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Unity Game Asset Creation in Blender- Textured 3D Models

  • DESIGN
  • Mar 25, 2025
SynopsisUnity Game Asset Creation in Blender: Textured 3D Models, ava...
Unity Game Asset Creation in Blender- Textured 3D Models  No.1

Unity Game Asset Creation in Blender: Textured 3D Models, available at $59.99, has an average rating of 4.6, with 23 lectures, based on 17 reviews, and has 104 subscribers.

You will learn about 3D modeling a game asset in Blender. Unwrapping the model into a UV map. Painting texture on a 3D object. Making LOD versions of the object. Creating game-ready prefab in Unity. This course is ideal for individuals who are beginners interested in 3D modeling with Blender or game development with Unity or slightly more experienced 3D artists or game developers who want to learn more or people that are interested in making games and want to know how to make an optimized game world or people that are interested in 3D graphics and want to know how to model and texture 3D models It is particularly useful for beginners interested in 3D modeling with Blender or game development with Unity or slightly more experienced 3D artists or game developers who want to learn more or people that are interested in making games and want to know how to make an optimized game world or people that are interested in 3D graphics and want to know how to model and texture 3D models.

Enroll now: Unity Game Asset Creation in Blender: Textured 3D Models

Summary

Title: Unity Game Asset Creation in Blender: Textured 3D Models

Price: $59.99

Average Rating: 4.6

Number of Lectures: 23

Number of Published Lectures: 23

Number of Curriculum Items: 23

Number of Published Curriculum Objects: 23

Original Price: $89.99

Quality Status: approved

Status: Live

What You Will Learn

  • 3D modeling a game asset in Blender.
  • Unwrapping the model into a UV map.
  • Painting texture on a 3D object.
  • Making LOD versions of the object.
  • Creating game-ready prefab in Unity.
  • Who Should Attend

  • beginners interested in 3D modeling with Blender or game development with Unity
  • slightly more experienced 3D artists or game developers who want to learn more
  • people that are interested in making games and want to know how to make an optimized game world
  • people that are interested in 3D graphics and want to know how to model and texture 3D models
  • Target Audiences

  • beginners interested in 3D modeling with Blender or game development with Unity
  • slightly more experienced 3D artists or game developers who want to learn more
  • people that are interested in making games and want to know how to make an optimized game world
  • people that are interested in 3D graphics and want to know how to model and texture 3D models
  • Learn how to create game assets in Blender that you can use to build your very own 3D game world in Unity! In the course, you get to make four low poly assets from start to finish, which are a mushroom, a rock, a tree, and a house.

    The game asset creation workflow consists of the following steps:

  • 3D modeling the shape of an asset

  • unwrapping the three-dimensional shape into a two-dimensional UV map

  • painting a texture on the surface of the 3D model

  • creating level of detail (LOD) versions of the model to optimize it for a game

  • At the end of the course, all assets will be taken to the Unity game engine, where they are made game-ready by adding the necessary components for them and saving them as prefabs. With these prefabs, you can start building your game world. The game assets made in the course will also work on other game engines, such as the Unreal Engine.

    This course is best suited for those who already have at least a little bit of experience with Blender. However, if you are a beginner who is really motivated to learn, this course is great for you as well.

    Enroll in the course and learn one of the most essential game development skills today!

    Course Curriculum

    Chapter 1: Getting Started

    Lecture 1: Game Asset Creation Workflow

    Lecture 2: Basics of Texture Painting

    Chapter 2: Game Asset: Mushroom

    Lecture 1: Mushroom 3D Modeling

    Lecture 2: Mushroom UV Unwrapping

    Lecture 3: Mushroom Texture Painting

    Lecture 4: Mushroom LOD Versions

    Chapter 3: Game Asset: Rock

    Lecture 1: Rock Texture Painting

    Lecture 2: Rock 3D Modeling

    Lecture 3: Rock UV Unwrapping

    Lecture 4: Rock LOD Versions

    Chapter 4: Game Asset: Tree

    Lecture 1: Tree 3D Modeling

    Lecture 2: Tree Branch Texture Painting

    Lecture 3: Tree UV Unwrapping

    Lecture 4: Tree Trunk Texture Painting

    Lecture 5: Tree LOD Versions

    Chapter 5: Game Asset: House

    Lecture 1: House 3D Modeling

    Lecture 2: House UV Unwrapping

    Lecture 3: House Texture Painting

    Chapter 6: Game Assets to Unity

    Lecture 1: Importing Mushroom to Unity

    Lecture 2: Importing Rock to Unity

    Lecture 3: Importing Tree to Unity

    Lecture 4: Importing House to Unity

    Chapter 7: Bonus Section

    Lecture 1: Bonus Lecture

    Instructors

  • Unity Game Asset Creation in Blender- Textured 3D Models  No.2
    Mika J?ntti
    Game Development | Coding | 3D Graphics
  • Rating Distribution

  • 1 stars: 0 votes
  • 2 stars: 0 votes
  • 3 stars: 0 votes
  • 4 stars: 7 votes
  • 5 stars: 10 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!