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Unreal Engine 5 VFX for Games Stylized Explosion

  • Development
  • Apr 27, 2025
SynopsisUnreal Engine 5 – VFX for Games – Stylized Explos...
Unreal Engine 5 VFX for Games Stylized Explosion  No.1

Unreal Engine 5 – VFX for Games – Stylized Explosion, available at $79.99, has an average rating of 4.95, with 49 lectures, 12 quizzes, based on 18 reviews, and has 285 subscribers.

You will learn about Learn Niagara particle system. Learn how to create a Stylized Explosion. Learn Material Editor for stylized visual effects. Learn Visual Effects for Games. Learn how to create textures by hand and with Material Maker. This course is ideal for individuals who are Game Developers or Unreal Engine Beginners or Veterans or Unity Beginners or Veterans or VFX Beginners or Programmers or Illustrators or 3D Generalists or Digital Artists in General It is particularly useful for Game Developers or Unreal Engine Beginners or Veterans or Unity Beginners or Veterans or VFX Beginners or Programmers or Illustrators or 3D Generalists or Digital Artists in General.

Enroll now: Unreal Engine 5 – VFX for Games – Stylized Explosion

Summary

Title: Unreal Engine 5 – VFX for Games – Stylized Explosion

Price: $79.99

Average Rating: 4.95

Number of Lectures: 49

Number of Quizzes: 12

Number of Published Lectures: 49

Number of Published Quizzes: 12

Number of Curriculum Items: 63

Number of Published Curriculum Objects: 63

Original Price: $199.99

Quality Status: approved

Status: Live

What You Will Learn

  • Learn Niagara particle system.
  • Learn how to create a Stylized Explosion.
  • Learn Material Editor for stylized visual effects.
  • Learn Visual Effects for Games.
  • Learn how to create textures by hand and with Material Maker.
  • Who Should Attend

  • Game Developers
  • Unreal Engine Beginners or Veterans
  • Unity Beginners or Veterans
  • VFX Beginners
  • Programmers
  • Illustrators
  • 3D Generalists
  • Digital Artists in General
  • Target Audiences

  • Game Developers
  • Unreal Engine Beginners or Veterans
  • Unity Beginners or Veterans
  • VFX Beginners
  • Programmers
  • Illustrators
  • 3D Generalists
  • Digital Artists in General
  • Get ready to create Stylized Explosions in Unreal Engine 5with Niagara!

    Embark on this adventure to build unique explosions for games and dive into the creation of stylized effects. With this techniques you can create a variety of effects and improve your portfolio or your Game Development skills!

    We will have quick overview of Niagara with a sparks exercise. Then we will move on to the epic process of creating a Stylized Explosion!

    With this course you will also learn:

    1) How to create simple and advanced Material/Shadertechniques like Pan, Masks, Distortions, Erosions and more;

    2) Create original Textures from scratchand 3D Meshes;

    3) How to use Material Maker to create unique procedural node-based textures;

    4) How to create hand-painted Flipbook animations;

    5) VFX techniques that work in VR;

    6) Create Stylized Smoke;

    7) Improve your skills as a Game Developer.

    We will have a look at the workflow of the Material Editor and see how to combine it with Niagarato create fantastic Real-Time visual effects for games!

    What are you waiting for? You can learn Stylized VFX for games right now! It will take you from a Beginner standpoint to an Intermediate level in Unreal Engine Visual Effects. Plus you will learn cool tips & tricks and get familiar with the Unreal Engine Niagara, a powerful tool!

    Course made with Unreal Engine 5.3. Compatible with more versions too.

    A great addition to your portfolio or a great start! Join now!

    Course Curriculum

    Chapter 1: Introduction

    Lecture 1: Introduction

    Chapter 2: Project and Niagara Overview

    Lecture 1: Download Project

    Lecture 2: Niagara Overview Part 1

    Lecture 3: Niagara Overview Part 2 – Sparks Emitters

    Lecture 4: Niagara Overview Part 3 – Sparks System

    Chapter 3: Stylized Explosion

    Lecture 1: Explosion Studies / Pre-Production

    Lecture 2: Starting the Explosion

    Lecture 3: Explosion Mesh

    Lecture 4: Erosion Material Part 1 – Material Basics and Voronoi

    Lecture 5: Erosion Material Part 2 – Voronoi Functions and Material Instance

    Lecture 6: Erosion Material Part 3 – Erosion and Dynamic Parameters

    Lecture 7: Explosion Aspect

    Lecture 8: Explosion Body

    Lecture 9: Particles Impact

    Lecture 10: Particles Floating

    Lecture 11: Ring Smoke Mesh

    Lecture 12: Ring Mesh Emitter

    Lecture 13: Ring Smoke Texture

    Lecture 14: Texture Erosion Material Part 1 – Pan and Tiling

    Lecture 15: Texture Erosion Material Part 2 – Color and Erosion

    Lecture 16: Smoke Waves

    Lecture 17: Impact Waves

    Lecture 18: Impact Flipbook Part 1 – Frame 3

    Lecture 19: Impact Flipbook Part 2 – Frame 1 and 2

    Lecture 20: Impact Flipbook Part 3 – Last Frame and Export

    Lecture 21: Applying Impact Flipbook Part 1

    Lecture 22: Applying Impact Flipbook Part 2

    Lecture 23: Material Maker Overview

    Lecture 24: Ground Crack Texture Part 1 – Voronoi Nodes

    Lecture 25: Ground Crack Texture Part 2 – Noise Nodes

    Lecture 26: Ground Crack Texture Part 3 – Glow and Export

    Lecture 27: Applying Ground Crack Part 1

    Lecture 28: Applying Ground Crack Part 2

    Lecture 29: Ground Mark Texture

    Lecture 30: Applying Ground Mark

    Lecture 31: Smoke Trail Mesh

    Lecture 32: Applying Smoke Trail Mesh

    Lecture 33: Texture Erosion Material Part 3 – Mask

    Lecture 34: Smoke Trail Improvements

    Lecture 35: Texture Erosion Material Part 4 – Distortion

    Lecture 36: Ring 02 Mesh

    Lecture 37: Orange Floating Rings

    Lecture 38: Particle Trails Part 1

    Lecture 39: Particle Trails Part 2

    Lecture 40: Shockwave

    Lecture 41: Adjustments Part 1

    Lecture 42: Adjustments Part 2

    Lecture 43: Color Variations

    Chapter 4: Conclusion

    Lecture 1: Conclusion

    Instructors

  • Unreal Engine 5 VFX for Games Stylized Explosion  No.2
    Gabriel Aguiar
    VFX Artist
  • Rating Distribution

  • 1 stars: 0 votes
  • 2 stars: 0 votes
  • 3 stars: 1 votes
  • 4 stars: 2 votes
  • 5 stars: 15 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!