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Build TPS Zombies Survival Game Unity 3D Game Engine

  • Development
  • Mar 29, 2025
SynopsisBuild TPS Zombies Survival Game – Unity 3D Game Engine,...
Build TPS Zombies Survival Game Unity 3D Engine  No.1

Build TPS Zombies Survival Game – Unity 3D Game Engine, available at $69.99, has an average rating of 3.9, with 85 lectures, based on 56 reviews, and has 519 subscribers.

You will learn about Story Driven 3D Games Unity Game Engine Objective Based 3D Games Mission Based 3D Games Third Person Shooter Game Third Person Perspective Car Driven Games How to Program 3D TPS Player Controller How to Program Player Health Controller & Health Bar Indicator How to Program 3D Game Ammo & Rifle Controllers using Unity Game Engine Learn 3D Game Development & Become Professional 3D Game Developer and much more This course is ideal for individuals who are Anyone who wants to become a game developer or Anyone who wants to build story driven 3d games It is particularly useful for Anyone who wants to become a game developer or Anyone who wants to build story driven 3d games.

Enroll now: Build TPS Zombies Survival Game – Unity 3D Game Engine

Summary

Title: Build TPS Zombies Survival Game – Unity 3D Game Engine

Price: $69.99

Average Rating: 3.9

Number of Lectures: 85

Number of Published Lectures: 85

Number of Curriculum Items: 85

Number of Published Curriculum Objects: 85

Original Price: $19.99

Quality Status: approved

Status: Live

What You Will Learn

  • Story Driven 3D Games
  • Unity Game Engine
  • Objective Based 3D Games
  • Mission Based 3D Games
  • Third Person Shooter Game
  • Third Person Perspective Car Driven Games
  • How to Program 3D TPS Player Controller
  • How to Program Player Health Controller & Health Bar Indicator
  • How to Program 3D Game Ammo & Rifle Controllers using Unity Game Engine
  • Learn 3D Game Development & Become Professional 3D Game Developer
  • and much more
  • Who Should Attend

  • Anyone who wants to become a game developer
  • Anyone who wants to build story driven 3d games
  • Target Audiences

  • Anyone who wants to become a game developer
  • Anyone who wants to build story driven 3d games
  • In this course you will learn how to build story driven 3d games using unity game engine. So in this course course you will learn all these techniques and creative skills which are needed for 3d game development. And you will learn all these by developing zombies apocalypse & Survival horror game like Resident evil, walking dead game clones. At the end of this course you will be able to make your own fully functional story driven / story line based 3d games using unity game engine.

    Why to learn 3D Game Development? Are game developers in demand?

    The overall job outlook for Video Game Designer careers has been positive since 2019. Vacancies for this career have increased by 5.31 percent nationwide in that time, with an average growth of 5.31 percent per year. Demand for Video Game Designers is expected to go up, with an expected 32,090 new jobs filled by 2029.

    Is video gaming a good career?

    There is plenty of jobs in gaming and all the industries tied to playing video games. Now yes, learning to code, design or test is hard work and will take a long time, but it’s also a highly in-demand and well-paid career option for those who master the skills involved.

    Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Inc.’s Worldwide Developers Conference as a Mac OS X-exclusive game engine.

    Game Development is the art of creating games and describes the design, development and release of a game. It may involve concept generation, design, build, test and release. While you create a game, it is important to think about the game mechanics, rewards, player engagement and level design.

