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Getting started with houdini ( entry level course)

  • DESIGN
  • Mar 25, 2025
SynopsisGetting started with houdini ( entry level course , available...
Getting started with houdini ( entry level course)  No.1

Getting started with houdini ( entry level course), available at $74.99, has an average rating of 4.71, with 216 lectures, based on 51 reviews, and has 356 subscribers.

You will learn about dont be afraid of VEX , you will learn vex coding concept from begining You will have solid knowledge on how to use Houdini Creating procedural FX with Houdini Creating Smoke and Fire Simulations with Houdini Creating Particle Simulations in Houdini In this course, you'll learn how to use Houdini, a 3D software, even if you're a complete beginner. We'll cover everything from the basics, like how to start Ho This course is ideal for individuals who are Any one who have passion to learn Houdini and become fx artist. or anyone who is SCARED of vex coding can take this course It is particularly useful for Any one who have passion to learn Houdini and become fx artist. or anyone who is SCARED of vex coding can take this course.

Enroll now: Getting started with houdini ( entry level course)

Summary

Title: Getting started with houdini ( entry level course)

Price: $74.99

Average Rating: 4.71

Number of Lectures: 216

Number of Published Lectures: 216

Number of Curriculum Items: 216

Number of Published Curriculum Objects: 216

Original Price: $19.99

Quality Status: approved

Status: Live

What You Will Learn

  • dont be afraid of VEX , you will learn vex coding concept from begining
  • You will have solid knowledge on how to use Houdini
  • Creating procedural FX with Houdini
  • Creating Smoke and Fire Simulations with Houdini
  • Creating Particle Simulations in Houdini
  • In this course, you'll learn how to use Houdini, a 3D software, even if you're a complete beginner. We'll cover everything from the basics, like how to start Ho
  • Who Should Attend

  • Any one who have passion to learn Houdini and become fx artist.
  • anyone who is SCARED of vex coding can take this course
  • Target Audiences

  • Any one who have passion to learn Houdini and become fx artist.
  • anyone who is SCARED of vex coding can take this course

  • DM me in instagram
    (@alex_tumyang)for discount  code.

    houdini essential beginner level course for fx

    In this comprehensive introduction, I will demystify the fundamentals of Houdini because most people struggle atleast 5 years to get job in  houdini fx.
    Internet still in 2024 doesnt have enough proper correct  guide tutorial on houdini fx.
    This course is perfectly structured from step by step so that you don have to stuggle for years and seach more and more course in internet.

    Throughout the course, you will learn the basic principles of Houdini’s node-based workflow, enabling you to create mind-blowing simulations and captivating animations. I will guide you through the intuitive interface, teaching you how to navigate the software efficiently.

    Starting with the basics, you will discover how to create and manipulate geometry, apply textures and materials, and delve into the world of lighting and shading. You will also explore the art of particle systems, fluid simulations, and rigid body dynamics, gaining hands-on experience in creating realistic effects.

    I will walk you through practical exercises and projects, giving you a chance to apply your newfound knowledge and develop your skills. By the end of the course, you will have a solid foundation in Houdini and be equipped to unleash your creativity in the world of visual effects.

