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Build Weapons Automatically Unity . Fantasy Edition

  • Development
  • Apr 25, 2025
SynopsisBuild Weapons Automatically Unity . Fantasy Edition, availabl...
Build Weapons Automatically Unity . Fantasy Edition  No.1

Build Weapons Automatically Unity . Fantasy Edition, available at $19.99, has an average rating of 3.5, with 58 lectures, based on 8 reviews, and has 232 subscribers.

You will learn about Build weapons in 1 click and use them in any Unity projects. Understand how to modify the weapons to come up with new and uniques ones. Equip the weapons on any characters to use in your games. This course is ideal for individuals who are gamers or game enthusiats or graphic designers or computer students or MMO players or cool kids It is particularly useful for gamers or game enthusiats or graphic designers or computer students or MMO players or cool kids.

Enroll now: Build Weapons Automatically Unity . Fantasy Edition

Summary

Title: Build Weapons Automatically Unity . Fantasy Edition

Price: $19.99

Average Rating: 3.5

Number of Lectures: 58

Number of Published Lectures: 58

Number of Curriculum Items: 58

Number of Published Curriculum Objects: 58

Original Price: $199.99

Quality Status: approved

Status: Live

What You Will Learn

  • Build weapons in 1 click and use them in any Unity projects. Understand how to modify the weapons to come up with new and uniques ones.
  • Equip the weapons on any characters to use in your games.
  • Who Should Attend

  • gamers
  • game enthusiats
  • graphic designers
  • computer students
  • MMO players
  • cool kids
  • Target Audiences

  • gamers
  • game enthusiats
  • graphic designers
  • computer students
  • MMO players
  • cool kids
  • What you see here in the Unity editor is a system that lets you create an unlimited amount of weapons in just one click!

    This course will teach you every single step to build and use this fantastic program weapon builder. You will be able to make all types of swords, axes, maces, hammers, magic staffs and much more.

    All steps are shown to you in the video lectures, and as a bonus, you get the completed project.

    Today, the majority of top games all use some kid of weapons. It’s impossible for a small team of developers to create a hundreds of weapons quickly unless you use a system like the one built in this course. It will save you time and money on the long run.

    This tool is a must have for all your future Unity game projects.

    Did i forget to mention it’s also super fun?!

    Course Curriculum

    Chapter 1: Overview

    Lecture 1: Get to know your instructor

    Lecture 2: Download and open Unity project files

    Lecture 3: Overview of Unity project files and gameplay

    Lecture 4: Importing weapon packs

    Chapter 2: Core functionality

    Lecture 1: Creating the weapon builder script

    Lecture 2: Weapon builder script property bags

    Lecture 3: Creating a pummel prefab

    Lecture 4: Spawning the sword pummel

    Lecture 5: Spawning guard and blade

    Lecture 6: Programming the hooking script

    Lecture 7: Adding hooks to guard and pummel prefabs

    Lecture 8: Programming the hook connection

    Lecture 9: Adding hook functionality to the blade

    Lecture 10: Easily create new weapon grips

    Lecture 11: Launching the weapon builder from the editor menu

    Lecture 12: Creating more weapon pummels

    Lecture 13: Creating many sword guards quickly

    Lecture 14: Adding blades to the weapon builder

    Lecture 15: Easily add color variations to the weapons

    Lecture 16: Strategy to add glowing aura to weapon and import

    Lecture 17: Strategy to add glowing aura to weapon (part 2)

    Lecture 18: Creating custom glowing effect materials

    Lecture 19: Spawning the glowing mesh programmatically

    Lecture 20: Applying the red glow effect programmatically

    Lecture 21: Creating the blade effect script (part 1)

    Lecture 22: Programming the special effect script

    Lecture 23: Programming the random effect selection

    Lecture 24: Programming the weapon glow animation

    Lecture 25: Adding the glow animation script programmatically

    Lecture 26: Adding the weapon text user interface object

    Lecture 27: Randomize weapon names (part 1)

    Lecture 28: Randomize weapon names

    Lecture 29: Creating multiple weapon prefabs

    Lecture 30: Storing the weapon names for later use

    Lecture 31: Import and use custom fonts

    Lecture 32: Adding shadow to the weapon name

    Lecture 33: Creating new color palettes

    Lecture 34: Quickly create more materials

    Lecture 35: Create new blades and guard parts fromt custom materials

    Lecture 36: Creating new glowing effect colors

    Chapter 3: Advanced – optional

    Lecture 1: optional- camera background settings

    Lecture 2: Designing weapon accessories (part 1)

    Lecture 3: Programming the accessory hooks

    Lecture 4: Programming the accessory hooks (part 2)

    Lecture 5: Adding left and right hooks to the guard prefabs

    Lecture 6: Creating a new weapon guard accessory

    Lecture 7: Rotating the weapon on itself with orthographic camera

    Lecture 8: Randomize accessory colors

    Lecture 9: How to build axes and maces automatically

    Lecture 10: Modifying weapon builder script to bypass guard objects

    Lecture 11: Creating the axe blade prefab

    Lecture 12: building automatic axes pummels grps

    Lecture 13: Building more axe prefabs

    Lecture 14: Building more axe prefabs

    Lecture 15: Creating more maces parts

    Lecture 16: Automatic pummel accesories

    Lecture 17: Equipping weapons on characters

    Chapter 4: BONUS

    Lecture 1: BONUS FILES

    Instructors

  • Build Weapons Automatically Unity . Fantasy Edition  No.2
    Yohann Taieb
    Apps Games Unity iOS Android Apple Watch TV Development
  • Rating Distribution

  • 1 stars: 1 votes
  • 2 stars: 2 votes
  • 3 stars: 0 votes
  • 4 stars: 2 votes
  • 5 stars: 3 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!