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Creating a Cute Character in Maya and Photoshop

  • DESIGN
  • Mar 25, 2025
SynopsisCreating a Cute Character in Maya and Photoshop, available at...
Creating a Cute Character in Maya and Photoshop  No.1

Creating a Cute Character in Maya and Photoshop, available at $44.99, has an average rating of 4.5, with 63 lectures, based on 29 reviews, and has 13959 subscribers.

You will learn about Students will learn 3D modeling, UV Mapping, Texturing, Lighting and Rendering. Students will also learn how to use Photoshop to create textures and make the final composite. This course is ideal for individuals who are Target students are those that want to improve their 3D modeling skills. or Also, to learn how to texture and render a 3D character in Maya and how to composite the final renders in Photoshop. It is particularly useful for Target students are those that want to improve their 3D modeling skills. or Also, to learn how to texture and render a 3D character in Maya and how to composite the final renders in Photoshop.

Enroll now: Creating a Cute Character in Maya and Photoshop

Summary

Title: Creating a Cute Character in Maya and Photoshop

Price: $44.99

Average Rating: 4.5

Number of Lectures: 63

Number of Published Lectures: 63

Number of Curriculum Items: 63

Number of Published Curriculum Objects: 63

Original Price: $22.99

Quality Status: approved

Status: Live

What You Will Learn

  • Students will learn 3D modeling, UV Mapping, Texturing, Lighting and Rendering.
  • Students will also learn how to use Photoshop to create textures and make the final composite.
  • Who Should Attend

  • Target students are those that want to improve their 3D modeling skills.
  • Also, to learn how to texture and render a 3D character in Maya and how to composite the final renders in Photoshop.
  • Target Audiences

  • Target students are those that want to improve their 3D modeling skills.
  • Also, to learn how to texture and render a 3D character in Maya and how to composite the final renders in Photoshop.
  • Creating a Cute Character in Maya and Photoshop

    Welcome!

    This course dives deep into creating a character in Maya 2020.

    First you will learn how to import an image plane, and how to set it up in preparation for modeling.

    Then begins the modeling process. You will learn all the tips and tricks, as well as professional techniques, needed to create your 3D model.

    We will look at what tools are used for the modeling process as well as learning how to use the options and shortcuts.

    You will soon become familiar with the most common modeling tools in Maya, like the:

  • QUAD DRAW TOOL

  • MULTI-CUT TOOL

  • EXTRUDE TOOL

  • MIRROR TOOL

  • Then we will begin the process of UV Mapping. Maya has excellent UV tools, so the process is quick and painless. You will learn how to create the UVs, how to cut and sew the UVs, how to unfold the UVs, and finally, how to layout the UVs in the texture space to maximize your texture resolution.

    Then we move on to some truly interesting stuff with texturing in Photoshop, and how to bring the textures into Maya, and plugging those textures into materials to be used on the 3D model.

    Then we will set up the lighting and I will show you how to set up the render options in order to create a stunning render of the 3D model.

    Let’s get started!

    Course Curriculum

    Chapter 1: Introduction

    Lecture 1: Introduction

    Chapter 2: Modeling

    Lecture 1: 01. Setting Up the Image Plane

    Lecture 2: 02. Blocking Out the Body

    Lecture 3: 03. Creating the Horns

    Lecture 4: 04. Creating the Ear Part 1

    Lecture 5: 05. Creating the Ear Part 2

    Lecture 6: 06. Creating the Ear Part 3

    Lecture 7: 07. Creating the Eyeballs

    Lecture 8: 08. Projecting Curve for Mouth

    Lecture 9: 09. Creating the Left Arm

    Lecture 10: 10. Creating the Left Hand Part 1

    Lecture 11: 11. Creating the Left Hand Part 2

    Lecture 12: 12. Creating the Left Hand Part 3

    Lecture 13: 13. Creating the Left Hand Part 4

    Lecture 14: 14. Creating the Left Hand Part 5

    Lecture 15: 15. Creating the Left Hand Part 6

    Lecture 16: 16. Attaching the Fingers to the Left Hand

    Lecture 17: 17. Attaching the Left Hand to the Arm

    Lecture 18: 18. Creating the Right Hand Part 1

    Lecture 19: 19. Creating the Right Hand Part 2

    Lecture 20: 20. Creating the Right Hand Part 3

    Lecture 21: 21. Creating the Right Hand Part 4

    Lecture 22: 22. Creating the Legs

    Lecture 23: 23. Creating the Eyelids

    Lecture 24: 24. Making the Side View More Interesting

    Lecture 25: 25. Using Quad Draw to Create Topology Part 1

    Lecture 26: 26. Using Quad Draw to Create Topology Part 2

    Lecture 27: 27. Using Quad Draw to Create Topology Part 3

    Lecture 28: 28. Finishing the Eyelids

    Lecture 29: 29. Finishing the Ear

    Lecture 30: 30. Finishing the Arms, Horns and Mouth

    Lecture 31: 31. Creating the Teeth

    Lecture 32: 32. Posing the Model

    Chapter 3: UV Mapping

    Lecture 1: 33. UV Mapping the Horns

    Lecture 2: 34. UV Mapping the Eyeballs

    Lecture 3: 35. UV Mapping the Teeth

    Lecture 4: 36. UV Mapping the Arms and Hands

    Lecture 5: 37. UV Mapping the Ears

    Lecture 6: 38. UV Mapping the Body

    Lecture 7: 39. UV Mapping the Legs

    Lecture 8: 40. Creating UV Snapshots

    Chapter 4: Texturing, Lighting and Rendering

    Lecture 1: 41. Texturing the Eyeballs

    Lecture 2: 42. Creating the Eyeball Material

    Lecture 3: 43. Texturing the Body

    Lecture 4: 44. Creating the Body Material

    Lecture 5: 45. Texturing the Left Leg

    Lecture 6: 46. Texturing the Right Leg

    Lecture 7: 47. Creating the Legs Materials

    Lecture 8: 48. Texturing the Teeth

    Lecture 9: 49. Creating the Teeth Material

    Lecture 10: 50. Texturing the Horns

    Lecture 11: 51. Creating the Horns Material

    Lecture 12: 52. Creating the Skydome Light and the Camera

    Lecture 13: 53. Creating a Simple Background

    Lecture 14: 54. Adding HDRI Lighting and Tweaking the Background

    Lecture 15: 55. Refining the Body Texture

    Lecture 16: 56. Refining the Legs Texture

    Lecture 17: 57. Refining the Teeth and Horns Textures

    Lecture 18: 58. Adding Area Lights

    Lecture 19: 59. Adding Bump Maps

    Lecture 20: 60. Setting Up the Final Render

    Lecture 21: 61. Creating the Ambient Occlusion Render

    Lecture 22: 62. Creating the Final Composition in Photoshop

    Instructors

  • Creating a Cute Character in Maya and Photoshop  No.2
    Digital Saucer Studios
    Become a Great Digital Artist
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  • 4 stars: 8 votes
  • 5 stars: 18 votes
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