    Course Curriculum

    Chapter 1: Introduction

    Lecture 1: Introduction

    Chapter 2: Download Game Assets

    Lecture 1: Download Game Assets

    Chapter 3: Create and Setting Up the TPS Game Environment

    Lecture 1: Creating our TPS Zombie project in unity

    Lecture 2: Adding the game assets to project

    Lecture 3: Adding Environment

    Lecture 4: Setting up environment

    Chapter 4: Third Person Perspective TPP – Third Person Player Controller

    Lecture 1: Adding Player Character

    Lecture 2: Downloading animations for player

    Lecture 3: Adding CineMachine for First Person & Third Person

    Lecture 4: Adding character movement using character controller in unity

    Lecture 5: Changing Player Facing

    Lecture 6: Making Player facing smoother

    Lecture 7: Changing Player direction with camera

    Lecture 8: Adding Gravity to player

    Lecture 9: Adding Jumping

    Lecture 10: Player Sprinting

    Lecture 11: Creating Animator Controller

    Lecture 12: Adding Animation by script to player

    Chapter 5: Rifle Controller || Rifles System

    Lecture 1: Adding Rifle

    Lecture 2: Shooting with RayCast in unity

    Lecture 3: Adding CrossHair

    Lecture 4: Rifle Aiming

    Lecture 5: Giving Damage to Object

    Lecture 6: Adding Muzzle Spark – Muzzle Flash

    Lecture 7: Adding Fire Charge to rifle

    Lecture 8: Reloading and Ammo System

    Lecture 9: Attaching Rifle to player hand by script

    Lecture 10: Adding pickup rifle

    Lecture 11: Adding Player Punch

    Lecture 12: Adding Punching animation

    Lecture 13: Adding Animations to Rifle

    Chapter 6: Enemy Zombies Character Controller

    Lecture 1: Adding Zombie and Baking NavMesh

    Lecture 2: Zombie Movement Script

    Lecture 3: Adding vision to zombie AI

    Lecture 4: Adding Attacking AI to zombie

    Lecture 5: Zombie damage Player

    Lecture 6: Player Damage Zombie

    Lecture 7: Creating animator and adding it to zombie

    Lecture 8: Adding second type zombie AI

    Lecture 9: Program and Add Zombie AI Script

    Lecture 10: Adding Animations to Zombie

    Lecture 11: Adding different zombies

    Lecture 12: Spawning Zombies

    Chapter 7: Car Vehicle Controller System

    Lecture 1: Adding and setting up vehicle

    Lecture 2: Moving the vehicle

    Lecture 3: Adding Steering AI to Vehicle

    Lecture 4: Add Car Braking System

    Lecture 5: Adding door system to vehicle

    Lecture 6: Hitting zombies with vehicle

    Chapter 8: Implement Player UI

    Lecture 1: Adding Player Damage Display

    Lecture 2: Download Beautiful Progress Bar File

    Lecture 3: Adding Player Health Bar UI

    Lecture 4: Adding Health Bar script

    Lecture 5: Adding HealthBar to zombies

    Lecture 6: Rotating Healthbar with the camera

    Lecture 7: Fixing Player Damage Display

    Lecture 8: Showing Rifle UI

    Lecture 9: Adding Script to Ammo UI

    Chapter 9: Implement Menus UI

    Lecture 1: Creating Menus UI

    Lecture 2: Writing Menu Script

    Lecture 3: Creating Game Main Start Menu

    Lecture 4: Choose Character Menu

    Lecture 5: Main Menu Script

    Lecture 6: Choose Character Script

    Chapter 10: Implement & Add Multiplayers Characters

    Lecture 1: Adding game characters – Part 1

    Lecture 2: Adding game characters – Part 2

    Lecture 3: Adding Hostages [Villagers]

    Chapter 11: Implement Game Mission System | Objectives System

    Lecture 1: Objectives UI

    Lecture 2: Objectives Script

    Lecture 3: Destroy Wall by hitting

    Lecture 4: Adding Objectives UI to other scenes

    Lecture 5: Danger Zone UI

    Lecture 6: Adding Ammo Out UI to each character

    Chapter 12: Sound Effects System

    Lecture 1: Adding Footsteps to player

    Lecture 2: Shooting & ReLoading Sound

    Lecture 3: Danger Zone Sound

    Lecture 4: Footsteps sound to zombies

    Chapter 13: First Aid Kit and Ammo Box

    Lecture 1: Adding Healthbar Box

    Lecture 2: Ammo Booster

    Lecture 3: Fixing Ammo and Health Bug

    Chapter 14: Finishing The Game – Testing The Game

    Lecture 1: How to export Game

    Lecture 2: Adding Walks Points to zombies

    Chapter 15: Complete Source Code || Scripts

    Lecture 1: Complete Source Code || Scripts

    Chapter 16: Congratulations – Course Finished

    Lecture 1: Where to Go from Here

    Instructors

  • Build TPS Zombies Survival Game Unity 3D Engine  No.2
    WITS Gaming
    Game Development Company
  • Rating Distribution

  • 1 stars: 4 votes
  • 2 stars: 1 votes
  • 3 stars: 2 votes
  • 4 stars: 13 votes
  • 5 stars: 36 votes
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