Unreal Engine 5 Learn to Make a Professional Main Menu
- Development
- Apr 28, 2025

Unreal Engine 5 – Learn to Make a Professional Main Menu, available at $59.99, has an average rating of 4.52, with 11 lectures, based on 465 reviews, and has 2930 subscribers.
You will learn about How to use Widget Blueprint to make UI menus How to animate widgets to give your game a professional touch How to make a working settings menu that adjust your games graphics settings How to make a main menu This course is ideal for individuals who are Game developers looking to create simple, yet elegant menus for their games It is particularly useful for Game developers looking to create simple, yet elegant menus for their games.
Enroll now: Unreal Engine 5 – Learn to Make a Professional Main Menu
Summary
Title: Unreal Engine 5 – Learn to Make a Professional Main Menu
Price: $59.99
Average Rating: 4.52
Number of Lectures: 11
Number of Published Lectures: 11
Number of Curriculum Items: 11
Number of Published Curriculum Objects: 11
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
Who Should Attend
Target Audiences
In this course I’ll show you the easiest way to create a professional main menu for your game. The menu we’ll be creating is nearly identical to the menus I’ve created for my own video games like Cloud Climber, and My Friend is a Raven, which have been played by hundreds of thousands of people. That means these tools and techniques are “battle tested” and have proven themselves in a professional setting!
This course acts as a great starting point for anyone who is unfamiliar with UE5s Widget Blueprint system, and will get you up to speed on all the settings, navigation, and common errors that you’ll run into, and how to fix them. By the time you’re done with this 1.5 hour course, you’ll not only have created an animated main menu, with a fully functioning graphics settings menu, but you’ll also have the knowledge you need to start creating many other kinds of menus and widgets for your games!
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This course is targeted at Unreal Engine users who already have a little bit of experience in UE4 or 5. You don’t need to be a highly advanced programmer, creating your own triple A games, but I won’t be explain the basics of UE5 in this course. I’ll be skipping over things like installing the engine, navigating the engine, and won’t be explaining the basics of Blueprint either. This way, we can hop straight into the fun of learning about widgets and menus!
Course Curriculum
Chapter 1: How to create a main menu, and settings menu system
Lecture 1: Creating a new level
Lecture 2: Cleaning and prepping our Level
Lecture 3: Animating and setting our camera view
Lecture 4: Widget Blueprint basics, and creating our menu background
Lecture 5: Creating our menu buttons
Lecture 6: Animating our menu buttons
Lecture 7: Explaining Hit Tests and programming our Quit button
Lecture 8: Programming our Play button
Lecture 9: Creating our settings menu
Lecture 10: Integrating the settings menu and main menu
Lecture 11: Conclusion
Instructors

Gavin Eisenbeisz
Indie Game Developer
Rating Distribution
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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