    Course Curriculum

    Chapter 1: Trailer

    Lecture 1: Trailer

    Chapter 2: Understanding Houdini's workflow & nature

    Lecture 1: Introduction

    Lecture 2: The User Interface

    Lecture 3: Desktops and Projects

    Lecture 4: Creating and Transforming Geometry

    Lecture 5: Using The Interactive Transform Tools

    Lecture 6: The Handle Tool and Viewport Arrangement

    Lecture 7: understanding display mode create from tab

    Lecture 8: create multiple geometry in one geo folder

    Lecture 9: selecting points primitive, vertices

    Lecture 10: template and render flags

    Lecture 11: basic concept of attribute part 1

    Lecture 12: basic concept of attribute part 2

    Lecture 13: creating group part 1

    Lecture 14: creating group part 2

    Lecture 15: creating group part 3

    Lecture 16: creating group part 4

    Lecture 17: your first render in houdni

    Lecture 18: applying material

    Lecture 19: applying materal based on group

    Lecture 20: group promote

    Lecture 21: donut

    Lecture 22: basic render concept

    Lecture 23: The Network View and Understanding Contexts

    Lecture 24: Further Understanding Contexts

    Lecture 25: value ladder

    Lecture 26: importing model in houdini

    Lecture 27: understanding scene scale and object dimension

    Lecture 28: edit node in practise

    Lecture 29: expression

    Lecture 30: polyextrude in practise

    Lecture 31: creating wheel part 1

    Lecture 32: creating wheel part 2

    Lecture 33: creating wheel part 3

    Lecture 34: creating wheel part 4

    Lecture 35: subdivide wheel and rotate

    Lecture 36: Using Expressions to Animate Wheel Rotation

    Lecture 37: Editing the Parameter Interface

    Lecture 38: duplicating wheel

    Lecture 39: Adding Vertex Normal Attributes

    Lecture 40: adding uv attributes and promoting attributes

    Lecture 41: creating group for applying material

    Lecture 42: advanced group

    Lecture 43: applying material to wheel

    Lecture 44: checking the primitive group of the car

    Lecture 45: applying material to cars based on groups

    Lecture 46: lights camera mantra

    Lecture 47: modifying existing material

    Lecture 48: merging different scene

    Lecture 49: keyframe

    Lecture 50: your first dynamics simulation

    Lecture 51: initial state and collision geometry

    Lecture 52: RBD physical property friction and bounce

    Lecture 53: making the car fall from building

    Lecture 54: adjusting bounce and friction

    Lecture 55: fracture glass and final output

    Chapter 3: Introduction to VEX

    Lecture 1: Intro

    Lecture 2: variable and attribute

    Lecture 3: attribute flows downward nodes to nodes

    Lecture 4: manipulating variable and attribute

    Lecture 5: list of predefined attributes names and functions

    Lecture 6: attributes and functions in practise

    Lecture 7: chramp function

    Lecture 8: fit and rand function

    Lecture 9: getting more familiar with attributes and functions

    Lecture 10: understanding if and else

    Lecture 11: color change with if and else

    Lecture 12: practising if and else more

    Lecture 13: creating our own custom function from scratch

    Lecture 14: printf houdini console

    Lecture 15: understanding array

    Lecture 16: for loops part 1

    Lecture 17: for loops part 2

    Lecture 18: forEach loop

    Lecture 19: while loops

    Lecture 20: transfaring attributes from detail to points

    Lecture 21: run over priority and veclocity attributes

    Lecture 22: hoisting

    Lecture 23: copy to points, scale, id ptnum

    Lecture 24: scatter building

    Lecture 25: conclusion

    Chapter 4: Introduction to VOP

    Lecture 1: Introdcution to VOP and your first step in it

    Lecture 2: Manipulating, controlling and animating vop parameter

    Lecture 3: Displace objects with noise

    Lecture 4: attribute promote and poly extrude

    Lecture 5: worley noise, group range and extrusion

    Lecture 6: Division, integer to float, controlling extusion with map part 1

    Lecture 7: Division, integer to float, controlling extusion with map part 2

    Lecture 8: creating basic electric

    Lecture 9: create, delete, promote bind, from map and overview

    Lecture 10: hand paint attribute and scattering bu attribute

    Lecture 11: controlling the scattering copies with VOP

    Chapter 5: Introduction to Pre-fracture

    Lecture 1: Introduction

    Lecture 2: the name attribute

    Lecture 3: Surface Vs volume

    Instructors

  • Getting started with houdini ( entry level course)  No.2
    Alex Tumyang
    I teach houdini fx
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  • 3 stars: 5 votes
  • 4 stars: 13 votes
  • 5 stars: 32 votes
  • Frequently Asked Questions

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