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Practical Game Development in Unity 4- Level 1

  • Development
  • Apr 19, 2025
SynopsisPractical Game Development in Unity 4: Level 1, available at...
Practical Game Development in Unity 4- Level 1  No.1

Practical Game Development in Unity 4: Level 1, available at Free, has an average rating of 4.4, with 14 lectures, based on 116 reviews, and has 21878 subscribers.

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You will learn about Learn how to build a complete game in the Unity3d game engine! Understand Unitys component-oriented architecture to create reusable assets for our levels! Tie everything together in a complete package that can be deployed to Android, iOS, MacOS, Windows and the web! Learn the basics of Unitys particle engine to create effects for our game! This course is ideal for individuals who are Beginner-level programmers who want to learn how to create games using Unity or People who have never even touched Unity before or People who have used Unity to some extent, but want to explore new techniques for authoring games It is particularly useful for Beginner-level programmers who want to learn how to create games using Unity or People who have never even touched Unity before or People who have used Unity to some extent, but want to explore new techniques for authoring games.

Enroll now: Practical Game Development in Unity 4: Level 1

Summary

Title: Practical Game Development in Unity 4: Level 1

Price: Free

Average Rating: 4.4

Number of Lectures: 14

Number of Published Lectures: 14

Number of Curriculum Items: 14

Number of Published Curriculum Objects: 14

Original Price: Free

Quality Status: approved

Status: Live

What You Will Learn

  • Learn how to build a complete game in the Unity3d game engine!
  • Understand Unitys component-oriented architecture to create reusable assets for our levels!
  • Tie everything together in a complete package that can be deployed to Android, iOS, MacOS, Windows and the web!
  • Learn the basics of Unitys particle engine to create effects for our game!
  • Who Should Attend

  • Beginner-level programmers who want to learn how to create games using Unity
  • People who have never even touched Unity before
  • People who have used Unity to some extent, but want to explore new techniques for authoring games
  • Target Audiences

  • Beginner-level programmers who want to learn how to create games using Unity
  • People who have never even touched Unity before
  • People who have used Unity to some extent, but want to explore new techniques for authoring games
  • This video series is all about the practical approach to using the tools made available to us in Unity 4 to create our very own video game! We will be creating a Missile Commander clone; which allows us to explore many of the techniques we can employ in our own projects: such as collision detection, asset management, level management, basic GUI implementation, particle effects and more!

    The purpose of this series is to lead by example; and as a result, everything we discuss will be put to immediate use in the form of completing our game.

    Course Curriculum

    Chapter 1: Unity 4 Basics

    Lecture 1: VTM Introduction

    Lecture 2: Overview of Unity 4

    Lecture 3: Game Objects, Components, Meshes, Materials and Lights

    Lecture 4: Introduction to Unity Scripting

    Chapter 2: Enemy Missiles

    Lecture 1: Missiles – Part 1

    Lecture 2: Missiles – Part 2

    Lecture 3: Dealing with Pivot Points in Unity

    Chapter 3: Friendly Missiles and Buildings

    Lecture 1: Missile Silos – Part 1

    Lecture 2: Missile Silos – Part 2

    Lecture 3: Missile Silos – Part 3

    Chapter 4: Tying it all Together

    Lecture 1: Level Management

    Lecture 2: Points, Wining and Losing

    Chapter 5: Making it Pretty, and Wrapping it Up

    Lecture 1: Particle Effects

    Lecture 2: Conclusion

    Instructors

  • Practical Game Development in Unity 4- Level 1  No.2
    3D BUZZ Programming and Digital Art training
  • Rating Distribution

  • 1 stars: 4 votes
  • 2 stars: 3 votes
  • 3 stars: 22 votes
  • 4 stars: 41 votes
  • 5 stars: 46 votes
  • Frequently Asked Questions

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