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Complete Python Programming 2020- Beginner to Advanced

  • Development
  • Apr 26, 2025
SynopsisComplete Python Programming 2020: Beginner to Advanced, avail...
Complete Python Programming 2020- Beginner to Advanced  No.1

Complete Python Programming 2020: Beginner to Advanced, available at $44.99, has an average rating of 3.7, with 164 lectures, based on 498 reviews, and has 25164 subscribers.

You will learn about All dimension of Python from variables, functions, loops and libraries to Object-Oriented Programming (OOP), Object Oriented Mapper (ORM) and Data science Complex features and topics of Python such as Comprehensions, Decorators, Literal Quarries and Magic codes Create games with Python such as Fizz-buzz game, dungeon game and guess word game Create apps with Python such as reminder app and shopping list app Do Data Mining, Image Processing, Machine Learning and Artificial Intelligence(AI) projects with Python Do professional programming in professional teams and groups Work with SQL Alchemy Design tests and do error debugging Work with Integrated Development Environments (IDEs) Work with Git Bash and Linux Commands This course is ideal for individuals who are People who don’t have any background on Python programming or Those who are at beginner level and want to become professional Python programmer or Those programmer who want to switch to Python language or ? People who want to do data mining, machine learning, image processing, implement websites, work with APIs, work with artificial intelligence with Python It is particularly useful for People who don’t have any background on Python programming or Those who are at beginner level and want to become professional Python programmer or Those programmer who want to switch to Python language or ? People who want to do data mining, machine learning, image processing, implement websites, work with APIs, work with artificial intelligence with Python.

Enroll now: Complete Python Programming 2020: Beginner to Advanced

Summary

Title: Complete Python Programming 2020: Beginner to Advanced

Price: $44.99

Average Rating: 3.7

Number of Lectures: 164

Number of Published Lectures: 164

Number of Curriculum Items: 164

Number of Published Curriculum Objects: 164

Original Price: $199.99

Quality Status: approved

Status: Live

What You Will Learn

  • All dimension of Python from variables, functions, loops and libraries to Object-Oriented Programming (OOP), Object Oriented Mapper (ORM) and Data science
  • Complex features and topics of Python such as Comprehensions, Decorators, Literal Quarries and Magic codes
  • Create games with Python such as Fizz-buzz game, dungeon game and guess word game
  • Create apps with Python such as reminder app and shopping list app
  • Do Data Mining, Image Processing, Machine Learning and Artificial Intelligence(AI) projects with Python
  • Do professional programming in professional teams and groups
  • Work with SQL Alchemy
  • Design tests and do error debugging
  • Work with Integrated Development Environments (IDEs)
  • Work with Git Bash and Linux Commands
  • Who Should Attend

  • People who don’t have any background on Python programming
  • Those who are at beginner level and want to become professional Python programmer
  • Those programmer who want to switch to Python language
  • ? People who want to do data mining, machine learning, image processing, implement websites, work with APIs, work with artificial intelligence with Python
  • Target Audiences

  • People who don’t have any background on Python programming
  • Those who are at beginner level and want to become professional Python programmer
  • Those programmer who want to switch to Python language
  • ? People who want to do data mining, machine learning, image processing, implement websites, work with APIs, work with artificial intelligence with Python
  • Above and Beyond of Python Programming..!

    If you are a beginner but you want to be advanced in Python, and if you want to develop your skills and become master of it to do Machine Learning, Data Science or Artificial Intelligence (AI) projects, absolutely Python Programming Masterclass: beginner to professional is one of the best possible options.

    This course was designed for all who do not have any background but want to learn Python very well and do professional and real-world projects. So you will learn Python from installing on your system to professional concepts, functions, and codes. In this course, the approach is simple: learning useful and practical techniques and tools. So we avoid wasting our time on useless concepts which are not used in real projects. This course teaches you every dimension of Python in which you learn how to use special methods, codes, and tricks to have write complex codes with least codes and finally create professional programs, apps, and games. Generally, some of the topics and concepts you learn in this course are as the following:

    · Functions

    · Variables

    · Rules of coding

    · Error debugging

    · Different Python data types such as numbers, strings, lists, slices, dictionaries, tuples, sets, etc.

    · Python logic such as loops, conditions, exception, inputs, outputs, etc.

    · Integrated Development Environments (IDEs) such as Intellisense, Autopep 8, themes, shortcuts, tricks of Visual Studio Code, internal terminals, Installing Git Bash for Linux systems, Plugins, tools, etc.

    · Object-Oriented Systems in Python such as attributes, methods, self, parent, super, magic methods, yields, class method, static, organizing codes, etc.

    · Designing tests in Python such as Doctests, unit tests, etc.

    · Comprehensions

    · Decorators

    · Image editing

    · Date and time

    · First-class citizens and working with some special functions such as map function, filter function, reduce function, etc.

    · Data science

    · Regular Expression (regex)

    · Object-Oriented Mapper (ORM)

    · Json and CSV files

    · SQL Alchemy

    · Text processing

    · And much more..!

    Above all, there are many challenges and exercises in this course which takes you in the depth of Python and real-world projects. Some of these projects are as the following:

    · Creating  reminder app

    · Creating  shopping list app

    · Creating Fizz-buzz game

    · Creating Dungeon game

    · Guess number game

    · Guess word game

    By the end of this course you will be able to:

    · Implement websites

    · Design and create games

    · Work with Objet-oriented system

    · Design software

    · Design complex algorithms

    · Do Data mining

    · Work with Artificial intelligence systems

    · Do image processing

    · Work Web crawler

    · Work with APIs

    Just give it a try and enjoy the result….

