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Unity Game Boost- Build a Video Reward System

  • Development
  • Nov 23, 2024
SynopsisUnity Game Boost: Build a Video Reward System, available at $...
Unity Game Boost- Build a Video Reward System  No.1

Unity Game Boost: Build a Video Reward System, available at $19.99, has an average rating of 3.55, with 18 lectures, based on 39 reviews, and has 439 subscribers.

You will learn about boost your revenues with the video reward system make unity bundles and packages to reuse in other unity projects design UI menus, buttons and panels master unity advertising quickly play video ads reward the player for watch the ads This course is ideal for individuals who are anyone with an interest in making games or unity user or computer student or game developer or game student or artists or serious gamers It is particularly useful for anyone with an interest in making games or unity user or computer student or game developer or game student or artists or serious gamers.

Enroll now: Unity Game Boost: Build a Video Reward System

Summary

Title: Unity Game Boost: Build a Video Reward System

Price: $19.99

Average Rating: 3.55

Number of Lectures: 18

Number of Published Lectures: 18

Number of Curriculum Items: 18

Number of Published Curriculum Objects: 18

Original Price: $19.99

Quality Status: approved

Status: Live

What You Will Learn

  • boost your revenues with the video reward system
  • make unity bundles and packages to reuse in other unity projects
  • design UI menus, buttons and panels
  • master unity advertising quickly
  • play video ads
  • reward the player for watch the ads
  • Who Should Attend

  • anyone with an interest in making games
  • unity user
  • computer student
  • game developer
  • game student
  • artists
  • serious gamers
  • Target Audiences

  • anyone with an interest in making games
  • unity user
  • computer student
  • game developer
  • game student
  • artists
  • serious gamers
  • In this course, you will learn how to create a “Rewarding video” advertising system. I’m sure you’ve seen it in many video games, especially on iPhones and Android phones where you can press a button to “watch a video advertisement”. Once you’ve finished watch the video ad, you are rewarded with in-game money, or gems, or a new character or a new virtual item.

    It turns out to be one of the best ways for anyone making game to also make money.

    That’s right, as a game developer, you will make money each time the player watches the video advertisement, and your player is more than happy to do so since he or she is rewarded for doing so. It’s a WIN-WIN.

    In this course, you will learn how to create the video reward system using Unity 3D. Now we’re going to build it from scratch, step by step so that you can recreate it yourself and understand the whole process.

    But we’re also going to create this the smart way, we’re going to bundle the final system as a Unity package so that you can reuse the system easily in any of your Unity projects just by importing the package.

    What a great time saver.

    If you want to make games the right way, just like professionals do, then you need to take this course.

    *** Bonus included! ***

    By the way, as a bonus for joining this course, you get all the files of the finished reward system package, ready to use in your games. Sweeeet!

    I intentionally priced this course in a way that anyone can afford it. You’ll get your money back just by joining this course and applying the package to your games. Get in here and let’s get started.

    ***

    The Power of Video Game Reward Systems*

    Video games contain elaborate reinforcement and reward schedules that have the potential to maximize motivation. Neuro-imaging studies suggest that video games might have an influence on the reward system. However, it is not clear whether reward-related properties represent a precondition, which biases an individual toward playing video games, or if these changes are the result of playing video games. Therefore, we conducted a longitudinal study to explore reward-related functional predictors in relation to video gaming experience as well as functional changes in the brain in response to video game training. Fifty healthy participants were randomly assigned to a video game training (TG) or control group (CG). Before and after training/control period, functional magnetic resonance imaging (fMRI) was conducted using a non-video game related reward task. At pretest, both groups showed strongest activation in ventral striatum (VS) during reward anticipation. At posttest, the TG showed very similar VS activity compared to pretest. In the CG, the VS activity was significantly attenuated. This longitudinal study revealed that video game training may preserve reward responsiveness in the VS in a retest situation over time. We suggest that video games are able to keep stratal responses to reward flexible, a mechanism which might be of critical value for applications such as therapeutic cognitive training.

    *Source: US National Library of Medicine – National Institutes of Health

    Join now and have neuroscience work for you $

    Note: Using Unity version 5 2016

    Course Curriculum

    Chapter 1: Getting started

    Lecture 1: Get to know your instructor

    Lecture 2: Overview of the video reward system

    Lecture 3: Assets overview and add them to new project

    Lecture 4: Adding background and switch to platform

    Chapter 2: User Interface Design

    Lecture 1: Designing the reward button UI

    Lecture 2: UI of play video button

    Chapter 3: Programming the logic

    Lecture 1: Add Script to play video reward action

    Lecture 2: Adding the Unity Ads plugin to the project

    Lecture 3: Program the Advertising initialization

    Lecture 4: Integrate Game project in online Unity Ads dashboard

    Lecture 5: Show the video reward zone id

    Lecture 6: Write code to reward player for watching video

    Lecture 7: Displaying the rewarded item panel

    Lecture 8: Tweak the unity video reward UI

    Lecture 9: Saving the player score increase

    Chapter 4: Packaging

    Lecture 1: Export a Video Reward Ads package

    Lecture 2: Importing the package in any Unity game project

    Chapter 5: Bonus – Files, and coupon codes

    Lecture 1: Bonus – Files

    Instructors

  • Unity Game Boost- Build a Video Reward System  No.2
    Yohann Taieb
    Apps Games Unity iOS Android Apple Watch TV Development
  • Rating Distribution

  • 1 stars: 2 votes
  • 2 stars: 2 votes
  • 3 stars: 2 votes
  • 4 stars: 10 votes
  • 5 stars: 23 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!