frequently Asked Questions
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You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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