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Learn To Create A 2D Metroidvania Game in Unity With C#

  • Development
  • Apr 14, 2025
SynopsisLearn To Create A 2D Metroidvania Game in Unity With C#, avai...
Learn To Create A 2D Metroidvania Game in Unity With C#  No.1

Learn To Create A 2D Metroidvania Game in Unity With C#, available at $44.99, has an average rating of 4.15, with 82 lectures, based on 29 reviews, and has 365 subscribers.

You will learn about Build 2D Unity Game progarmming with C# Player Stats,Levelup,Meele and Range Attack Enemy AI System Making Levels & Level selection This course is ideal for individuals who are Beginner & Intermediate It is particularly useful for Beginner & Intermediate.

Enroll now: Learn To Create A 2D Metroidvania Game in Unity With C#

Summary

Title: Learn To Create A 2D Metroidvania Game in Unity With C#

Price: $44.99

Average Rating: 4.15

Number of Lectures: 82

Number of Published Lectures: 82

Number of Curriculum Items: 82

Number of Published Curriculum Objects: 82

Original Price: $84.99

Quality Status: approved

Status: Live

What You Will Learn

  • Build 2D Unity Game
  • progarmming with C#
  • Player Stats,Levelup,Meele and Range Attack
  • Enemy AI System
  • Making Levels & Level selection
  • Who Should Attend

  • Beginner & Intermediate
  • Target Audiences

  • Beginner & Intermediate
  • Are you looking for an intermediate Unity course where you will build a small 2d game, from scratch ? In this course we will create a  game with lots of important things that any game should have like, player Levelup system, animations, , Shop and Stat system and  Save&Load system to save&Load our game progress and stats

    If you have completed few beginner courses on Unity and c# and you feel comfortable using them together I believe that you will benefit greatly from this course.

    We will use multiple 2d models, animations and tools which have high quality

    My hope is that at the end of the course you will have a bigger picture on how to structure the code for your game and make a game for yourself .

    If you think that you could benefit from this course don’t hesitate to purchase it.  Saying that I have really put a lot of effort to make sure that you will benefit from the course and learn some useful techniques from setting up enemy AI and more

    What you will learn at the end of this course

    1)make player  from scratch and able to transform it

    2)Player Movement Animations

    3)Pickup Items

    4)Gathering coin

    5)Shop system

    6)Level up system and increasing stats

    7) Paralel Camera

    8)Drop Loots

    9) Boss

    10)Interact with object

    11)AI Enemy (Patrol,stand,shoot,Detect Player,chase Player

    12)Saving The Game

    13)Loading The Game

    14)and more

    Course Curriculum

    Chapter 1: Introduction

    Lecture 1: Introduction

    Lecture 2: New Project & Importing asset

    Lecture 3: Tilemap

    Lecture 4: Animated Tilemap

    Lecture 5: Easy Background

    Chapter 2: Player

    Lecture 1: Player Setup

    Lecture 2: Player Movement

    Lecture 3: Player Jump

    Lecture 4: Player Animation

    Lecture 5: Player Animation Script

    Lecture 6: Player Double Jump

    Chapter 3: Camera

    Lecture 1: Camera Follow Player

    Lecture 2: Parallel Camera Part 1

    Lecture 3: Parallel Camera Part 2

    Lecture 4: Sticky Wall problem solved

    Chapter 4: Player Meele Attack

    Lecture 1: Player Attack

    Lecture 2: Enemy Health

    Lecture 3: Enemy Hurt& Die function

    Chapter 5: Player Range Attack

    Lecture 1: Player Range Attack

    Lecture 2: Player Bullet Effect

    Lecture 3: Player Bullet Damage

    Lecture 4: Player Jump Effect

    Chapter 6: Enemy AI System

    Lecture 1: Enemy AI Part 1

    Lecture 2: Enemy AI Part 2

    Lecture 3: Enemy AI Part 3

    Lecture 4: Enemy Damage Player

    Lecture 5: Player Hurt&Death

    Lecture 6: enemy pushing problem fixed

    Lecture 7: Enemy dead box

    Chapter 7: UI System

    Lecture 1: Player Health&Magic Bar

    Lecture 2: Health Bar Script

    Lecture 3: Magic Bar Script

    Lecture 4: Enemy Health UI

    Lecture 5: Enemy Death Bug Fixed

    Chapter 8: Pickup System

    Lecture 1: Object animation

    Lecture 2: Health Pickup

    Lecture 3: Coin UI & Pickup

    Lecture 4: Loot Table

    Chapter 9: Audio

    Lecture 1: Audio Controller Script

    Lecture 2: SFX & Music Play

    Chapter 10: Shop System

    Lecture 1: Shop UI & Health Upgrade

    Lecture 2: Magic Upgrade

    Chapter 11: Saving System

    Lecture 1: Save manager

    Lecture 2: Load Game

    Chapter 12: More Shop Items

    Lecture 1: Health regenration

    Lecture 2: Health&Magic Regeneration Shop item

    Lecture 3: AD Shop Item

    Chapter 13: Player Stats Panel

    Lecture 1: Player Stats

    Chapter 14: Player Lose Screen

    Lecture 1: Player Lose Screen

    Lecture 2: Player Win Screen

    Chapter 15: Main Menu

    Lecture 1: Main Menu UI

    Lecture 2: Main Menu Script

    Chapter 16: Levelup System

    Lecture 1: Player Levelup script

    Lecture 2: Player Levelup UI

    Lecture 3: Level up Save & get Exp from enemy

    Lecture 4: Enemy Give Extra EXP bug Fixed

    Lecture 5: Player shooting improved

    Chapter 17: More Enemies

    Lecture 1: Enemie shooter

    Chapter 18: New Enemies

    Lecture 1: Enemy Snake Reskin

    Lecture 2: Enemy Vampire

    Lecture 3: Enemy Jhin

    Lecture 4: Small Script Improvement

    Lecture 5: More Enemy bullets

    Chapter 19: Enemy Boss

    Lecture 1: Boss Animation

    Lecture 2: Boss Movement

    Lecture 3: Boss Damage&Enrage Damage

    Lecture 4: Boss Health

    Lecture 5: Boss Death Animation

    Lecture 6: Boss Health UI

    Lecture 7: Boss Die Explosion Effect

    Chapter 20: Dialog System

    Lecture 1: Dialog UI

    Lecture 2: Dialog Script

    Chapter 21: Player Rage Mode

    Lecture 1: Player Rage Mode Animations

    Lecture 2: Rage Mode Button

    Lecture 3: Player Rage mode Script & UI

    Lecture 4: Cast Spell in Rage mode

    Chapter 22: Level Lock & Unlock

    Lecture 1: Level Selection UI

    Lecture 2: Level Selection Script

    Instructors

  • Learn To Create A 2D Metroidvania Game in Unity With C#  No.2
    Paul Hadizad
    Developer
  • Rating Distribution

  • 1 stars: 0 votes
  • 2 stars: 2 votes
  • 3 stars: 5 votes
  • 4 stars: 7 votes
  • 5 stars: 15 votes
  • Frequently Asked Questions

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    Can I take my courses with me wherever I go?

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