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Learn to Create Mobile Third Person Shooter with Unity C#

  • Development
  • Apr 29, 2025
SynopsisLearn to Create Mobile Third Person Shooter with Unity &...
Learn to Create Mobile Third Person Shooter with Unity C#  No.1

Learn to Create Mobile Third Person Shooter with Unity & C#, available at $54.99, has an average rating of 4.6, with 61 lectures, based on 34 reviews, and has 356 subscribers.

You will learn about Mobile 3D Game Development Android 3D Game Development iOS 3D Game Development Mobile Third Person Shooter TPS Player Controller Implement Player Teammates AI Implement Enemies AI Implement Enemies Teammates AI Blue Team AI (Enemies) Red Team AI (Player and Its Team Mates) PUBG Mobile TDM Warehouse Game Clone with AI based Enemies Characters Counter Strike || CS Strike Mobile TDM Warehouse Game Clone with AI based Enemies Characters Team Players System and Ai and much more. This course is ideal for individuals who are Anyone who wants to learn 3d Mobile Game Development or Anyone who wants to learn and become professional Mobile Game Developer It is particularly useful for Anyone who wants to learn 3d Mobile Game Development or Anyone who wants to learn and become professional Mobile Game Developer.

Enroll now: Learn to Create Mobile Third Person Shooter with Unity & C#

Summary

Title: Learn to Create Mobile Third Person Shooter with Unity & C#

Price: $54.99

Average Rating: 4.6

Number of Lectures: 61

Number of Published Lectures: 61

Number of Curriculum Items: 61

Number of Published Curriculum Objects: 61

Original Price: $19.99

Quality Status: approved

Status: Live

What You Will Learn

  • Mobile 3D Game Development
  • Android 3D Game Development
  • iOS 3D Game Development
  • Mobile Third Person Shooter TPS Player Controller
  • Implement Player Teammates AI
  • Implement Enemies AI
  • Implement Enemies Teammates AI
  • Blue Team AI (Enemies)
  • Red Team AI (Player and Its Team Mates)
  • PUBG Mobile TDM Warehouse Game Clone with AI based Enemies Characters
  • Counter Strike || CS Strike Mobile TDM Warehouse Game Clone with AI based Enemies Characters
  • Team Players System and Ai
  • and much more.
  • Who Should Attend

  • Anyone who wants to learn 3d Mobile Game Development
  • Anyone who wants to learn and become professional Mobile Game Developer
  • Target Audiences

  • Anyone who wants to learn 3d Mobile Game Development
  • Anyone who wants to learn and become professional Mobile Game Developer
  • In this course you will learn and make 3d tps third person shooter game using unity 3d game engine for the android smart phones and iphones. Third-person shooter ( TPS) is a subgenre of 3D shooter games in which the gameplay consists primarily of shooting. It is closely related to first-person shooters, but with the player character visible on-screen during play.

    Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Inc.’s Worldwide Developers Conference as a Mac OS X-exclusive game engine. The engine has since been gradually extended to support a variety of desktop, mobile, console and virtual reality platforms. It is particularly popular for iOS and Android mobile game development. Unity is so much more than the world’s best real-time development platform – it’s also a robust ecosystem designed to enable your success.

    Games are produced through the software development process. Games are developed as a creative outlet and to generate profit. Game making is considered both art and science. Development is normally funded by a publisher. Well-made games bring profit more readily.

    The 7 steps to creating a mobile game are: Make your plan. Choose your software. Learn your programming language. Start your project. Implement your graphics. Elevate your play. Release your game. Every person these days has a mobile phone, so it’s no surprise the mobile game market has skyrocketed.

    Course Curriculum

    Chapter 1: Introduction

    Lecture 1: Introduction

    Chapter 2: Game Assets

    Lecture 1: Game Assets

    Chapter 3: Create Project & Setup Game 3D Environment

    Lecture 1: Creating & Setting up project

    Lecture 2: Importing Assets

    Lecture 3: Setting up environment

    Chapter 4: Mobile iOS & Android TPS Player Controller

    Lecture 1: Adding Player Character

    Lecture 2: Adding CineMachine

    Lecture 3: Adding basic player movement

    Lecture 4: Rotating player using script

    Lecture 5: Making enemy turning smooth

    Lecture 6: Rotating player in direction of camera

    Lecture 7: Adding gravity

    Lecture 8: Adding jumping to player

    Lecture 9: Spriting to player

    Lecture 10: Player animator controller

    Lecture 11: Adding animations to player

    Chapter 5: Mobile TPS Rifle Controller

    Lecture 1: Shooting using RayCast

    Lecture 2: Adding crosshair and Switching cameras

    Lecture 3: Giving damage to random object

    Lecture 4: Adding FireCharge to rifle

    Lecture 5: Mag and Ammo system

    Lecture 6: Rifle Animations

    Lecture 7: Adding rifle animations

    Lecture 8: Adding Muzzle Spark

    Lecture 9: Adding impact effect

    Chapter 6: Enemy & Enemys Teammates Controller & AI

    Lecture 1: Adding enemy and baking environment

    Lecture 2: Importing weapons for enemy

    Lecture 3: Enemy chasing state system

    Lecture 4: Shooting state for enemy

    Lecture 5: Enemy giving damage to player

    Lecture 6: player damaging enemy

    Lecture 7: Respawning enemy

    Lecture 8: Animation for enemy

    Lecture 9: Adding animations to enemy

    Lecture 10: Attaching rifle to enemy

    Lecture 11: Adding more enemies

    Lecture 12: Adding more enemies

    Chapter 7: Player AI

    Lecture 1: Player AI

    Lecture 2: Add MuzzleSpark to Player AI and Enemy AI

    Lecture 3: Adding Player team mates

    Chapter 8: Game Sound System

    Lecture 1: Player footsteps

    Lecture 2: Player AI footsteps

    Lecture 3: Shooting sound

    Lecture 4: Player AI Shooting sound

    Lecture 5: Enemy footsteps

    Chapter 9: Player UI

    Lecture 1: Player Health bar

    Lecture 2: Adding rifle UI

    Lecture 3: Rifle UI Script

    Lecture 4: Fixing Player AI and Enemy AI

    Lecture 5: Score Manager UI

    Lecture 6: Score Manager Script

    Lecture 7: Resetting score

    Chapter 10: Mobile Inputs Controller | Mobile JoyStick Controller

    Lecture 1: Player joystick

    Lecture 2: Sprint joystick

    Lecture 3: Adding fire button

    Lecture 4: Aim button

    Lecture 5: Camera movement using touch

    Lecture 6: Jump button

    Lecture 7: Testing game on mobile

    Chapter 11: Congratulations – Course Finished

    Lecture 1: Where to Go from Here

    Lecture 2: Thank you

    Instructors

  • Learn to Create Mobile Third Person Shooter with Unity C#  No.2
    WITS Gaming
    Game Development Company
  • Rating Distribution

  • 1 stars: 1 votes
  • 2 stars: 1 votes
  • 3 stars: 0 votes
  • 4 stars: 9 votes
  • 5 stars: 23 votes
  • Frequently Asked Questions

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    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!