    Course Curriculum

    Chapter 1: Basic of Python

    Lecture 1: Course description

    Lecture 2: Introduction to Python

    Lecture 3: Python Installation in Windows

    Lecture 4: Introducing Text Editors of Python

    Lecture 5: Variables in Python

    Lecture 6: functions in Python

    Lecture 7: Coding Style in Python

    Lecture 8: Working with Shell to Open Python Files

    Lecture 9: Python Package Manager (pip)

    Lecture 10: Virtual Environment

    Chapter 2: Python Data Types

    Lecture 1: Numbers

    Lecture 2: Strings

    Lecture 3: Lists

    Lecture 4: Changing Lists to Strings and Vice Versa

    Lecture 5: Working with Subscripts

    Chapter 3: Logic in Python

    Lecture 1: Literal Booleans

    Lecture 2: Conditional Operators of Python

    Lecture 3: If Else Commands of Python

    Lecture 4: *In* Keyword in Python

    Lecture 5: Conditional Loops in Python

    Lecture 6: Getting Input from User and Printing the Output

    Lecture 7: Exception Management

    Chapter 4: Creating Shopping List App

    Lecture 1: Shopping List App

    Lecture 2: Code Refactoring

    Lecture 3: Conclusion

    Chapter 5: Creating Guess Number Game

    Lecture 1: Guess Number Game

    Lecture 2: Random Library

    Lecture 3: Creating the Second Version of Game

    Lecture 4: Conclusion

    Chapter 6: Creating Guess Word Game

    Lecture 1: Guess Word Game (Part 1)

    Lecture 2: Guess Word Game (Part 2)

    Chapter 7: Integrated Development Environment (IDE)

    Lecture 1: How to Setup proper IDE

    Lecture 2: Creating a Project

    Lecture 3: Running a Project

    Lecture 4: Tools

    Lecture 5: Plugins

    Lecture 6: Theme

    Lecture 7: Internal Terminals

    Lecture 8: Installing Git Bash and Working With Linux Commands in Windows

    Lecture 9: Shortcuts of Visual Studio Code

    Lecture 10: Saving common codes in Visual Studio Code

    Lecture 11: Files in Python

    Lecture 12: Intellisense in Visual Studio Code

    Lecture 13: Search in Visual Studio Code (Primary and Advanced)

    Lecture 14: Installing Auto pep 8 in Visual Studio Code for Observing the Rules of Pep 8

    Lecture 15: Markdown In Visual Studio Code

    Lecture 16: Tricks of Visual Studio Code

    Lecture 17: Conclusion

    Chapter 8: Working with Python Data Types (List)

    Lecture 1: What is List Data Type?

    Lecture 2: Working with List Functions in Python

    Chapter 9: Working with Python Data Types (Slice)

    Lecture 1: What is Slice Data Type?

    Lecture 2: Iterating From Right to Left Using Slice

    Lecture 3: Removing Several Members of Slice at a Same Time

    Chapter 10: Working with Python Data Types

    Lecture 1: What is Dictionary Data Type?

    Lecture 2: Working with Dictionaries

    Lecture 3: Working with Dictionary Functions

    Lecture 4: Iterating Dictionaries

    Lecture 5: Packing and Unpacking in Dictionary

    Chapter 11: Working with Python Data Types (Tuple)

    Lecture 1: What is Tuple Data Type?

    Lecture 2: Packing

    Chapter 12: Working with Python Data Types (Set)

    Lecture 1: What is Set Data Type?

    Lecture 2: Mathematical Operations in Python

    Chapter 13: Creating Dungeon Game

    Lecture 1: Introducing the Process of Dungeon Game

    Lecture 2: Designing the Process of Game and The Diving it Into 4 Parts

    Lecture 3: Game Creation – Part 1

    Lecture 4: Game Creation – Part 2

    Lecture 5: Game Creation – Part 3

    Lecture 6: Game Creation – Part 4

    Chapter 14: Object Oriented Programming (OOP)

    Lecture 1: What is Object Oriented Programming (OOP)?

    Lecture 2: Basics of OOP

    Lecture 3: Attributes – Part 1

    Lecture 4: Attributes – Part 2

    Lecture 5: Methods

    Lecture 6: Self

    Lecture 7: Parameters of Method

    Lecture 8: Constructor

    Lecture 9: Inheritance and Parent

    Lecture 10: Super

    Lecture 11: Organizing codes

    Lecture 12: Solving the problem of version of Python

    Lecture 13: Special Methods

    Lecture 14: Magic Method 1

    Lecture 15: Magic Method 2

    Lecture 16: Yield Generator

    Lecture 17: NEW Magic Method

    Lecture 18: Getattribute

    Instructors

  • Complete Python Programming 2020- Beginner to Advanced  No.2
    Mostafa Bigdeli
    Marketing Specialist and Programmer
  • Complete Python Programming 2020- Beginner to Advanced  No.3
    Milad Ahmadi
    Professional Programmer
  • Rating Distribution

  • 1 stars: 25 votes
  • 2 stars: 25 votes
  • 3 stars: 91 votes
  • 4 stars: 187 votes
  • 5 stars: 170 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!